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Old 03-30-07, 04:02 AM   #2
joea
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About time.
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Old 03-30-07, 04:44 AM   #3
sergbuto
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Please, remove Wildcat from your download file since you did not give any credits and did not ask for permission to distribute it. This plane does not come with vanilla SH3 and it took hours/days for me and other people to make and introduce it to SH3. Also I have some plans for this plane.
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Old 03-30-07, 05:04 AM   #4
Rolf Eschke
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Hi Sergbuto,Im so Sorry that I forgot the Credits.I hope,that You will allow me to let the Wildcat in the Folder,when i make a Credit that says its Your Airplane and its made by You.
Again,Im do sorry!

I put this in the Folder
::::::::::::::::::::::::::::::::
The AFB_Wildcat was made by Sergbuto,also the Sound Files for this Plane.
I took the Files from his Air-Attack Mod.
Regards Ottfried
:::::::::::::::::::::::::::::::::::::::::::
I hope thats OK for You
Regards Rolf

Last edited by Rolf Eschke; 03-30-07 at 05:19 AM.
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Old 03-30-07, 05:22 AM   #5
sergbuto
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Yes, it is okay as long as appropriate credits are given. Please notice that
Mauro Giacomazzi and Bob Chicilo
need to be acknowledged for this plane too. Also, I think psy06 needs to be credited for Hudson.
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Old 03-30-07, 05:39 AM   #6
Rolf Eschke
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I reworked it
::::::::::::::::::::::::::::::::::::::::::::::
The AFB_Wildcat was made by Sergbuto,Mauro Giacomazzi and Bob Chicilo also the Sound Files for this Plane.I took the Files from his Air-Attack Mod.
----------------------------------------------
ALB_Hudson was made by psy06
----------------------------------------------
B-24 Skin by macstu23
----------------------------------------------
Catalina Skin Unknown

Regards Ottfried
:::::::::::::::::::::::::::::::::::::::::::::
I hope that I dont forget any more People,
Rwegards
Rols

Last edited by Rolf Eschke; 03-30-07 at 06:00 AM.
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Old 03-30-07, 07:18 AM   #7
joea
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Hmm don't these need to be placed in the campaign though?
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Old 05-04-07, 05:53 AM   #8
Boris
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Quote:
Originally Posted by Rolf Eschke
Hi Sergbuto,Im so Sorry that I forgot the Credits.I hope,that You will allow me to let the Wildcat in the Folder,when i make a Credit that says its Your Airplane and its made by You.
Again,Im do sorry!

I put this in the Folder
::::::::::::::::::::::::::::::::
The AFB_Wildcat was made by Sergbuto,also the Sound Files for this Plane.
I took the Files from his Air-Attack Mod.
Regards Ottfried
:::::::::::::::::::::::::::::::::::::::::::
I hope thats OK for You
Regards Rolf
Yeah mate, be careful with your credits. Before you know it you'll have people calling you a cheapskate modder, gloryhog and a thief.

It's sick of the modder attitudes in the SH4 mod forum
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Old 05-04-07, 02:10 PM   #9
trimzeke
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It appears 'no Wilcat sound' problem is caused by the sh.sdl hex-file. Wilcat sound works great with the sh3.sdl, but if the sh3.sdl is pasted into the SH4 directory, then it screws up all the other SH4 sounds. Looks like a merger of the sh3.sdl file (i.e. the Wildcat part) into the sh.sdl file (for SH4) is needed.

It's definitely a .sdl problem. All the other imported airplane sounds work, except for the Wildcat (?) which is not mapped in the SH4 .sdl file..... and I cannot get the SH4 and SH3 .sdl files to merge successfully with hex edit copy/paste... really need some help or advice...

Otherwise, a very, very good mod to compliment the Zero.
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Old 05-04-07, 05:34 PM   #10
t0maz
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Anybody plan to script those new planes to see it in campaign mode?
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Old 05-10-07, 04:37 PM   #11
Beery
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Quote:
Originally Posted by Boris
Yeah mate, be careful with your credits. Before you know it you'll have people calling you a cheapskate modder, gloryhog and a thief.

It's sick of the modder attitudes in the SH4 mod forum
Sadly there are some unscrupulous folks out there who refuse to give credit for other people's mods that they've used. All a modder requires is that proper credit is given. Surely it's not too much to ask.

Now this instance is, I'm sure, an honest mistake, but there are a few folks out there who refuse to give credit even after being asked numerous times. It's no wonder that modders here are getting a little testy on this issue - after all we spend hours, days, even weeks making mods for free - so I think we deserve, at the very least, to get fair recognition for our efforts - after all, our work makes the game better for the whole community.
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Old 05-10-07, 04:48 PM   #12
tater
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OK, assuming this is the right thing to do, I made a new Class entry for each plane in Names.cfg, and I changed the large US airbase as a test and nothing blew up. My problem before was (I think) that without a class entry, the mission builder lost its mind.

Anyway, the 5 critical "dynamic" files to change are the large, normal, and small US air bases, and the Wasp CV and Casablanca CVE cfg files. I'm happy to change them, but I'm unclear on the exact way to dole them out to people. I will finish messing with those basic files tonight, then look for someone to point me in the right direction to release them. At that point all the randomly generated planes (except those with explicit waypoints in a .mis file) will be fixed.

The best release solution would be to include the changed cfg files along with a new release of this particular mod (assuming all the ducks are in a row for credits with the model makers who did the real work).

Another issue is that the bomb loadouts on these US planes are every bit as screwy as the japanese loads. They need some tweaking. I could tweak those as well, but since that is the work of the original guys who made the models, is that OK?

If folks are interested I'll also change the UK bases to have the Hudson in place of the B-24, at least for the early air groups. I'd keep the Brewster since the RAF flew them in the far east, and use the PBY because everyone used the PBY.

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