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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Gunner
![]() Join Date: Jan 2002
Location: Georgia, USA
Posts: 99
Downloads: 12
Uploads: 0
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Dan, please check your PM.
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John O There is No Finish Line, Keep Running! |
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#32 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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I fixed this. I'll show you how and anyone else who may need these shells. Yes I need these shells because I play the game for Chinese U-47's Warship mod but I enjoy the content of GWX. Since I can't have spotlights on my Deutschland, Scharnhorst, or Bismarck then I must at least have SS's.
1. Give yourself the amount of ammo you require in silenthunterIII/data/cfg/Basic.cfg. For your 88 or 105mm deck gun of course. 2. Open silenthunterIII/data/menu/menu_1024_768.ini. Use CTRL+F to use "Find". Type in [G38 I3]. This is the area that needs to be edited. They have ";" in some of the lines to exclude them. Just compare yours to mine. Should be simple. [G38 I3] Name=SS_shell Type=1031;Stat bmp array ItemID=0x38000004 ParentID=0x38000000 Pos=904,320,21,128 Color=0xFFFFFFFF Materials=3 Display=2;Linear Mat 0=data/menu/gui/Shells/SS_shell.tga Crop 0=0,0,0.33,1 Mat 1=data/menu/gui/Shells/SS_shell.tga Crop 1=0.33,0,0.33,1 Mat 2=data/menu/gui/Shells/SS_shell.tga Crop 2=0.66,0,0.33,1 MatFlags=0x1 TexFmt=0x5 Drag=false BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF ToolTipText=2233 BTW it's really fun using 280mm star shells in a triple turret ![]() I get to fire each barrel individually ![]() Edit: There may be more lines you have to find for the other guns. But they're in the vicinity of this one. You get the idea. Last edited by audessy; 02-11-10 at 07:52 PM. Reason: more to add |
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