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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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oh boy
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#32 |
Electrician's Mate
![]() Join Date: Aug 2008
Location: Czech republic
Posts: 135
Downloads: 118
Uploads: 0
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I can upload unmodified Naka for you, if you want.
Cdp44 |
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#33 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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for german side? yes please tomas....i dont know what to do without you:/
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#34 |
Electrician's Mate
![]() Join Date: Aug 2008
Location: Czech republic
Posts: 135
Downloads: 118
Uploads: 0
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I meant the non-playable version that is in Data/Sea folder. I´ve never done a ship for german side. And probably never will, sorry.
But I can give you some advices. Most important one is, never make changes to the original ship, copy the entire folder, in this case NCL_Naka, somewhere, either to a temporary location, or better still to Data/Submarine, that´s how I do it. Then you edit this copy. This way you do not affect the game. Best way to learn this is to compare playable ship and its non-playable counterpart, just open them in s3d. In my ships I labeled entries in *.sim, *.dsd and *.val, so you will see what connects to what. Cdp44 |
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#35 |
Stowaway
Posts: n/a
Downloads:
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Hi and thanks for this Keltos
I was wondering if it would be possible to use this tutorial and place more than one U class boat in a British campaign. The Brits built a few of these boats, https://en.wikipedia.org/wiki/British_U_class_submarine . The idea would be to reflect small improvements made throughout the war to speed and depth etc. Thanks to Keltos and Peabody Last edited by sidslotm; 09-23-12 at 08:16 AM. |
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#36 |
Seaman
![]() Join Date: Jul 2013
Posts: 34
Downloads: 8
Uploads: 0
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thank you Sir, this is what I have been needing to make sense of it all.
now if I can just figure out to add meshes into the game were in good shape. jet ski mod here I come... <edit> I have made a TemplateMod by following this tutorial, For those of you who wish to just simply jump in to converting/editing your new ship without having to follow this mod from scratch or would simply like to have a template to reference to this specific tutorial for the benefit of learning how it was done, I have uploaded the mod to Sendspace. Download Link --> Get TemplateMod when you get to sendspace click the link at the Bottom that looks like this: ----- > ![]() there are misleading "Download here" Ads there to mislead people to download something else. Last edited by iyiskipper; 08-07-13 at 11:17 AM. |
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#37 |
Torpedoman
![]() Join Date: Dec 2013
Location: pennsylvania
Posts: 112
Downloads: 1218
Uploads: 117
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It does not work, all it does is crash
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#38 |
Torpedoman
![]() Join Date: Dec 2013
Location: pennsylvania
Posts: 112
Downloads: 1218
Uploads: 117
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Is there a eazyer tutorial out there?
__________________
My youtube channel> https://www.youtube.com/watch?v=aX2hANYYCS0 My SH3 mediafire>https://www.mediafire.com/folder/p2q..._HUNTER_3_MODS My SH4 mediafire>https://www.mediafire.com/folder/1p7..._HUNTER_4_MODS |
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#39 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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this is easy as it gets !!!!
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#40 |
Torpedoman
![]() Join Date: Dec 2013
Location: pennsylvania
Posts: 112
Downloads: 1218
Uploads: 117
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it's kinda confusing
__________________
My youtube channel> https://www.youtube.com/watch?v=aX2hANYYCS0 My SH3 mediafire>https://www.mediafire.com/folder/p2q..._HUNTER_3_MODS My SH4 mediafire>https://www.mediafire.com/folder/1p7..._HUNTER_4_MODS |
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#41 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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bump for all to use !!
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