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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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I saw people complaining about not being able to tell what date it was. If you let the mouse hover over the clock, the date will appear as a tool tip.
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#32 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() The icons are not showing up on the map to select. ![]() |
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#33 |
Commodore
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The icons should show up just off the eastern and south-western coasts of Great Britain.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#34 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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The mission icons will be around England, Reaper.
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#35 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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#36 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Have looked all around the map. No Icons!!!!
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#37 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Sorry reaper7, I didn't realise.
That is odd. I haven't seen that before I'm afraid. Sorry mate |
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#38 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#39 |
Watch
![]() Join Date: Mar 2007
Posts: 28
Downloads: 23
Uploads: 0
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Greetings,
I did a search and did not see this posted or responded, etc. I have been able to send crews to the Deck Guns and Flak, but I can't figure out how to tell the to Fire At Will, or better yet, man the guns myself. What am I doing wrong? Thanks. |
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#40 |
A-ganger
![]() Join Date: Jun 2007
Location: co,durham. uk
Posts: 74
Downloads: 213
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just started the game sank 4 in training sent to keil set off to kiel surfaced lost my watch crew and cannot lower thr obsevation peri ,cannot remember using it ,having fun with ladders
![]() ![]() hand book not even good for wedging open a door . ps looking forward to the first mods for it ![]() ![]() ![]() |
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#41 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Just an Update.
Restarted a new campaign, option came up to skip training (Selected yes). Mission's now show up. ![]() |
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#42 |
Commodore
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Not sure about ordering 'fire at will' but to man the gun yourself, you need to walk up to the gun and click on it. There are ladders at either side of the conning tower.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#43 |
Bosun
![]() Join Date: Jun 2005
Posts: 63
Downloads: 48
Uploads: 0
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You can get the deck gun to fire by focusing on the target in the binoculars and pressing the space bar to "lock it" for gunnery action. I don't know how you are supposed to know that :-)
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#44 |
Loader
![]() Join Date: Mar 2010
Posts: 90
Downloads: 16
Uploads: 0
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Once the deck gun is manned using your binocs and locking the target (space) should get the crew firing. You'll see a little deck gun icon to the left in your binocs indicating that the target should be fired upon.
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#45 |
Watch
![]() Join Date: Mar 2007
Posts: 28
Downloads: 23
Uploads: 0
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You can get the deck gun to fire by focusing on the target in the binoculars and pressing the space bar to "lock it" for gunnery action. I don't know how you are supposed to know that :-)
That has been the case since SH-II. I was talking about up to IV, the watch officer could command fire at will or cease fire. I can't find anyway to do that. On another note, I had my guys manned on the first mission, had the ships in range and locked to fire upon...nothing happened, no firing as if they were under the Cease fire command which is the default with the last 3 versions. I did not try to actually walk to the guns... There is no quick way to get there, I actually have to walk to them every time I want to man them? |
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