SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-09-07, 04:38 AM   #1
Henri II
Sparky
 
Join Date: Jul 2006
Location: Germany
Posts: 156
Downloads: 47
Uploads: 0
Default Minor GWX glitches

Hi,

I finally had some time to play around with GWX and noticed some minor things.

1.
Last night my watch spoted a warship and after they reported it someone (I suppose the WO) said: "Berechne Lösung für die achteren Rohre" (calculating sollution for aft tubes). That would have been nice if the ship actually approached from behind or anyone actually calculated a firing sollution, but otherwise I'm not sure why the WO would say this.

2.
I don't remember when this happened, but I also got a report of "horche vorwärts, horche achtern" (sweeping forward, sweeping aft) from my sonar operator when there was no clear indication of why he would do so, also as far as I could tell he didn't actually do it.

3.
Neither the de_help.txt nor the de_menu.txt files seem to have the lines in them which give you the extra information on pressing F1 (about enemies, resupply etc.).

1. and 2. are rather insignificant, but 3. should be probably looked into for the next GWX update.
Henri II is offline   Reply With Quote
Old 01-09-07, 11:20 AM   #2
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,994
Downloads: 124
Uploads: 0


Default

Noted.

It is unlikely that we can fix #1 or #2. This appears to be a stock SH3 problem not caused by GWX modifications.

#3... Will see what we can do.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 01-09-07, 01:34 PM   #3
Warmonger
Lieutenant
 
Join Date: Apr 2005
Location: Germany
Posts: 266
Downloads: 3
Uploads: 0
Default

IIRC #2 was already there from the stock game. :hmm:
Warmonger is offline   Reply With Quote
Old 01-09-07, 01:46 PM   #4
Nippelspanner
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Kpt. Lehmann
Noted.

It is unlikely that we can fix #1 or #2. This appears to be a stock SH3 problem not caused by GWX modifications.

#3... Will see what we can do.
Nope, we can. And i did for GW1.1.
dunno how this bug found his way back to GWX!?

anyway, the way to fix is:
1. go to "X:\SilentHunterIII\data\Cfg"
2. search/open the "message_we.cfg"
3. search this and delete the orange part...
(MAKE A BACKUP FIRST!)
[Msg9]
MsgId=9
Priority=3
Timeout=30
Param0=1
MsgOgg00=We_have_been_detected_sir
Param1=1
MsgOgg10=Computing_solution_for_aft_tube

EDIT: the same thing for [MSG10]

the same thing for the "messages_SO.cfg"
search& delete:
[Msg3]
MsgId=3
Priority=3
Timeout=20
Param0=1
MsgOgg00=Sweeping_ahead
Param1=1
MsgOgg10=Sweeping_astern

I dont know whats this for anyway. looks like its not really used...

"bug" nr.3 is caused by SH3 commander (i heard). dunno why...
  Reply With Quote
Old 01-09-07, 01:51 PM   #5
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

They were fluff messages added at somepoint because someone wanted extra vocalization and thought it sounded cool in german im guessing. Personnaly i removed that stuff ages ago, it just annoyed me.
Ducimus is offline   Reply With Quote
Old 01-09-07, 03:34 PM   #6
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,994
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by Nippelspanner
Quote:
Originally Posted by Kpt. Lehmann
Noted.

It is unlikely that we can fix #1 or #2. This appears to be a stock SH3 problem not caused by GWX modifications.

#3... Will see what we can do.
Nope, we can. And i did for GW1.1.
dunno how this bug found his way back to GWX!?

anyway, the way to fix is:
1. go to "X:\SilentHunterIII\data\Cfg"
2. search/open the "message_we.cfg"
3. search this and delete the orange part...
(MAKE A BACKUP FIRST!)
[Msg9]
MsgId=9
Priority=3
Timeout=30
Param0=1
MsgOgg00=We_have_been_detected_sir
Param1=1
MsgOgg10=Computing_solution_for_aft_tube

EDIT: the same thing for [MSG10]

the same thing for the "messages_SO.cfg"
search& delete:
[Msg3]
MsgId=3
Priority=3
Timeout=20
Param0=1
MsgOgg00=Sweeping_ahead
Param1=1
MsgOgg10=Sweeping_astern

I dont know whats this for anyway. looks like its not really used...

"bug" nr.3 is caused by SH3 commander (i heard). dunno why...
Removing them is easy... What I was referring to is FIXING them.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 01-09-07, 03:47 PM   #7
Nippelspanner
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

If they are removed, it is fixed!? whats the problem?
  Reply With Quote
Old 01-09-07, 04:15 PM   #8
Boris
Sea Lord
 
Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
Default

Yeah, I do not think they have a functionality at all. I have never heard that dialogue used in the game, except with these bugs. I think it's residual stuff from non-implemented features.
Boris is offline   Reply With Quote
Old 01-12-07, 06:20 PM   #9
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

Quote:
Originally Posted by Nippelspanner
"bug" nr.3 is caused by SH3 commander (i heard). dunno why...
No it's not caused by SH3Cmdr. GWX shipped with an OLD German de_help.txt file. See my thread "over yonder" seeking a German translation of the latest English one.
JScones is offline   Reply With Quote
Old 01-12-07, 08:06 PM   #10
Nippelspanner
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by JScones
Quote:
Originally Posted by Nippelspanner
"bug" nr.3 is caused by SH3 commander (i heard). dunno why...
No it's not caused by SH3Cmdr. GWX shipped with an OLD German de_help.txt file. See my thread "over yonder" seeking a German translation of the latest English one.
Ouch...
Ok, thats really embarressing that you are telling this to ME...
Do you need a complete translation of the .txt or just parts? I will get to work immediately! (if you send it to me...)

Sorry, must have missed that!?
  Reply With Quote
Old 01-12-07, 08:14 PM   #11
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

Quote:
Originally Posted by Nippelspanner
Quote:
Originally Posted by JScones
Quote:
Originally Posted by Nippelspanner
"bug" nr.3 is caused by SH3 commander (i heard). dunno why...
No it's not caused by SH3Cmdr. GWX shipped with an OLD German de_help.txt file. See my thread "over yonder" seeking a German translation of the latest English one.
Ouch...
Ok, thats really embarressing that you are telling this to ME...
Do you need a complete translation of the .txt or just parts? I will get to work immediately! (if you send it to me...)

Sorry, must have missed that!?
You have PM.
JScones is offline   Reply With Quote
Old 01-12-07, 08:28 PM   #12
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

Found this a bit strange as I've never seen this before in SHIII. It's not all that important to me but thought I'd let Jaeson and/or the Devs know about it.



At the end of my 1st patrol I went into Vigo Spain to resupply from the Bessel. My career start was Wilhelmshaven Aug 3,1940. After Sept'40 subs are transferred to Lorient. Being with the Bessel from Aug 23rd to Sept 15th for repairs, paint and resupply I started my 2nd patrol which said return to Lorient, as expected. But the above pops up in SHIII Cmdr 2.7. I click Ok and continue on with a Null patrol. I'd changed the Null to BE66 but it didn't stay that way. I spent a week at sea sinking one Merchant and missing a large Convoy. Saying the heck with it, I head for Lorient and spend 7 days in base. Now on my 3rd patrol I keep getting the same mssg everytime I start. That goes for all saves while in this 3rd patrol too. Is this a bug with SHIII or SHIII Cmdr?
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 01-11-07, 12:34 PM   #13
HundertzehnGustav
Sea Lord
 
Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
Default

Quote:
Originally Posted by Kpt. Lehmann
Noted.

It is unlikely that we can fix #1 or #2. This appears to be a stock SH3 problem not caused by GWX modifications.

#3... Will see what we can do.
Number one, as properly translated i have NEVER heard before... GWX that is

It means 100% that the spotted ship is a DD or some such bugger, and will shoot at yah if yer not going away soon.

dont mind hearing it tho, wish i could have more of this ... OGG files linked together anyone?
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun
Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm
HundertzehnGustav is offline   Reply With Quote
Old 01-13-07, 08:47 AM   #14
hyperion2206
Ace of the Deep
 
Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by Henri II
Hi,

I finally had some time to play around with GWX and noticed some minor things.

1.
Last night my watch spoted a warship and after they reported it someone (I suppose the WO) said: "Berechne Lösung für die achteren Rohre" (calculating sollution for aft tubes). That would have been nice if the ship actually approached from behind or anyone actually calculated a firing sollution, but otherwise I'm not sure why the WO would say this.

I seem to get problem 1. quite often if I get detected by enemy escorts.
__________________
Career of Captain Jack Shaftoe:


hyperion2206 is offline   Reply With Quote
Old 01-13-07, 08:59 AM   #15
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

Sorry guys but this is a clean install of SHIII/1.4b with GWX and SHIII Cmdr 2.7. It's not accociated with Vanilla SHIII at all.

I should have mentioned GWX but seeing this is a GWX minor bug thread I figured you catch that. Only SHIII GWX is showing this.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:16 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.