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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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Forgot this picture that shows the wake from the submarine a Balao.
The sub have done a full left to a full right turn at full speed ![]() ![]()
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#32 | |
Eternal Patrol
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#33 | |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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Hmm now when you say it i must admit you have right ![]() ![]() So il guess its ok even if it looks a bit odd in the start of a turn ![]() But this is only visible on the submarines, not the ships.
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#34 |
Eternal Patrol
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It's the same in SH3. It might have to do with the fact that a ship's rudder is almost right at the stern while the sub's is just a little forward of it.
On the other hand, I may have a hat I'm talking through. ![]()
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#35 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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looks great
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#36 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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#37 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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Hi folks.
Iam sorry to say that iam giving up on this project. There are many reasons for it but the major reason is that is just to tedious to do. I also found out that the characteristics for both the subs and the ships differs a lot between various major mods. So if it looks ok in one mod it might look bad in an other. I based this mod on TMO and when i loaded a stock game it looked real bad. And i tested it out on other mods as well and i found out that that i had just done about 20% if i want to support the major mods. To make a mod like this i need ( or someone els) to make it seperate for each major mods there is. And that would take forever to do. A time in my life that i dont have atm. I have also a movement coming up to a new appartment that will take all my free time. I will instead try to concentrate to do smaller mods for the community. Hopefully W-Clear will have something for you, later on, since he is also working on something similar. Anyway it have been an intressting ride to figure out all the variables it is behind this and now i understand why it have never been done before ![]() Iam sorry if i made anyone dissapointed. Vikinger.
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#38 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Disappointment obviously, because of such a project abandoned, but i think everybody will surely understand your reasons
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#39 | |
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
Uploads: 5
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I was wondering if you could do a one ship mod so I could see how you did it? Thanks, Neon
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#40 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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Il send you an pm Neon
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#41 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 27
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Too bad, but completely understandable.
I hope that the makers of the big-mods saw your effort and hopefully they'll make somethign similar for their works. It's easier if they don't have to worry about other mods.
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#42 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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It is indeed. Its in moments like this i wish the game didnt have so many mods hehe.
Its nearly impossible to make 1 mod that fits them all. Instead we need to do severly different versions. And for a mod like this one i was working on it wud take months to complete. And i really wanted it to be compatible whit the largest mods. However i maybe will release a version that is for TMO for thos that have that mod as a base mod. After all its nearly completed for that mod. All ships are done and i had just started to work on the submarines and its better than nothing ![]() Or perhaps i can skip to do the submarines since w-clear also is working on it. No point that 2 modders work on same project. Ahh well, gona take a break from it for some days and we will se what happends next ![]() Vikinger.
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#43 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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thanks for giving it a go!
![]() I bet somebody will build upon this and find a way
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