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#31 | |
Dominant Wolf
![]() Join Date: Nov 2006
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![]() Nice looking job, mate. ![]()
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#32 |
Ace of the Deep
![]() Join Date: Apr 2005
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#33 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Those looked great! And very realistic too. Like they followed a aircurrents and temperature values at altitude.
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#34 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
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W_Clear,
Well that is really amazing! Looking forward to giving it a go! Let me know if you need a Beta tester.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#35 |
Seaman
![]() Join Date: Jul 2008
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Great!!
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#36 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
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Nice work Wclear
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#37 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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![]() Quote:
Thank you for your encouragement. My friend . Let cloud can change shape to be very difficulties in moving, I adjusted it for ten days, I produced a cloud of dozens of documents, scores of CloudsPS.fx adjustment, which found the secret.Too tired. After efforts to finally change the shape of a cloud when it is moving .This is a small victory for me. Now there are many problems to be solved, I am a perfectionist, the completion of the 5.0 needed for a long time. I am worried, and so on to complete a 5.0, the silent Hunter 5 has released . Ha ha ha ha LOL....:hmm: |
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#38 |
Medic
![]() Join Date: May 2007
Posts: 165
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I thought it couldn't be improved so much, but I was wrong...
![]() Looks really great. |
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#39 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
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![]() Quote:
![]() Take your time the SH5 will probaly be delayed when the devs find out what we have done ![]() |
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#40 |
Bosun
![]() Join Date: Jul 2007
Location: Germany
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Hey W_clear,
i just watched the video, real great stuff !! ![]() But for me the background music is topping the visual scene.. ![]() That MUST BE the music from "Jane's FLEET COMMAND" devoloped by the fabulous Sonalyst guys which i played for hours and days in the late nineties. :rotfl::rotfl: |
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#41 | |||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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![]() Quote:
![]() Change the shape of the clouds is: to rely on two floors of the overlap in different directions, when the overlap, the cloud will change shape. When the two-clouds not overlapthe second layer of cloud can not show,Can not processing the first cloudsl to thick .The second clouds according to the first clouds to adjust its contrast. ![]() and then start to adjust the four parameters of the CloudsPS.fx At the same time need to adjust the contrast of the two-clouds. ![]() |
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#42 | ||||
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
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![]() It's a shame the clouds are made like that by the developers, it's allso a shame that the cloud shadow, don't work correctly... I hope that SH5 takes care of some of these issues ![]() ![]() |
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#43 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
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Please look Video of the clouds change shape:
http://s4.tinypic.com/usermedia.php?uo=OVJlGkqJwOBz1g3Vkc9zKw%3D%3D%7D%7 D |
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#44 |
Seaman
![]() Join Date: Jul 2008
Posts: 37
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Охуеть!!!
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#45 |
Admiral
![]() Join Date: Mar 2007
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