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#1 |
Swabbie
![]() Join Date: May 2008
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Topic says it all.
What are the best strategies to search for enemy ships, all sorts. Should I stay put and listen? or drive around? submerged or on surface? Thanks allready for help. ps. I have TMO + some other mods. |
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#2 |
Medic
![]() Join Date: May 2007
Location: Telluride, Colorado
Posts: 162
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Welcome to subsim!
Best way to find targets? Stay on the surface and use your SJ radar. Dive for any aircraft, and resurface 1-2 hours later. Best of luck and good hunting! Howler ![]() |
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#3 | |
Swabbie
![]() Join Date: May 2008
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#4 | ||
Weps
![]() Join Date: May 2005
Posts: 369
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Then........look at the map and determine what the shipping lanes are. After that I set up a search pattern in that area. How I set up a search pattern is I draw a bunch of 10 mile radius circles, that's about the max range of the hyrdrophones. The circles are arranged such that they all bump up against one another but don't overlap. They're usually arranged on axis with the shipping lane. I then plot a course connecting the centers of all the circles. Whenever I reach a center I dive and do a manual hydrophone sweep. If I pick up a contact I then proceed to intercept. I usually dash at flank for about 7 miles and then dip and listen again. By now you should be able to plot an intercept. Here's a picture: ![]() |
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#5 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
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If you want to "cheat" a little then the time compression can help you to detect shipping. Every time a ship spawns the clock will stop for a second or so (You can see that nicely at the clock when going 2048x). If you notice the clock to stop it's time to submerge and listen.
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#6 |
Lucky Jack
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gainiac.......that is quite elaborate strategy
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#7 | |
Weps
![]() Join Date: May 2005
Posts: 369
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Quote:
Kind of a spoiler, you know you've got a rather large set of contacts when the TC really ceases up temporarily. I just chalk it up to "Divine Providence". |
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#8 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
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underwater, slow (1/3 or stopped) this is called a sound check
use your hydrophones do a full sweep manually and look for that little green light then ping to find range (unless you think it's a dd)
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