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Old 01-21-09, 04:16 AM   #31
ancient46
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Life is a terminal illness.

I have have run aground on a tiny island underneath the map marker (the birth of my Transparent Marker Mod), inadvertently hit the dive key in time compression. Forgot the sub has lousy brakes and ran ashore. Forgot I mapped the "E" key to a mouse Button for another game and emergency surfaced to the delight of the enemy. Tried a deck gun battle with the deadeye RFB/RSRDC Japanese Merchant Marines that hit the first time all the time doing extreme damage to my sub. And so on.
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Old 01-21-09, 04:29 AM   #32
magic452
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thanks groomsie, those must be the rather strange looking things I see in the manual.
Haven't run across any yet, haven't run across any warships yet so I'm taking Red Lord of Chaos advice and just transferred to Freemantle.

It's been so long since I took on a convoy or TF I just might be able to post what this thread is about ( What kills you).

Magic452
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Old 01-21-09, 08:20 AM   #33
Red Lord of Chaos
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Aye, you see sweet FA from Pearl, 'course I managed to surpass myself on this point with the most jaw dropping sighting yet... A Pocket BB!
Too fast to intercept but serious eye candy.
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\'Ere\'s ta swimmin\' wit\' bow legged women!
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Old 01-21-09, 02:04 PM   #34
otto69
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Quote:
Originally Posted by jazzabilly
Yes, Tater I found those subnets when I tried to pop a stationary merch. in Kwajalein. About 25 sec. or so after firing I heard "torpedo impact....torpedo impact" and saw two ghysers of water only about 500 yds in front of my boat. I had a good laugh over that and pulled away.
If you sink slowly to 200 ft. and proceed very slow , you can go under the sub net. Then the stationary ship can be sunk. I think the net is to deep, but it was fun to go under it. I found this out as I was trying to get close to the ships. Going very slow, then I ran into it. Went to emergency reverse and changed camera view to out side. And low and behold ,there is the net.

Otto
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Old 01-21-09, 02:54 PM   #35
Pvt. Public
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i havent had SH4 for very long, only been killed twice. once i was waiting for a small convoy to come to me. i was ahead of them in firing position all stop and silent at night. i poke a scope up to have a peek as they were getting closer and saw no sign of suspicion. so i upped the time compression a tad. next thing i know the escort closest to me drives over my tower in a depth charge run.
the other wasnt much of a death... i escaped 4 destroyers with a destroyed rudder. that made me mad more than anything else thats happened.
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Old 01-21-09, 05:02 PM   #36
groomsie
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Quote:
Originally Posted by magic452
It's been so long since I took on a convoy or TF I just might be able to post what this thread is about ( What kills you).

Magic452
Started a new career, start of war in Phillipines in an S-Boat and I can say try that for some convoy / TF action!! And, I also added a new "what kills me" last night...unreported damage.

Hit a big well escorted convoy last night in darkness, scored 2 hits on an old liner (troop transport) and eventually evaded the large screen. Took ~ 58% hull damage on a lucky DC, but other than minor damage to deck gun surprised to find no other damage or flooding. OK, so I move on to next objective, and there I am next night approaching a convoy in shallow water, many merchants and only 1 escort I can see. He spots me and is coming in so I decide to try the "down the throat" as water is shallow, I'm in full reverse and lined up and hit the fire key. Nothing, except a report that bow tubes too heavily damaged.

Apparently my torpedo tubes were knocked out and no one bothered to report it. So I'm backing down full in shallow water and can do nothing. If I'd known of the damage I could have returned to port (and maybe should have with 58% hull damage).

So what kills me is incompetent crew who can't report non-functioning systems (and the main weapon not functioning might warrant a "Hey, Skipper...").
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Old 01-21-09, 05:08 PM   #37
Dread Knot
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Quote:
Originally Posted by groomsie
So what kills me is incompetent crew who can't report non-functioning systems (and the main weapon not functioning might warrant a "Hey, Skipper...").
A lot depends on who is saying "Heeey Skipper!"

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