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#31 |
Nub
![]() Join Date: Mar 2010
Location: Prague , Czech republic
Posts: 2
Downloads: 27
Uploads: 0
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It's great! Nice work. I waiting for download and testing.
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#32 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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Ok Aces I maked much tests and now I can say that your mod is PERFECT : fires in the CR and electric sparks and drops work all together and there are not bug .
It is so great to see all these last mods that work in the same installation of SH3 ![]() A VERY VERY GOOD WORK MATE !! Thakk for your big help Ciao Desga ![]() |
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#33 |
Ace of the Deep
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Thank you very much for the feedback guys, i'll be uploading a new v1.3 beta to a new thread very shortly which incorporates Flakmonkey's twisty periscope mod as well.
Best Regards Aces
__________________
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#34 |
Ace of the Deep
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Version 1.3 release thread here:
http://www.subsim.com/radioroom/show...23#post1341823 Best Regards Aces
__________________
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#35 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Mate where the hell have you been the last few years.
Why didn't you show up earlier! ![]() As for the latest Mojo...simply wow. SH3 needs this. The merging of so many Sim and Sub enriching mods in one smooth package...just wow! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#36 |
Seaman
![]() Join Date: Sep 2007
Posts: 36
Downloads: 77
Uploads: 0
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Hi Aces,
thank you very much for your work ofmaking a couple of mods compatible. There is one excellent mod from testpilot1978 dealing with the outer appearance of a 7b-boat. According to him, the mod should be compatible with FMNew interior, but after my tests it isn´t yet. I wrote on his thread at Ubisoft the following in German: installed mods for test: GWX 3 Gold GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5 U-Boat Bases Map with New St Nazaire OLC 'Gold' MkII ~ Option 4 ~ Environment with EDE and GUI with LRT OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc) GWX - Lite Harbor Traffic 2 FM_NewInterior_V1.0 FM_NI_Fix_for_OLC_GUI_001 Rapt0r's Instruments V3.5 Rapt0r's Uniforms V2.0 [Black] Testpilots Typ 7B Boot V2.12 The following topics don´t seem to work: a) Icons for opening/closing torpedo-tube - don´t work in my installation , i.e. there is no moving to be seen under water b) shift-o und strg-o (rising/lowering observation-periscope) of FM Newinterior don´t work outside the boat (your mod-part. Inside (FM´s mod-part) they work. c) Icon für looking through observations-periskope doesn´t work. d) All Anvarts parts (flags and DF-antenna) work. (Unfortunately there is some discussion beetween Testpilot and Anvart concerning the integration of Anvarts mod but I hope that comes to a good end. Testpilot obviously didn´t ask Anvart for permission). Now my question, Aces. Above topics a),b) and c) seem to be related to the commands.cfg-file. Is that something for your integration-work? Thank you very much in advance and best regards Nuss |
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#37 | |
Ace of the Deep
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![]() Quote:
---- Hi Nuss, Yes, I'll have a look and see what I might be able to accomplish. I've been following his work with the Type 7b, I particularly like the new UZO and Compass, I was intending to ask him for his permission to see if they could be added to my mod for all Type 7s, I assume that he did the modelling, they look splendid. --- Best Regards to all, Aces
__________________
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