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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Planesman
![]() Join Date: May 2005
Location: Below . . .
Posts: 186
Downloads: 4
Uploads: 0
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"You can either watch things happen, make things happen, or wonder what the heck happened." Capt. Phil Harris ![]() GWX 2.1 - SH3 Commander 3.2 - OLC Ubermod 2.4.2 - DiD |
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#32 | |||
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#33 |
XO
![]() Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
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Giving up the drink and reading these messages is not good for my head. Now I can't get the image of a cat and a dog stood on the corner of the street pointing paws at each other and shouting and screaming about who is better looking - Wilma Flintstone or Betty Rubble?
Think I need a drink! Welcome on board Vince |
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#34 |
Seaman
![]() Join Date: Aug 2008
Location: Edmonton, AB
Posts: 33
Downloads: 50
Uploads: 0
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Thanks guys.
And Thomsen I love your sound packs, been using them since V2. I now use V3 plus 3.1 and 3.2.
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"You can get more of what you want with a kind word and a gun than you can with just a kind word." Al Capone |
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#35 | |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Austria
Posts: 1,070
Downloads: 0
Uploads: 0
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Btw... Welcome aboard vince. |
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#36 | |||
Old Gang
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Some people criticise ubisoft, but I think that thats the best software company out there. They allow us to fix and mod, while other companies like eletronic arts do a lot more SH!T with their games, and leave only a few doors to modders. Ubisoft have a lot more love and feeling on their simulations then any other company out there. Quote:
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To each his own |
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#37 | |||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Though on second thought, you are right in that the SH dev team had something of a gamers attitude, they really approached their job with that extra passion. I think it was Tiberius Lazar who stated in an interview that the job on SHIII was exactly what he had always dreamed of, being paid for creating the ultimate U-Boat sim. Quote:
We must give it to the devs again that they thought of making their sim with extendeability in mind, this is were SHIII really shines. Quote:
It is basically owed to lack of knowledge when people spread the myth that the modders "saved" a sim. They think that the modders are making things that the devs couldn't - which is simply never the case. Sure it requires a lot of dedication to make a new texture or adjust a parameter to optimum, but it still not the same like building an engine that renders your texture on top of a 3D submarine in a 3D ocean etc.
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Last edited by GlobalExplorer; 08-20-08 at 07:50 PM. |
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