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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
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Pink and Fluffy...Yaaaaa!! Do what I do when waiting for SH4 to arrive. Lie down in the middle of the street so that UPS van must stop. Gee, I can't seem to get rid of that tire marks on my face.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#32 | |
Officer
![]() Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
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Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
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#33 | ||
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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![]() ![]() ![]() It's here!!!! Now one question. The disk, does the shiny side go up or down? ![]() Peabody |
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#34 | |||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#35 |
Officer
![]() Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
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Happy days Peabody.
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Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
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#36 |
Swabbie
![]() Join Date: Jan 2008
Location: Koblenz, Germany
Posts: 7
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Hi peaboy and welcome to the forum. I hope you have much fun with your game. The time will show that you will be getting better and better.
As I prefered to start the game I started with the automatic aiming to get a first feeling how the angle and all the other nescessairy stuff has to be set up. And after some time I deactivated more and more so I could gain mor control over my sub. But the way of learning is a book that everyone has to write for himself. Greets and much fun Xenome |
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#37 | ||||
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
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#38 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
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No, No, NOOO! Peabody! You use the disk as a frisbee! That's right, take Fido out and throw it around. Or you can play it on your music system. That Jazzy Punk sounds like....Linavitch with an itch (hey, that rhymes), and don't ask any silly questions like why is my screen black? Make sure it's plugged in!
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__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#39 | |
Officer
![]() Join Date: Jul 2006
Location: Hull
Posts: 239
Downloads: 170
Uploads: 0
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__________________
Like music only more painful http://profile.myspace.com/index.cfm...ndID=108090746 |
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#40 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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Well, I got through Sub School by the skin of my teeth. On the last mission I used auto lock for the torps until I figure this out. I headed for the convoy but was mixed up on speed. The manual said "Ahead Slow" which I thought was 1/3. The radarman kept telling me they were going away. So I steped it up to 2/3 and heard "Ahead Slow", so I realized my mistake and the convoy got by, so I stepped up to Standard. well, at first I missed the merchants but the escorts found me with no problem. One way turning toward me, do I couldn't get a good lock. So I waited for him to finish his turn and head straight for me. I know a bow shot is not the best, but at least he was on a steady course, so I took the shot, they dropped my scope and turned hard to port. As soon as I had turned 90 degrees, I raised the scope and see a Battleship (I think that's what it was...didn't ID it) broadside to me. So, let one go from the stern tubes. Then the bow shot hit, then the stern shot hit and down he went. And along came the other two. I got both of them but then I had to chase down the convoy. Got one, the second took two hits but didn't sink,and I needed to sink both to "win" so I went after him with the deck gun because I was out of torpedos. Got him but took some damage myself. I wouldn't have done that in a "real" mission, I had three merchants shooting at me.
Ya, I can see where this is going to be fun! Thanks to all for the help and encouragment, I have already run in to some stuff I may need to ask questions about. But for now I need to get to bed. It's 3 AM. OOOPs. Tomorrow I will try to get the shooting solution manually. If I don't run out of subs. ![]() Peabody |
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#41 | ||
Admiral
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You are not likely to find a community like this elsewhere - we are a great bunch (kinda like carebears) Your first step is to try SH4 1.4 without mods - that is highly recommended, to get a feel for the game ![]() Welcome!
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#42 | ||
Admiral
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It can hardly be called a manual!
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#43 | |
Admiral
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__________________
![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#44 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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And, believe it or not your second suggestion was on my mind. I was thinking I should just try it with no mods to see what settings I can use and how my computer handles it, then I would know if the mods cause any problems or slowdowns. And the mods that make it more realistic, I am not ready for. I think, when I'm ready the first two will be ROW and NSM. Only because they don't make the game harder to play. I have a lot to learn especially the manual targeting (I guess in Subs it's "fireing solution") In the sub school I had the most trouble with the AA guns. I would hit but the planes would fly around for 10 minutes on fire (both wings on the larger ones....They should have gone Boom by then.) The zeros.. I only hit a couple. Deck gun ....no problem, just more practice. One thing that did confuse me at first (and I am going to jot things down as I go, and compile a list of things maybe other noobs may have trouble with. Some things that people who have played a lot take for granted) Well, as I started to say, At first I was confused with the bearing numbers in the periscope. At first I thought it was an actual heading, so if I looked at a ship at 250 degrees, I though I would have to turn to 250 to intercept thinking it was linked to a compass or radar, but then when I looked at the wheel to change headings I realized that didn't make sense and it was a bearing from my ship to target and had nothing to do with actual heading. and then when I realized my bow was always at 0 degrees, the light bulb came on. duh! ![]() I do have a question: What is the reason for having a tageting periscope and an observation scope? I would think if you put up a scope you would want to be ready to shoot, just in case. EDit: one other thing I haven't found yet, how do you show FPS. Peabody |
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#45 |
Eternal Patrol
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The observation scope is for just that - observing. It has a wider field of view and lets in more light, but is also bigger and easier to spot. It also cranks up to 85 degrees, so it's main use is for looking around for ships and planes before you surface, as well as tracking the enemy while submerged.
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