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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,806
Downloads: 11
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Nice pic jim, give them some fish and they will inflict much more damage!
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#32 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#33 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
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one more thing that came to my mind this morning near the Danmerk strait:
i want to see the smoke of the ship engines drift with the actual wind, instead always moving in the standard direction. atm i can tell wether a ship is closing on me or running away most of the time... far to easy methinks and that even at a 15 meterseconds wind! nowhere near the real deal also having my subs exhausts displayed a littme bit would be nice... but not necessary.
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#34 | |
Chief of the Boat
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#35 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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#36 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
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aaarg you still havernt added anything you wish for dude!i!i!i!i!i!i!i!i!i!
what yer dreaůming of; eh
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#37 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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In the limited range, Yes.:hmm: GlobalWind: X=0 -> 1; Y=0 -> 1; Z=0 -> 1 LocalWind too. And Smoke (exhausts) too.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 01-03-07 at 05:01 PM. |
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#38 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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![]() But, to keep you happy, Topless hotties for my crew.(but not enough polys :rotfl:LOL). Maybe, fixed damage effects for conning towers, it bugs me that you conning tower can be destroyed and there's not even a mark on it.
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#39 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
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wich file? ![]() come on, son , talk to me please... you sound like an interesting guy!:hmm:
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm Last edited by HundertzehnGustav; 01-03-07 at 11:45 AM. |
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#40 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
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yea, true... the big gun ships dont get damage textures on the turrets either. good one.
come on, this gives ideas to dig into the files and find some solutions! ![]() speak up! ![]()
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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