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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Thx again JS for this must have mod. This mod adds so much realism to SH-3.
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#32 |
Samurai Navy
![]() Join Date: Aug 2008
Location: U-30
Posts: 596
Downloads: 908
Uploads: 12
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Thanks,
The best there is!! KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#33 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
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Awesome indeed - thanks to JS and the others who coaxed out this latest version of this amazing program. Can't wait to take it for a spin and start reading all 40+ of those usage tips
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#34 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#35 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#36 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#37 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Woah, connect4. ![]() |
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#38 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I just want to particularly emphasise this new feature: "No more MIA officers! Simply open the Crew Manager and any displaced officers (like the one you always leave in the Repair compartment
![]() This feature effectively provides a totally-transparent-to-the-user fix for the frustrating stock missing officer bug. This bug usually makes itself known when you a) leave an officer in the Repair compartment when docking or b) have an officer in the rear torpedo compartment when you upgrade to an XXI. Indeed, chances are you now won't even realise that an officer has gone missing because SH3Cmdr has already gone and grabbed him back for you!! And you don't need to do a thing to get him back other than go to the Crew Manager screen (which any good Kaleun would do between each patrol anyway); SH3Cmdr handles it all for you (consider it your XO). Thus another frustrating SH3 coding bug gets "fixed" by SH3Cmdr... ![]() ![]() BTW, thank you all, I am quite impressed and pleased that we are 38 posts in without any sign of a "how do I install the GWX files again?" post. ![]() ![]() Last edited by JScones; 01-24-09 at 02:39 AM. |
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#39 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Thats because you explained it step by step!!!
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#40 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#41 |
Watch
![]() Join Date: Apr 2002
Location: Ontario Canada
Posts: 24
Downloads: 63
Uploads: 0
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Thanks, much appreciated !!!
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Kapitanleutnant Osis U-52 *RIP* LeoVampire |
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#42 |
Gunner
![]() Join Date: Sep 2007
Location: Lost
Posts: 94
Downloads: 94
Uploads: 0
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"The Complete Super Deluxe Thallium Commander's Special Ultimate Edition"
Whoa! Now that is a mouthful to chew on! As always installed by step by step destructions and my frig magnets are still holding! Works great and no problems here. ![]() Thank You very much JScones for this addition to SH3 Commander ![]() New cool desktop icon also ![]()
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"Patience is a virtue" Loose Lips Sink Ships |
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#43 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#44 |
Silent Hunter
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Some pics of the Captain's Log, with the new details:
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#45 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Nice. Also good to see some of your new ships with names in there too.
![]() I'll mention too that players can choose to have the Cargo, Crew and Crew lost information displayed on a new line rather than on the same line (the default) if they wish. To do this, simply open "\SH3 Commander\Cfg\Ship names.cfg" and set the AddAsNewLine setting under the TEXT block to 1. The result will then look like: Ship sunk! MV Neptune (Small Coal Tender), 314 tons Cargo: Foodstuffs. Crew: 15. Crew lost: 6. Ship sunk! SS Ocean Venture (Medium Merchant 13), 3473 tons Cargo: Coal. Crew: 41. Crew lost: 36. Alternatively, if you want the ship names but not the extra details, simply set the AddText setting under the SETTINGS block to 0. The choice is yours. |
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sh3 commander |
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