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Old 11-04-07, 04:34 PM   #31
Fearless
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Thanks for the responses guys. If the figure 8 is meant to be there, than no probs. I like this mod, it Now for the screen rendering, I have the monitor and game both set to 1280 x 800 @ 60Hz and the black area at the top is still there. I've tried it with different monitor res also. There's no point changing the res of the game unless I want to go back to less than 10 fps but that's another issue.

What I did fail to mention also was that has anyone noticed a framerate drop when looking through the scopes, binocs and UZO at zoom factor? Mine seems to skip a frame and is creating a slight havoc on the cpu.
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Last edited by Fearless; 11-04-07 at 04:46 PM.
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Old 11-04-07, 04:55 PM   #32
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Quote:
Originally Posted by Fearless
Thanks for the responses guys. If the figure 8 is meant to be there, than no probs. I like this mod, it Now for the screen rendering, I have the monitor and game both set to 1280 x 800 @ 60Hz and the black area at the top is still there. I've tried it with different monitor res also. There's no point changing the res of the game unless I want to go back to less than 10 fps but that's another issue.





if thats any good to you ill send you my 1024x768.ini , but youll have to find the relevent lines for tbt and binocs yourself and copy them into yours as mine is a custom nightmare i have stuff added everywhere

res above was 1280x800 before i scaled it down to post

i think below brings it closer and loses the strip on the tbt, but im not 100% sure done months ago

[G28 I120]
Name=Background
Type=1030;Static bmp
ItemID=0x28000001
ParentID=0x28000000
Pos=0,0,1024,768
Zone= 0 768 1024 768 5 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
;Zone= 0 768 1024 768 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/Betterscopes/TBT.dds
;Mat 0=data/menu/gui/layout/tbt_1024.tga
Crop 0=0,0.125,1,0.75
MatFlags=0x9
TexFmt=0x0
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Old 11-04-07, 06:21 PM   #33
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I think it would be better if the binocular and TBT images were circular rather than the 'horizontal 8' image we always get in games. I've never looked through a pair of USN issue binocs or a TBT, but every other pair of binocs I've ever looked through did not have a figure 8 image. Its not possible AFAIK because your brain places the two images together giving you a stereoscopic image. The advantage of this over a telescopic image is that it gives you greater depth perception, a telescopic image appears flat compared to a stereoscopic image.
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Old 11-04-07, 06:43 PM   #34
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Quote:
Originally Posted by De@dMe@t






if thats any good to you ill send you my 1024x768.ini , but youll have to find the relevent lines for tbt and binocs yourself and copy them into yours as mine is a custom nightmare i have stuff added everywhere

res above was 1280x800 before i scaled it down to post

i think below brings it closer and loses the strip on the tbt, but im not 100% sure done months ago

[G28 I120]
Name=Background
Type=1030;Static bmp
ItemID=0x28000001
ParentID=0x28000000
Pos=0,0,1024,768
Zone= 0 768 1024 768 5 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
;Zone= 0 768 1024 768 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/Betterscopes/TBT.dds
;Mat 0=data/menu/gui/layout/tbt_1024.tga
Crop 0=0,0.125,1,0.75
MatFlags=0x9
TexFmt=0x0
Thanks for that. I'll test it out 2nite when I get home from work.
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Old 11-05-07, 03:12 AM   #35
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Thanks for that. It does bring it closer but the strip is still there. It is as if the UZO is behind the strip.
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Last edited by Fearless; 11-05-07 at 03:25 AM.
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Old 11-05-07, 10:00 AM   #36
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ok well ive checked against the better scopes .ini and i seem to have an aweful lot of lines refering to background & binoculars_empty that it doesnt have so here they are.


[G28 I3]
Name=Background right
Type=1030;Static bmp
ItemID=0x28FF0004
ParentID=0x28FF0000
Pos=749,-68,275,564
Zone= 749 1468 275 564 2 1 0x28FF0013 1 1 0x28FF0004 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=0.00195313,0.00195313,0.779297,0.00195313
MatFlags=0x29
TexFmt=0x0

[G28 I4]
Name=Background left
Type=1030;Static bmp
ItemID=0x28FF0003
ParentID=0x28FF0000
Pos=0,-68,29,564
Zone= 0 1468 29 564 2 1 0x28FF0011 -0.0805556 0 0x28FF0003 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=0.00195313,0.00195313,0.779297,0.00195313
MatFlags=0x29
TexFmt=0x0

[G28 I5]
Name=Background top
Type=1030;Static bmp
ItemID=0x28FF0002
ParentID=0x28FF0000
Pos=0,0,1024,68
Zone= 0 1536 1024 68 5 1 0x28FF0011 -0.0805556 0.241135 0x28FF0002 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=0.00195313,0.00195313,0.779297,0.00195313
MatFlags=0x29
TexFmt=0x0

[G28 I6]
Name=Background bottom
Type=1030;Static bmp
ItemID=0x28FF0001
ParentID=0x28FF0000
Pos=0,-632,1024,136
Zone= 0 904 1024 136 5 1 0x28FF0014 -0.0805556 -1 0x28FF0001 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=0.00195313,0.00195313,0.779297,0.00195313
MatFlags=0x29
TexFmt=0x0

[G28 I7]
Name=Background bottom right
Type=1030;Static bmp
ItemID=0x28FF0013
ParentID=0x28FF0000
Pos=389,-350,360,282
Zone= 389 1186 360 282 5 1 0x28FF0014 1 0 0x28FF0013 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=1,1,-1,-1
MatFlags=0x29
TexFmt=0x0

[G28 I8]
Name=Background bottom left
Type=1030;Static bmp
ItemID=0x28FF0014
ParentID=0x28FF0000
Pos=29,-350,360,282
Zone= 29 1186 360 282 5 1 0x28FF0011 0 -1 0x28FF0014 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=0.00195313,1,1,-1
MatFlags=0x29
TexFmt=0x0

[G28 I9]
Name=Background top right
Type=1030;Static bmp
ItemID=0x28FF0012
ParentID=0x28FF0000
Pos=389,-68,360,282
Zone= 389 1468 360 282 5 1 0x28FF0011 1 0 0x28FF0012 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=1,0,-1,1
MatFlags=0x29
TexFmt=0x0

[G28 I10]
Name=Background top left
Type=1030;Static bmp
ItemID=0x28FF0011
ParentID=0x28FF0000
Pos=29,-68,360,282
Zone= 29 1468 360 282 5 1 0x28FF0000 0.0283203 -0.0885417 0x28FF0011 0 0 0 0
Color=0x8C
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/betterscopes/binocular_empty.dds
;Mat 0=data/menu/gui/Binocular.tga
Crop 0=0.00195313,0,1,1
MatFlags=0x29
TexFmt=0x0

again im quessing because of the time span since i tried this, & im not even sure if the game uses the binocular_empty as a background on the tbt . but i cant see these giving you errors if you try them, anyway if they do im sure your smart enough to back up 1st.


i also have this that doesnt match, but as i remember i think its removing x hair from bino view


[G27 I12]
Name=Viewport
Type=1030;Static bmp
ItemID=0x27000001
ParentID=0x27000000
;Pos=32,-53,960,586
;Zone= 32 715 960 586 5 1 0x27010000 0.5 -0.45 0x27000001 -0.5 0.5 0 0
;Color=0xFFFFFF00
;Materials=1
;Display=2;Linear
;Mat 0=data/menu/gui/layout/bkgr.tga
;Crop 0=0,0,4,4
;MatFlags=0x1
;TexFmt=0x0

it could also be the message box ie the sliders been removed and its starting up not transparrant ,try this to start it transparrant.

[G3F I249]
Name=Bkgr capture
Type=1031;Stat bmp array
ItemID=0x3F2A00FF
ParentID=0x3F2A0000
Pos=0,0,350,94
Zone= 256 764 350 94 0 1 0x3F2A0000 0.5 -1 0x3F2A00FF -0.5 1 0 0
Color=0xFFFFFF00
Materials=1
Display=2;Linear
Mat 0=data/menu/data/black.tga
Crop 0=0,0,0.5,0.5
MatFlags=0x1
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

Last edited by De@dMe@t; 11-05-07 at 12:09 PM.
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Old 11-05-07, 09:36 PM   #37
Fearless
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Cheers De@dMe@t, I'll check it out 2night. If all else fails, I can always revert the TBT back to stock.
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Old 11-05-07, 10:30 PM   #38
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i took the 8 out if you want it let me know and ill post the dds, i sorta mixed the si optics tbt up with the better scopes one and ended up with this. though you do get an exta bearing line, ill see what i can do about that & the binos too, but no promises im very rusty.
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Old 11-06-07, 12:53 AM   #39
Fearless
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Quote:
Originally Posted by De@dMe@t



i took the 8 out if you want it let me know and ill post the dds, i sorta mixed the si optics tbt up with the better scopes one and ended up with this. though you do get an exta bearing line, ill see what i can do about that & the binos too, but no promises im very rusty.
Now that is neat stuff De@dMe@t. That would be great if I could have that. The Bino and the scopes are just fine. Just the TBT would be great.

Update: By adding Mat 0=data/menu/gui/betterscopes/binocular_empty.dds and disabling the other field, that solved the strip issue. Thanks for your help De@dMe@t
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Last edited by Fearless; 11-06-07 at 02:11 AM.
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