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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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Convert to SHIII! Coming soon for SHIII! With the permission of SOM GROUP.Thanks SOM GROUP!!!
![]() Greetings YamatoForever aka Molke2005 Last edited by yamatoforever; 10-12-13 at 01:30 PM. |
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#32 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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![]() ![]() For the motherland comrades ! ![]() (I need to go check out the SH4 mod first)
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#33 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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Everyday better! Thanks!
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#35 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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I'm getting a conflict (CTD at the museum) using your ships with "St Naz and Schluese and other units" mod. I guess it's the texture and library files, but I am not sure.
Any ideas?
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian Last edited by melnibonian; 02-21-10 at 04:26 PM. |
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#36 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I've also been suffering CTDs but only with some of the ships.
St Naz and Schleuse works fine with both Lib and Tex 2010 enabled and with USS Omaha, Saratoga and Enterprise included in the campaign files so I'm not sure it's a texture file problem. I think it might be an ID conflict with some of the ships. I've been working on a new project that I'm close to finishing then I'll be checking out these great ships and seeing which I can use and which I can't.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#37 | |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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#38 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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Recently I used the /3GB boot.ini switch and the 4GB exe patch. Which helped get rid of most of these CTDs. Now I have about 30 Yamatoforever ships (the ones that never worked before) running perfectly, no problems at all in the museum and in campaign so far. So I propose that only people with 4GB RAM or 64bit OS run that much new ships, some might get away with running a few of these ships maybe. So, this has been my experience with new ships, the CTDs weren't texture or ID collision, they were the SH3 game engine blowing up! Although there is one ship that seems to have an ID/text problem, it will CTD in both museum and campaign. I'll have to recheck which one it was ![]()
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#39 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Just to clarify something here.
When I am using yamato's ships (all of them) alone I suffer no CTDs. When I use BBW's St Nazaire and WBs ships I suffer no CTDs When I combine Yammato's ships and St Nazaire/WB's ships I suffer CTDs. I hope this makes it a bit clearer
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#40 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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![]() WIP Ilyushin Il-2 @The Gangut-Class from TheArmChairGeneral [PacificStorm]: Project is abandoned!!! Same model in TBOTB-Mod is to be converted. Last edited by yamatoforever; 10-12-13 at 01:31 PM. |
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#41 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Very nice Yamatoforever
Looking forward to the release of the Baltic units esp Dagon and Vaa have produced some great work in the past and Baltic specific units are sorely missing from the game Thanx for all your work in conversion @ those suffering CTDs with the St Naz mod and some of the ships posted here Remember the additional ships in the St Naz mod - by AOTD_MadMaxU48 - are also SH4 converts remodelled so there may be an ID clash between those and Yamatos merchants Warships shouldnt be a problem though |
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#42 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Futher to my last post I've now got the following working simultaneously in the campaign:
USS Enterprise USS New Mexico USS North Carolina USS Omaha USS Saratoga USS West Point I've been unable to get HMS Kent to work alongside the six above (CTDs) but I've no idea why.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#43 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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![]() THE BATTLE FOR THE BALTIC - CONVERT
VAINAMOINEN Finnish raiders Last edited by yamatoforever; 11-17-13 at 11:43 AM. |
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#44 |
中国水兵
![]() Join Date: Jan 2010
Location: RUSSIA-Siberia
Posts: 284
Downloads: 409
Uploads: 0
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Big ships nice!
But is it possible to see a small frigate "Flower"? Thank you. ![]() |
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Tags |
convert, molke2005, shipyard, yamatoforever |
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