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Old 04-17-10, 04:23 PM   #31
commandosolo2009
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maybe when you are using the stadimeter you dont align the image sealine with actual mast (mast = the highest pole(s)on the ship, not the flag. try some work with the stadimeter in conjunction with the sonar on static targets
( disabled vessels, homeport vicinity ships) they are usually parked and can assist you with your testing.
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Old 04-17-10, 06:29 PM   #32
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Sound travels at~1400-1500 m/sec in sea water (and varies with temperature, pressure (depth) and salinity). In the typical "engagment" ranges (less than say 4000 m) the lag between optical and accoustic observations wouldn't exceed 3 seconds.
Anyway the problem is that the game does not incorporate actual acoustics (I think). In the SH universe sound propagates instantly!!!!

commandosolo2009 is probably right
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Old 04-17-10, 09:04 PM   #33
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So I've installed some older drivers, still having the same issues (Just running RFB2.0) and none whatsoever using vanilla SH4. Call my crazy but I'd some SOMETHING in RFB is causing it.
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Old 04-17-10, 09:08 PM   #34
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It may be best to just Quit to Windows and restart SH4 when starting new career(s)
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Old 04-17-10, 10:15 PM   #35
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I have a Saphire HD 3850 graphics card and I find that if I update the drivers and Catalyst Control for it, a lot of things screw up. I even wrote on my CD case for the installation, "Do not upgrade drivers or catalyst".
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Old 04-17-10, 10:37 PM   #36
Phantom II
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Quote:
Originally Posted by Admiral8Q View Post
I have a Saphire HD 3850 graphics card and I find that if I update the drivers and Catalyst Control for it, a lot of things screw up. I even wrote on my CD case for the installation, "Do not upgrade drivers or catalyst".
So what sort of drivers are you using now?
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Old 04-17-10, 11:09 PM   #37
Admiral8Q
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Quote:
Originally Posted by Phantom II View Post
So what sort of drivers are you using now?
The ones that come off the CD.
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Old 04-18-10, 01:56 AM   #38
commandosolo2009
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Quote:
Originally Posted by Admiral8Q View Post
I have a Saphire HD 3850 graphics card and I find that if I update the drivers and Catalyst Control for it, a lot of things screw up. I even wrote on my CD case for the installation, "Do not upgrade drivers or catalyst".

Sometimes ATi driver overwrites to the stock driver without actually replacing it. I experienced this with elder cards...

Its good to know which driver version dont cause issues with hardware or conflicts..

In my makeshift system restore DVD, I included the working, flawless version of Catalyst..

IMHO, Catalyst driver is not the best, and ATi cards generally are flawn with issues related to the drivers..

Nvidia, on the other hand, has less issues as most game devs include an optimisation tweak on the DVD...
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Old 04-18-10, 01:59 AM   #39
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Did you set up SH4 in its own folder, c/whatever/ubi or did it install to default location?
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Old 04-18-10, 04:22 AM   #40
Phantom II
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Its just installed in my default Steam location, which is D:\Steam\steamapps\common\silent hunter wolves of the pacific\
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Old 04-18-10, 04:33 AM   #41
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Just a sidenote reg. ATI... running 4870x2 here and always update to newest driver. No issues what so ever - problem(s) must be somewhere else...

Have a nice day!
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Old 04-18-10, 05:22 AM   #42
Phantom II
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Hmm still not luck. Fiddled around with the drivers, tried a bunch of different ones. Got Steam to do some file integrity checks, it just keeps crashing when I go onto the bridge while in port when using RFB. Vanilla still works fine.

I SUPPOSE I could play vanilla, but reading about RFB + RSRDC, I dunno, it just sounds tons better and more complete in terms of a fleet boat experience.
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Old 04-18-10, 03:22 PM   #43
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Quote:
Originally Posted by McHibbins View Post
RFB_WDM_17Jan09 ?

May u help me please ?

WDM stands for Warship Damage Model, as current RFB has only the new sinking model applied to Merchant ships and DD-s. So this is a WDM in testing for the final release. Although it features only one ship so far, the Agano, you you're not missing much.
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Old 04-18-10, 06:54 PM   #44
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Hm...ok, thx. But then again with too many hitpoints
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Old 04-18-10, 07:08 PM   #45
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PhantomII, I would suggest posting your video issue in the RFB thread in the SH4 Workshops forum. It is looking to be more than just a basic video issue. I would bet someone there will be able to help get it sorted out. I haven't used RFB for some time now due to time constraints and it being more demanding. As it sounds like something isn't meshing right when you add the RFB mod to your base game.
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