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03-15-07, 08:42 PM | #31 |
Grey Wolf
Join Date: Apr 2005
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I can answer the last question yes u need the same stuff in order to play or else get CTD.
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03-17-07, 07:47 PM | #33 | ||||||
Sparky
Join Date: Jul 2006
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03-17-07, 09:22 PM | #34 |
Eternal Patrol
Join Date: Dec 2006
Posts: 4,398
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Thanks for your excellent and concise reply Dietrich I totally appreciate
the time and tips and I believe I have read it but ill go and make sure its the same one before disregarding it of course. Thanks for all of it. MM |
05-17-07, 09:06 PM | #35 |
Stowaway
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i just don't know.
i guess they use different files to run them and simply moving a multiplayer mission to singlemission folder and removing the extra subs doesn't work. i guess it cant find the files it needs to run. |
10-14-07, 05:12 PM | #36 |
Grey Wolf
Join Date: Sep 2006
Location: Pasadena, Ca
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I did mine simply by taking out all the MP subs but one...and add a way point to the single sub left...that was it...and save it as single player mission in the SM folder...
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10-14-07, 11:38 PM | #37 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
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Change the mission type also
[Mission] Title=Sinking of the Brake (GWX) - Multiplayer MissionType=1 <------0 for single missions MissionDataType=0 Year=1944 Month=3 |
02-23-09, 07:19 PM | #38 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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Multiplayer to Single Misson
Doe's anyone play the GWX 3.0 MP missons in the Single missons ?
I've played 6 so far and their great. Easy to convert and the visuals are Dynomite !!! Last edited by FIREWALL; 02-24-09 at 01:09 PM. |
02-24-09, 01:10 PM | #39 | |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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03-01-09, 09:59 AM | #40 |
Stowaway
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I've played a few, been busy making my own for the last few months tho.
Thought i'd better reply since nobody else bothered. Edit: Soz Firewall, has been the SP missions i've tried, not the MP's |
03-03-09, 11:03 AM | #41 |
Stowaway
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Yes its easy to convert and play
enjoyable too, We are currently working on some New Maps, on a daily basis, More challenging than ever before, Can You Survive? GWX 3.0 Multiplay? |
04-06-09, 01:39 PM | #42 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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So... Where are the new missions ?
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01-04-16, 04:55 PM | #43 |
LSH-2022 Liaison Officer
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HI Becker re Long Multiplayer Mission say 5-6 hours realtime game play best to play on a weekend early Saturday afternoon
yes its possible at Mission start say 10/6/1942 18:22 closest uboat is 12-18kms kms from a 44 Merchant ship convoy escorted by 8 escorts the nearest Uboat he would act as contact keeper you could also have timed radio messages from BDU & Luftwaffer Condor Aircraft softening up the convoy bombing & sending radio contact updates vectoring in other uboats of your wolfpack into convoy to give the feeling of the bigger picture of a luftwaffer kriegsmarine join operation aswell as Subsim teamspeak to vector in other Uboats into convoys path then as each uboat closes on convoy & the night closes in the attack begins & as the Radio Messages flow you can have allied radio traffic too reporting estimated number of uboats closing on convoy XXXX Position & what escort reinforncement the allies are sending to come to aid of convoy ill start work on the convoy mission Tuesday 5/1/2015 I will do mission with GWM Mod ok Salute Blackswan40
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Last edited by blackswan40; 01-04-16 at 05:04 PM. |
01-05-16, 06:11 AM | #44 | |
Ace of the Deep
Join Date: Sep 2013
Location: France
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By the way : I'm OK for this week-end to play MP-missions. F. |
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01-09-16, 04:59 PM | #45 |
Ace of the Deep
Join Date: Sep 2013
Location: France
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For the long-play MP mission, I recommend to all players to download the gridXXXX mod. See in my signature. This will be more precise to give our positions and also ennemies' positions.
EDIT : And we should find a way to send an audible signal between us (like a morse message) when we want to communicate, because I don't want to wait hours in front of my screen without any action (time compression is impossible during MP missions). See you tomorrow on tunngle, 15:00 GMT F. Last edited by Fahnenbohn; 01-10-16 at 04:07 AM. |
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