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Old 03-24-07, 09:17 PM   #1
gnirtS
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Join Date: Mar 2005
Location: South Wales, UK
Posts: 237
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Default Possible TDC bug (auto and manual)

Been playing all night with various custom missions to look at the TDC and i've found whats either a bug or FADE gone wrong (subtle bug that messes things up without people really noticing!)

Firstly in auto TDC it appears to underestimate the speed of a target by just under 1kt. This means your torpedo shots are going to go aft of where you aim.

Just an example, a **** passing at 90 degrees to you at 1000 yards doing 12 knots the torpedos hit about 3.5 degrees aft of where you're aiming. Ie you aim for the very bow you'll hit somewhere in the first 1/3. Use auto/lock and it'll hit rear 1/3. Aim for the engines/keel and you'll miss.

Only solutions ive found are to either use a spread offset or aim ahead of where you want to hit. Problem with this method is just how far you need to aim varies with targets speed, course, AOB, your torpedo speed and so on.

You can test this yourself by doing the torpedo attack tutorial, aim for a clear obvious part of the target like the flag pole then watch where it hits. Stationary targets should hit spot on, the faster a targer goes the further aft you'll hit.


Now for an issue ive found with manual TDC.

Unless im mistaken the TDC will ALWAYS fire at the centre of the ship regardless of where on it your scope is pointed. It seems the bearing isnt automatically sent to the TDC and it just uses the centre bearing. If there is a MARK button, i cant find it.
The only work around ive found is to combine the torpedo spread dial with the attack map and guesstimate how much you need to offset to hit left/right of centre. Its hardly an exact science though.


Creating a custom mission with a group of 5 boats all heading on a straight line and course you can play with/verify both the above.


Is anyone else experiencing either of these symptoms? Either their bugs, im doing something wrong or much talked about FADE has decided it hates me, activated and causing subtle alterations in my game.

The problem at the moment is its impossible to tell!
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