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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,709
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Mmmmm .... that "other white meat"!!
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Sub captains go down with their ship! |
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#32 | |
Previously 4Para
![]() Join Date: Sep 2009
Location: Britain
Posts: 609
Downloads: 51
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#33 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
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have you all ever been to a funaural not a joyful time
but if you see it as buriul vs smelly corpse i say buriul |
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#34 |
Stowaway
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If you are having substantial crew casualties, something is wrong...
It should amount to no more than: click, bury, done. Blood spurting everywhere like something taken from a Monty Python skit, is probably not something we will (or should) ever see in Silent Hunter. Last edited by Sevrin; 11-23-09 at 08:40 PM. |
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#35 |
Previously 4Para
![]() Join Date: Sep 2009
Location: Britain
Posts: 609
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blood, what blood? me thinks you need to surface and inhale some pure air.
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#36 |
Stowaway
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#37 |
Previously 4Para
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Location: Britain
Posts: 609
Downloads: 51
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#38 |
Sailor man
![]() Join Date: Dec 2009
Posts: 48
Downloads: 11
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I'm wondering If we can see the crew die? Will we see them get locked in a flooded compartment and drown while banging on the door?
Will we see a crew member be killed by an aircraft's machine guns and slump into the sea from off the deck? Will we see a shell pierce the sub and kill a crew member, and having his corpse stay where he fell instead of just slowly vanishing? I'm not saying a lot of gore, just allowing us to see them die. It wouldn't mean an adult rating, even PG games have deaths, I mean we are sending hundreds and hundreds of men to their graves, we should be able to see ours die as well. It'll really be immersion breaking If all of a sudden a guy we are talking to just vanishes into thin air and we are just told 'so and so has died'. It didn't matter as much before but now that we can move about freely around the sub, it would be stupid to go to so much effort to immerse the player and then just have your crew *poof* and vanish. ![]() |
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#39 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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The game rating would change if the Devs were to show crew deaths on the sub. This would impact sales. The death of crew members on the decks of some enemy ships can be shown at a distance because of the sub's position in relation to the ships that it is attacking.
I wouldn't expect to see sub crew deaths. |
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#40 |
Subsim Aviator
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I wouldnt expect it either.
However, one thing i didnt like about SH3, when a crewmember is dead, he is just red. With all parts of the sub accessible it would be a real disappointment if you searched the whole boat and this crew member was just "gone" and no longer anywhere to be seen. I would say that in a bunk, with a sheet pulled over his head would work. There he would remain until you surface, order all stop, and physically click the body. at this time a short burial at sea sequence would take place. Perhaps render 5 or 6 crew on deck sliding his body overboard before heading back below or someting... nothing fancy. AT A MINIMUM: you should be able to right click the body on the crew management screen and select "Burial at sea" option. and then the crewman simply disappears.
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#41 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
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I think some limited death animations will be included.
They were already in SH4, just watch your crew being machine gunned during an air attack. First they get a small wound, like a bullet in their arm but they can still work. Next they get seriously wounded and can barely stand anymore. If they get even more damage they'll drop dead and will keep lying there.
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#42 |
Sailor man
![]() Join Date: Dec 2009
Posts: 48
Downloads: 11
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It's not a game, its a 'simulator'. It's purpose is to simulate life on a submarine, letting crew members 'vanish' into thin air to simulate their death is terribly immersion breaking.
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#43 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
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It's a game, based on the fact that the simulation is and always will be no where near what the real thing is.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#44 |
Sailor man
![]() Join Date: Dec 2009
Posts: 48
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#45 |
Grey Wolf
![]() Join Date: Feb 2009
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This is very interesting topic, but SH5 is a submarine simulator whose goal is to sink the enemy - no arranging funerals for killed in action.
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