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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Chief of the Boat
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What!!
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#32 | |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
Downloads: 21
Uploads: 0
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#33 |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
Downloads: 21
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When my cat starts mewing, means "career loaded !"
Perfect interpsecies cooperation ![]() |
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#34 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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load the game.... 35 seconds at most
load WHafen and the career... 1.5 minutes 2x2.4 Ghz 2 Gigs-a-Ram ATI Vidcards, full gig-o-ram (shared) or half gig-o-ram (standard)
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#35 |
Stowaway
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Ok, Ok, so we all have the same problem. It takes mine 5 minutes 38 seconds for the red bar to load. 10 seconds for the game to start after that. But now I am told that I do not have GWX 2.0 loaded. I'll be back.......
Regards Jib01 ![]() ![]() ![]() ![]() ![]() ![]() |
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#36 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Sweet mother....... We'll see you back here with 11min 16sec load times then. ![]()
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#37 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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...the poor guy....:hmm:
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#38 | |
Old Gang
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edit: with this post I've been promoted to Lieutenant! All drinks on me, gentleman!
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To each his own |
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#39 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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![]() My kids love GWX 2.0, they like to hear the wolf howl, so I load it as often as I can! ![]()
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#40 |
中国水兵
![]() Join Date: Feb 2007
Location: Canada
Posts: 283
Downloads: 63
Uploads: 1
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If you are reeeealy geeky and have plenty of RAM and can great a 1GB RAM drive (and still leave your system with 2GB RAM for playing) you can use a program like Junction to create symbolic links (NTFS junctions) to the RAM drive. Then copy the campaign files to that location on your RAM drive. When your campaign loads, its limited by the speed of your CPU and RAM. Goes from loading times measured in minutes to times measured in seconds....
http://www.microsoft.com/technet/sys.../Junction.mspx I've used this techniques in various games. Use a utility like Filemon to find out which files take the longest to load, and simply put those files on the RAM drive, create the link, and watch it go. |
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#41 |
Old Gang
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Thats bloody interesting mate!
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To each his own |
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#42 |
Fleet Admiral
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What he didn't say was that he was drinking Arabic coffee:
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#43 | ||
Chief of the Boat
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#44 |
A-ganger
![]() Join Date: Nov 2007
Posts: 80
Downloads: 0
Uploads: 0
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Well... It's simple. Never run GWX2 on this coffee-mill you have)) Throw it out, and buy normal PC. What do you like more, coffee or Silent Hunter?)
I have loading time 5-7 minutes with merged campaign on, and high-res skin pack included. If you're not loading a save each time you missed a ship, and play normally without loadings (realistic way, i think) it doesn't bothers a lot. The result is worth for waiting... |
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#45 | |
Canadian Wolf
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