![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
Gunner
![]() Join Date: Feb 2010
Location: U-64, Generally
Posts: 94
Downloads: 70
Uploads: 1
|
![]()
Just started enjoying SH3 since I originally purchased it at or near release. I gave up on it because of the darn fatigue model ... I was so sick of moving bodies constantly because I ran compressed time. BAH!
Now, I can't put the game down ... and only one reason -- GWX 3.0 GOLD!!!!!! Thank you Grey Wolves!!!! ![]() |
![]() |
![]() |
![]() |
#32 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
|
![]() Quote:
![]()
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
|
![]() |
![]() |
![]() |
#33 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
|
![]()
a bit off-topic, but I'd like to point out a great new (and not so big) mod:
http://www.subsim.com/radioroom/show...69#post1329469 just recently I found this great sound-package for SH3. it has very immersive sounds for: the diesels, the electric engine, the periscope, the torpedoes and their hatches, the ballast-tanks, the rudders (!) ..... even a speech-pack is there (in german). when diving you get a response: "Tiefenruder ausfahren!" it's simply awesome!!
__________________
Life, Liberty and Property! |
![]() |
![]() |
![]() |
|
|