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Old 12-27-07, 08:12 AM   #421
danlisa
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Quote:
Originally Posted by JU_88
Quote:
Originally Posted by Myxale
If they keep modding SH2 like this, we will sink SH4 in no time!
Now Now, I think we need to bury all this SH3 Vs SH4 crazy talk, Im not having a go at you mate, but I have NEVER witnessed such rivaly between players of two games in the same freakin franchise, no wonder there are so few subsims on the market.
Its madness I tell ya! :rotfl:
Bugger that JU. If they want to keep modding SH2, let them.:rotfl::rotfl:
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Old 12-27-07, 09:19 AM   #422
mengle
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Quote:
Originally Posted by hsj41
Is this mod ready for gwx 2.0 if is where to download it.
Don't try it with GWX 2.0 i dit and the result was spectacular explosions at least 20 ore more on a large cargo that i hit with torpedo and then my pc jammed
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Old 12-27-07, 10:25 AM   #423
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Quote:
Originally Posted by Myxale
If they keep modding SH2 like this, we will sink SH4 in no time!
I run two installs of SH3 with GWX and two installs of SH4. I enjoy both theaters tremendously and both sims give a very good rendering plus immersion into what it was like....!

I have the ultimate respect for the modders in both communities and have become a complete sub-junkie.

This is a niche market and every user; newbie, casual has to be nurtured and brought along as the learning curve is rather steep.

Lets keep these wonderful sims afloat and help more folks enjoy them by being positive!

All ahead Standard!
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Last edited by Wilcke; 12-27-07 at 10:39 AM.
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Old 12-27-07, 11:03 AM   #424
Capt. Shark Bait
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getting it now, so hopefully it fully work with my typeIX
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Old 01-01-08, 11:46 PM   #425
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I'm checking this thread like some SH4 effects addict...
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Old 01-03-08, 02:18 PM   #426
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well v2.03 has been out for a little while now and have I adjusted the body counts to more acceptable levels? Anyone using the live AI ships part of the mod? If so, thoughts on it are?
I'm writing some new software to allow the user to edit the .eqp files of the ships visually to help with the setting up of the live AI ships part of the mod. It will scan the .eqp files for errors and tell you if it finds any also.
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Old 01-03-08, 02:35 PM   #427
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Jupp, I like it and AIships is great! Its just a little pain to edit all the .eqp so a little app help setting them up will help many kaleun who like to try them too... I just love it to hear the ships react with blowing their horns and start zickzack. bodycount seems good to me too.
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Old 01-03-08, 04:10 PM   #428
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glad to hear from you Racerboy....
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Old 01-03-08, 04:49 PM   #429
Samwolf
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Quote:
Originally Posted by Racerboy
well v2.03 has been out for a little while now and have I adjusted the body counts to more acceptable levels? Anyone using the live AI ships part of the mod? If so, thoughts on it are?
I'm writing some new software to allow the user to edit the .eqp files of the ships visually to help with the setting up of the live AI ships part of the mod. It will scan the .eqp files for errors and tell you if it finds any also.
Gave it quick run, didn't try the Live Ai ships though. Moved on to GWX2.0 now and am waiting release of this mod for GWX2.0. It all seemed to work without problems.

The Gun Sound mod you did for me works great! I hear my crew yelling fire and the other guns are back to normaln no more Brit or US ships yelling "Feuer". Feel free to incorporate it into your GWX 2.0 version when you get around to it.
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Old 01-03-08, 08:21 PM   #430
sh3rules
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RB, when you release this for GWX 2, will you include a tweak file for TT's program? I'm not saying the smoke in GWX is bad, but I kinda got used to the effects you provided.
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Old 01-05-08, 08:51 PM   #431
Wolfehunter
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RB I can't PM you clean up your back yard pls.
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Old 01-07-08, 08:49 AM   #432
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Hi RB,

any estimated release date for mod working with GWX2?
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Old 01-08-08, 10:37 PM   #433
sh3rules
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Yeah, I gotta have my smoke fix
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Old 01-08-08, 11:59 PM   #434
Philipp_Thomsen
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He'll wait for the gwx 2.1 to come out first, probably...

I mean, the gwx team is always changing the files, so theres no point in doing all this twice...

Besides looks like the 2.1 will come out shortly!
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Old 01-12-08, 08:04 PM   #435
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Racerboy, check your PM please.

Thanks.
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