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Old 12-30-06, 12:45 AM   #1
Tonnage_Ace
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Default Dolphins in GWX

I heard some squeeks on the hydrophone and tracked them down, finally coming across a group of dolphins a few hundred nautical miles west of Ireland. Thought it was a really nice touch with the dolphins audible on the hydrophone by the way. Aren't the waters too cold for dolphins in the North Atlantic? I thought they were a tropical mammal, sticking closer to the equator, but I could be wrong. Maybe there are some marine biologists on the forums who could shed some light.
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Old 12-30-06, 01:09 AM   #2
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We get dolphins across Ireland and the Western coast of Southern England and Wales.
There is also a few coral reefs on the Scottish coast.
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Old 12-30-06, 01:19 AM   #3
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I did not know that except for coral reefs in the topics like in Thailand or in the Great Barrier Reef in Aussieland.
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Old 12-30-06, 01:25 AM   #4
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Could anyone please post a pic? I've yet to see one in the game.
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Old 12-30-06, 01:49 AM   #5
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Old 12-30-06, 01:56 AM   #6
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They need more detailed eyes tho.
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Old 12-30-06, 02:07 AM   #7
Letum
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Quote:
Originally Posted by azn_132
They need more detailed eyes tho.
Its a limitation of the poor UVW map the SH3 Devs makde for the dolphins.

That skin might not be the one in GWX.
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Old 12-30-06, 08:33 PM   #8
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Thank you, that is so cool!

But...you mean there were dolphins in stock SH3 too? I thought that was new to GWX.
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Old 01-01-07, 02:59 AM   #9
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The texture you posted is the one in GWX...I made the skin....I think it was Rubini that did the navigation of the dolphins and activated the sounds I believe. I think the sounds are a very cool addition

The original stock ubisoft dolphin looked like this:


The GWX version that I did looks like this:


The original texture weird looking dolphin was in game but, ubisoft never activated it. It was hidden in the original game dat files and was never completed.

The 3-d model of the SH3 is limited since it was never complete....you can't place the eye in the correct postion due to the model limitations. The textures stretch in alot of weird places on the model. So, I placed the eye in the best spot with the least amount of distortion. If you move the eye in any direction from this point, it will turn into a long smear or smudge of a line. Its a very difficult texture to work with and this is what it looks like:


You can see how stange the model is just by its shape.

Quote:
Originally Posted by Letum
Quote:
Originally Posted by azn_132
They need more detailed eyes tho.
Its a limitation of the poor UVW map the SH3 Devs makde for the dolphins.

That skin might not be the one in GWX.

Last edited by Tikigod; 01-01-07 at 03:10 AM.
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