SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-10-07, 02:31 PM   #31
sergbuto
Pacific Aces Dev Team
 
Join Date: Sep 2002
Location: Sweden
Posts: 1,331
Downloads: 15
Uploads: 0


Default

Quote:
Originally Posted by CaptainCox
@sergbuto where would one find Datconvert, never heard of it.

Cheers!
This program was made long time ago and it was a great help and improvement from pure hexediting at that time. It is good to find out that it can be downloaded from Anvart's site.

However, I do not mind if the upcoming tool eliminates the need to use Datconvert.
__________________
Serg's SH4 and SH3 pages
sergbuto is offline   Reply With Quote
Old 07-10-07, 03:04 PM   #32
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
Default

Cheers, Anvart actually PMed me shortly after I posted. Have not had the time yet to look at it :p. Will do so ASAP.

Thanks!
__________________
CaptainCox is offline   Reply With Quote
Old 07-13-07, 07:25 PM   #33
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

ok guys back to the original post here, when is this tool going to be ready for downloading?

patch 1.3 is out and its time to start modding.
  Reply With Quote
Old 07-14-07, 06:20 PM   #34
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

Probably two weeks time. Maybe sooner, maybe later... A bit vague, but I want to make sure some features make first release...
skwasjer is offline   Reply With Quote
Old 07-14-07, 06:40 PM   #35
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default Congratulations

You guys are all amazing! Please refrain from killing each other until your astounding mods made possible by this opaque (to me) wizardry are published.:rotfl:
Rockin Robbins is offline   Reply With Quote
Old 07-21-07, 04:47 PM   #36
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

I've been a bit delayed. I just got a brand new pc a week ago, so I'm still in progress of installation of all my apps. Additionally, I've been playing SH4 on this new rig, to enjoy the ubergraphics (my previous pc couldn't handle it much). I happened to run into a TF with the Yamato by chance. And she sank...

On topic: I got another feature idea that can be usefull (by reading the Raise/lower periscope mod/fix topic):
- Export and import support for an entire chunk to/from a raw file. This way, you can export working chunks from older mods or even SH3, and insert them anywhere in new/other files anywhere in the structure. Those chunks remain unmodified (until you decide to edit them of course). This will be of great use when updating older mods, or when duplicating dat-files for new game content.

Anyway, hopefully alpha release around Aug. 1st.
skwasjer is offline   Reply With Quote
Old 07-21-07, 08:48 PM   #37
Lagger123987
Grey Wolf
 
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
Default

Nice to hear, looking good so far!
__________________
Lagger123987 is offline   Reply With Quote
Old 07-21-07, 11:30 PM   #38
Bando
Commodore
 
Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
Default

August 1st?

Good news indeed.
I'll be waiting Skwasjer.
Great news
__________________
Regards,

Bando
Bando is offline   Reply With Quote
Old 07-22-07, 02:28 AM   #39
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
Default

Quote:
Originally Posted by skwasjer
...
On topic: I got another feature idea that can be usefull (by reading the Raise/lower periscope mod/fix topic):
- Export and import support for an entire chunk to/from a raw file. This way, you can export working chunks from older mods or even SH3, and insert them anywhere in new/other files anywhere in the structure. Those chunks remain unmodified (until you decide to edit them of course). This will be of great use when updating older mods, or when duplicating dat-files for new game content.

Anyway, hopefully alpha release around Aug. 1st.
!!!
Yes, necessarily!
__________________
Alex ®


Moses said: "Don't create yourself an idol"...
Anvart is offline   Reply With Quote
Old 07-26-07, 04:15 AM   #40
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

I'll update the first post later today with new status/screenshots...

For now, I need help with two things:
  • A name for the tool. One that's easy to remember and googleable (iow, not too many hits). As far as I'm concerned, you all decide on the name, it don't really matter to me. Just spam ideas, and vote what you like...
  • A logo/icon for it (must somewhat depend on previous bullet). Talented artists are welcome to hop in. I'm a complete tard when it comes to creating artwork. Icons preferred: 96x96, 48x48, 32x32 and 16x16, all in 32 and 16-bit color. Not allowed: modified SH icons.
Please post or PM if you want to help out and end up in the credits
skwasjer is offline   Reply With Quote
Old 07-26-07, 06:40 AM   #41
Taurolas
Medic
 
Join Date: Jun 2005
Location: Notts UK
Posts: 163
Downloads: 167
Uploads: 0
Default

skwasjer.

Dude if you manage to pull this off and it looks like you pretty much have that aspect of it in the bag, i'd say that this would have to be one of the greatest single applications for helping modding or file tweaking within the SH game series due to it encompassing several different formats.

i'd also like to pay my respects to all you modders and Apps guys who have taken the time to learn understand and fix the problems that have dogged SH3 / SH4 from day 1 without you i think the SH series would have been doomed from the start.

you guys make these games what they are today.
Taurolas is offline   Reply With Quote
Old 07-26-07, 07:48 AM   #42
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Silenthunterman like this:




That or somethign can opener or swiss army knife related.

SH4 Multitool?

tater
tater is offline   Reply With Quote
Old 07-26-07, 08:05 AM   #43
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

Quote:
Originally Posted by tater
SH4 Multitool?
Hehe, good idea

Funny things went through my mind the past weeks... One of them:

sh|die

| = pipeline = is a programming symbol for 'or'

So it would read 'sh or die', where die = dat importer exporter. Not so googleable though... I'm such a tard, haha


PS: it's not limited to SH4
skwasjer is offline   Reply With Quote
Old 07-26-07, 08:10 AM   #44
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
Default

Quote:
Originally Posted by Taurolas
skwasjer.

Dude if you manage to pull this off and it looks like you pretty much have that aspect of it in the bag, i'd say that this would have to be one of the greatest single applications for helping modding or file tweaking within the SH game series due to it encompassing several different formats.

i'd also like to pay my respects to all you modders and Apps guys who have taken the time to learn understand and fix the problems that have dogged SH3 / SH4 from day 1 without you i think the SH series would have been doomed from the start.

you guys make these games what they are today.
Lets hope so I can only hope it will enable more and better mods to come out, if the modders don't need to dive in so deep anymore, and can use all their time to create more quality stuff
skwasjer is offline   Reply With Quote
Old 07-26-07, 08:16 AM   #45
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

I'm stoked about this tool.

Some of the stuff I want to mess with is still a little arcane for me.
tater is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:56 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.