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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Jul 2006
Location: Germany
Posts: 156
Downloads: 47
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Hi,
I finally had some time to play around with GWX and noticed some minor things. 1. Last night my watch spoted a warship and after they reported it someone (I suppose the WO) said: "Berechne Lösung für die achteren Rohre" (calculating sollution for aft tubes). That would have been nice if the ship actually approached from behind or anyone actually calculated a firing sollution, but otherwise I'm not sure why the WO would say this. 2. I don't remember when this happened, but I also got a report of "horche vorwärts, horche achtern" (sweeping forward, sweeping aft) from my sonar operator when there was no clear indication of why he would do so, also as far as I could tell he didn't actually do it. 3. Neither the de_help.txt nor the de_menu.txt files seem to have the lines in them which give you the extra information on pressing F1 (about enemies, resupply etc.). 1. and 2. are rather insignificant, but 3. should be probably looked into for the next GWX update. |
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#2 |
GWX Project Director
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Noted.
It is unlikely that we can fix #1 or #2. This appears to be a stock SH3 problem not caused by GWX modifications. #3... Will see what we can do. |
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#3 |
Lieutenant
![]() Join Date: Apr 2005
Location: Germany
Posts: 266
Downloads: 3
Uploads: 0
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IIRC #2 was already there from the stock game. :hmm:
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#4 | |
Stowaway
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dunno how this bug found his way back to GWX!? anyway, the way to fix is: 1. go to "X:\SilentHunterIII\data\Cfg" 2. search/open the "message_we.cfg" 3. search this and delete the orange part... (MAKE A BACKUP FIRST!) [Msg9] MsgId=9 Priority=3 Timeout=30 Param0=1 MsgOgg00=We_have_been_detected_sir Param1=1 MsgOgg10=Computing_solution_for_aft_tube EDIT: the same thing for [MSG10] the same thing for the "messages_SO.cfg" search& delete: [Msg3] MsgId=3 Priority=3 Timeout=20 Param0=1 MsgOgg00=Sweeping_ahead Param1=1 MsgOgg10=Sweeping_astern I dont know whats this for anyway. looks like its not really used... "bug" nr.3 is caused by SH3 commander (i heard). dunno why... |
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#5 |
Rear Admiral
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They were fluff messages added at somepoint because someone wanted extra vocalization and thought it sounded cool in german im guessing. Personnaly i removed that stuff ages ago, it just annoyed me.
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#6 | ||
GWX Project Director
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#7 |
Stowaway
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![]() If they are removed, it is fixed!? whats the problem?
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#8 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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Yeah, I do not think they have a functionality at all. I have never heard that dialogue used in the game, except with these bugs. I think it's residual stuff from non-implemented features.
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#9 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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#10 | ||
Stowaway
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Ok, thats really embarressing that you are telling this to ME... ![]() Do you need a complete translation of the .txt or just parts? I will get to work immediately! (if you send it to me...) Sorry, must have missed that!? |
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#11 | |||
Navy Seal
![]() Join Date: Apr 2005
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#12 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Found this a bit strange as I've never seen this before in SHIII. It's not all that important to me but thought I'd let Jaeson and/or the Devs know about it.
![]() At the end of my 1st patrol I went into Vigo Spain to resupply from the Bessel. My career start was Wilhelmshaven Aug 3,1940. After Sept'40 subs are transferred to Lorient. Being with the Bessel from Aug 23rd to Sept 15th for repairs, paint and resupply I started my 2nd patrol which said return to Lorient, as expected. But the above pops up in SHIII Cmdr 2.7. I click Ok and continue on with a Null patrol. I'd changed the Null to BE66 but it didn't stay that way. I spent a week at sea sinking one Merchant and missing a large Convoy. Saying the heck with it, I head for Lorient and spend 7 days in base. Now on my 3rd patrol I keep getting the same mssg everytime I start. That goes for all saves while in this 3rd patrol too. Is this a bug with SHIII or SHIII Cmdr?
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#13 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
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It means 100% that the spotted ship is a DD or some such bugger, and will shoot at yah if yer not going away soon. dont mind hearing it tho, wish i could have more of this ... OGG files linked together anyone? ![]()
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#14 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
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I seem to get problem 1. quite often if I get detected by enemy escorts. |
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#15 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
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Sorry guys but this is a clean install of SHIII/1.4b with GWX and SHIII Cmdr 2.7. It's not accociated with Vanilla SHIII at all.
I should have mentioned GWX but seeing this is a GWX minor bug thread I figured you catch that. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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