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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |||
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
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#32 |
The Old Man
![]() Join Date: May 2005
Location: At comms depth, obviously.
Posts: 1,476
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I must be getting the hang of DW, because all I do now is complaina bout how bad some of the default missions are :hmm:
My main "hmmmm" at this point is as follows. Most of the time, I cant hear an enemy outside of 10-12 miles. This gives me a very narrow berth in missions like the Russian Rebeliion campaign mission that calls for me to witness the launcing of a Chinese missile. It drops you in about 600 square miles of ocean and tells you find the sub, which means picking up a contact within 10 miles of my boat. Thats alot of water to find a sub in, when I have had no direction from command of how or where I should search for this boat. I ended up going to PD and using the ESM to locate anything around, then diving to 150 feet and listening for what felt like forever. I only ultimatly found the sub by cheating (truth). As for the Sonar, im quite comfortable with it now. Its amazing howit just clicks and makes sense one day! ![]() Ive also grown partial to the seawolf over the LA class. Simply for the view and feel of the systems on board. I find them alot more managable. Now it's just about finding all the best missions and putting myself to work! I've downloaded some great single missions from Subguru, but Im looking more for full blown campaigns to play.....As in Subguru's Red Storm.... Anyway, as more questions arise, I shall be here to ask. (Demon still a little mysterious, but im getting it...) Thanks to everyone who has helped out, it really is appreciated. You helped save me from trashing a perfectly good game! (sonalysts thanks you too.) Seaqueen, ...Thanks. ![]()
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#33 |
The Old Man
![]() Join Date: May 2005
Location: At comms depth, obviously.
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Oh, while im thinking of it....
Is my ESM signal when the mast id raised detectable by enemies? ![]()
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![]() "Patriotism is supporting your country all the time, and your government when it deserves it." -Mark Twain |
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#34 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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ESM is a passive radar receiver. It doesn't emit any signal to the outside world. Perhaps maybe it creates a tiny bit of extra passive sonar noise due to wake. It sounds plausible, but I don't know if that's modelled. Also, I read here on the forum that masts do not reflect radar signals, so you are save from that. I'm not sure about visual detection though.
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#35 | ||
Naval Royalty
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Also, remember that your sonar performance is influenced strongly by depth, and not just above or below the layer. Even within a surface duct there's better and worse places to be. Similarly, below the layer some places are better than others. I guess that's a more subtle layer to the puzzle, though. [quote] It drops you in about 600 square miles of ocean and tells you find the sub, which means picking up a contact within 10 miles of my boat. Thats alot of water to find a sub in, when I have had no direction from command of how or where I should search for this boat. [quote] Actually it's not too bad. If you figure on a sonar range of 10 Nmi, and a search speed of about 5 kts, then you're covering 2*10Nmi*5Nmi/hr = 100Nmi^2/hr so in 6 hours, if you mowed the lawn you'd be certain of detecting him. In general, you don't do as well as that, though. It works out that in 6 hours you still have about a 63% chance of detecting him. For sub v. sub battles 6-8 hours is short. Try Kara Sea Strategic ASW. Don't try it in one sitting, though. With ~2500Nmi to search, unless you get lucky it usually takes quite a while. You'll probably spend a lot of time listening to whales or nothing before finally locating one of the submarines. Quote:
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#36 | |
Naval Royalty
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So... yeah... most of the time people design missions around something relatively benign, though. Sea State 3 or 4 is usually what I see. I'm not sure if you can spot masts visually in DW. In multiplayer games someone who kept a sharp lookout might shot you that way. |
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#37 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
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Visual spotting of subs is only modeled in the latest (still beta, correct me if I'm wrong) LWAMI.
Masts are not detectable with radar in DW. Masts only increase the noise, both BB and NB. It only should affect BB, but in DW all noises just increase complete emitted sound level, so the change is visible on NB too. Anyway, masts gives just little noise. It will mostly affect your sensors (which is easy to notice). |
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#38 | |
Naval Royalty
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#39 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
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I mean AI ships spotting AI or human subs.
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