![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: What would you choose if given the options of playable DDs or anything else? | |||
Hell yeah! I'd spend all day having multiplayer matches. |
![]() ![]() ![]() ![]() |
110 | 50.69% |
It's interesting, but for me there are other priorities. |
![]() ![]() ![]() ![]() |
88 | 40.55% |
Of what use would human controlled DDs be to us? |
![]() ![]() ![]() ![]() |
10 | 4.61% |
Not a chance, I don't like non-AI DDs. |
![]() ![]() ![]() ![]() |
9 | 4.15% |
Voters: 217. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
![]() |
#31 |
Fleet Admiral
|
![]()
ditto. If the programming/ software engineering isn't a hassle, finish SHV the release DC2 as a seperate game. although the last time they tried that it was a total headache
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#32 | |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#33 | |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
|
![]() Quote:
SHIII provided U-Boats in the Atlantic. Then SHIV had Fleet Boats in the Pacific.... you following so far? Ok, now they released U-Boats for the Pacific because it was easily implemented and was something they had not done before... still caught up? Good. Now it gets complicated... SHIV had Fleet Boats in the Pacific. And SHV will have U-Boats in the Atlantic. (This looks alot like III & IV but reversed, huh?) Now, what would be an easily implemented expansion that is something they have not done before? Oh yeah, Fleet Boats in the Atlantic. But you are right, I make no sense. That will never happen and it is much more likely that they will write a whole new game and release it for an expansion price. ![]() |
|
![]() |
![]() |
![]() |
#34 |
Swabbie
![]() Join Date: Apr 2006
Posts: 7
Downloads: 39
Uploads: 0
|
![]()
First of all, thank Mix Martes86, for this open windows, for the multi players, who could be heard.
I think that it could good to take advantage the IA DDs model exits, adding three or four station, and some men on board, being all controllable by humans, not as complicated as in an expansion, and on the other hand it would represent almost double sales for UBI. I vote for the first option. Regards. |
![]() |
![]() |
![]() |
#35 |
Nub
![]() Join Date: Jun 2006
Posts: 2
Downloads: 60
Uploads: 0
|
![]()
The AI can never compete with the human intelligence. DDs's presence controlled by players gives infinite possibilities to the multiplayer game and gives more realism to the game.
The success and the survival of SH3 throughout the years is demonstrated by the constant presence of multiplayer games in Ubisoft. A SH5 with DDs controlled by human beings possible a game during many years. |
![]() |
![]() |
![]() |
#36 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
![]()
Id like playable DDs. but also have a sp campaign, so you dont just have it in mp...
__________________
Task Force industries "Taking control of the world, one mind at a time" |
![]() |
![]() |
![]() |
#37 |
Eternal Patrol
![]() |
![]()
Absolutely. I loved multiplay in SH2, but I also played Destroyer Command just for itself. A well-done Escort companion game that allowed for both the action of multiplayer and the boring grind of never-ending convoys with only a very rare u-boat attack would tickle me pink.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#38 | |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
|
![]() Quote:
Besides, it doesn't have to be a whole new game (a format that doesn't seem likely), I'll just be happy with half of it. The DDs don't need to have full-interiors, and the sensor data only has to be rerouted through the interface, since DDs already work on their own, they're just not controllable. I know it's not as simple as that, but it's not as complicated, as the engine is done already, the models are done, the whole thing is done, you'd just be swapping ships and sides, and sailing on the surface. And that'd give us a BIG replayability value for multiplayer games (because of the interop which allows for infinite combinations for players, and it's not always the same as it happens with SH3 now). And having a MP functional surface side, makes it possible to mod it for SP as well, which would only take a little of a campaign design, nothing more as the base would already be set. So we'd actually have a full game for half the effort and the price. That's a good trade. ![]() |
|
![]() |
![]() |
![]() |
#39 |
Sparky
![]() Join Date: Apr 2007
Location: Bucharest, Romania
Posts: 153
Downloads: 24
Uploads: 0
|
![]()
After everything else is working, DDs would be nice
![]()
__________________
________________________ Semper ubi sub ubi ubique. |
![]() |
![]() |
![]() |
#40 |
Ace of the deep .
|
![]()
The logical expansion for SH5 would be pacific fleet of course .
|
![]() |
![]() |
![]() |
#41 |
Old Stormalong
![]() Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
|
![]()
I think a British perspective subsim would be awesome. They have a good number of well defined classes (L, O, Parthian, S, T, U, A) and did some interesting work, especially in the Mediterranean. British subs are also damned neat looking. U-boats just look bland by comparison. For example, many British subs had the deck gun mounted on or in the conning tower.
![]() Last edited by Turbografx; 09-28-09 at 09:12 PM. |
![]() |
![]() |
![]() |
#42 |
Swabbie
![]() Join Date: Dec 2004
Location: Barcelona, Catalunya
Posts: 6
Downloads: 2
Uploads: 0
|
![]()
Single campaign is only for few weeks, but multiplayer is for a lot of time. We need human controled DD's for SH5, even if they were only like sh4 dd's, but I believe that with a Destroyer Command 2 would turn the golden times ... do you remember the wpl 5-6 years ago with sh2/dc???
Human destroyers at all costs!!! SH5/DC2 |
![]() |
![]() |
![]() |
#43 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
|
![]()
And control german, british, american, japan, italian, chinese, russian, or other sub as we like!
And play german, british, american, japan, italian, chinese, russian, or other DD or other battleships against evil submarines as we like! ![]() I hope that new add-on to the SH5 will be not american subs on the Pacific... ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#44 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]() Quote:
![]()
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
|
![]() |
![]() |
![]() |
#45 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
|
![]()
Then you don't know the fun you're missing.
![]() |
![]() |
![]() |
![]() |
|
|