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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#32 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
Downloads: 17
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With historic realitities u got a point but the range reduced by about 20% doesnt handicap me personally. Running that way one third 5-6 knts i still have a range of ~20k km in a IX/C. Outflanking/closing in of a target is the major disadvantage for me at times when an average convoy runs 8+ knts.
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#33 | |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
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If it would be any other plane, I would give it a try, but these two. The only, and last words, would be "OH SHI-" or "MOTHERF-" or "BERNAA-" |
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#34 | ||
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,696
Downloads: 171
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![]() Most annoying that running at snorkel depth with scope up on TC doesn't show the aircraft untill your receiving damage! ![]() ![]() ![]() ![]()
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Sub captains go down with their ship! |
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#35 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
Downloads: 17
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![]() ![]() Im toast. Managed to empty all forward tubes on the convoy but before any of them came close to its targets the dds got me ![]() ![]() |
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#36 |
Chief of the Boat
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Very unsportsman like of them
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#37 |
Eternal Patrol
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Downright rude old chap.
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“Never do anything you can't take back.” —Rocky Russo |
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#38 | |
Chief of the Boat
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#39 |
Eternal Patrol
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Lumps? I say:
One for the Tommies; Two for the Yanks; Three for the Commies; And BdU's thanks!
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“Never do anything you can't take back.” —Rocky Russo |
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#40 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
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Run during some hours with electric engines and deploy the snorkel carefully for some time at low TC.
better during the day because you can see the planes incoming through periscope
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#41 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,696
Downloads: 171
Uploads: 0
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__________________
Sub captains go down with their ship! |
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#42 |
Eternal Patrol
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No, but I do have my moments.
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“Never do anything you can't take back.” —Rocky Russo |
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#43 |
中国水兵
![]() Join Date: Jul 2008
Location: East of the Firth of Forth
Posts: 273
Downloads: 1
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@ Sailor Steve,
"You're a poet, And you didn't know it." |
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#44 |
Chief of the Boat
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In my neck of the woods it goes something like this:
The artists work is all in vain The sh!thouse poet strikes again The connection being graffiti and public conveniences ![]()
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Last edited by Jimbuna; 09-14-08 at 07:13 AM. |
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#45 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,696
Downloads: 171
Uploads: 0
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Mid 44, this is no fun to play at all, just a pain in the butt!!
![]() ![]() Destroyers can detect me at 3 to 4 km away, just can't get close enough to a convoy to even fire torpedo's, the convoy was only travelling at 8knots, so I made a few attempts but destroyers always pick me up before I get near the convoy, funny thing is I later sunk a destroyer travelling on it's own with an acoustic at 2km, never detected me! ![]() ![]() What is the setting to make the DD's not so uber in 44 on, would have thought it to be in AI_Sensors.dat but there is no reference to dates in there, possably it's the type of gear that needs tweaking! ![]()
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Sub captains go down with their ship! |
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