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Old 05-21-08, 03:08 AM   #31
JScones
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Quote:
Originally Posted by _Seth_
Just remember; SH3 is NOT a simulator. It was never intended to be a simulator. When SH3 was released, it was an arcade game, something like a "shoot-em-up" game IMHO.
Well, if this is the case then someone forgot to tell UBI marketing, because my DVD case for SH3 CLEARLY states: "COMMAND THE MOST IMPRESSIVE, REALISTIC AND GRIPPING NAVAL SIMULATOR". Not much ambiguity in that statement.

And my manual includes numerous terms like "based on historical reality".

Methinks there's a disjoint somewhere - either the marketers didn't read the brief correctly, or the devs wildly misrepresented their product. :hmm:

Last edited by JScones; 05-21-08 at 04:17 AM.
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Old 05-21-08, 05:25 AM   #32
johan_d
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lol JSCones, just like As Real As It Gets on a anothor sim..
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Old 05-21-08, 07:41 AM   #33
Sailor Steve
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Well, I think based on what some of the other material said pre-release that what they really intended was a u-boat movie simulator, hence the background music and the Event Camera. What we have is a game that does a pretty good job of simulating the feeling of being there, no more. But no less - I like the way it feels.

On Seth's comparison to flight sims, I'd say it stops when the combat starts. I'd be amazed to ever see a WWI combat flight sim that duplicates the problem of having to fight the winds that always tended to carry fights to the German side of the lines.
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Old 05-21-08, 07:56 AM   #34
_Seth_
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Quote:
Originally Posted by Sailor Steve
What we have is a game that does a pretty good job of simulating the feeling of being there, no more. [.......]
On Seth's comparison to flight sims, I'd say it stops when the combat starts. I'd be amazed to ever see a WWI combat flight sim that duplicates the problem of having to fight the winds that always tended to carry fights to the German side of the lines.
Spot on, matey! 10 points coming your way!
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Old 05-24-08, 09:03 AM   #35
Nicolas
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I think that in the game, with gwx, two things are bad, first you can sink ships near england and they not come to get you, i mean 3 ships dissapeared and not a single dd comes, that is the worse realistic, the lack of, sub hunters. And you can make with patience 90,000 tons of single merchants without messing with convoys, so i think its to easy finding single merchants or its bad the response from allies.
About convoys, its hard... most players get dead when attacking convoys so this part suppose to be realistic. But you can't speak about a high realism using auto targeting this settings should be the 70% of realism, the auto targeting its like having the weapons fire system of a nuclear submarine...
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