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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#421 |
Watch
![]() Join Date: Dec 2007
Posts: 29
Downloads: 20
Uploads: 0
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Also it might be an idea to look into why the North Carolina class appears to be covered in explosives. Seriously the ship takes even a tiny bit of damage you get 4 or 5 fireball effects which you see very rarely using this mod, but with this ship you get 4 of them along the length of it. It then sinks in seconds. Something very wrong with it.
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#422 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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Werner, if there is any testing or such that I can do to help just let me know. Great work to date mate!
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#423 | |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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#424 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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Werner,
Happy Holidays!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#425 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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Dave |
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#426 |
Seaman
![]() Join Date: Apr 2005
Location: AO7764
Posts: 39
Downloads: 0
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Yeah, happy holidays, Werner! Und einen guten Rutsch!
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#427 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Werner, version 3.3 will be good enough until you can finish up version 4. Enjoy the Christmas season down there in Bavaria. (just kidding :rotfl: )
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#428 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
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Werner - MERRY CHRISTMAS!!!!
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#429 |
Old Stormalong
![]() Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
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Hey guys,
I just started using the "light" version of this mod and it seems now that my torpedoes will just not reload, I waited 48 hours once with crew at BS and once stood down and on neither occasion did any of my torpedoe tubes reload. Any idea whats causing this/how I can fix it? I'm running 1.3 btw. P.S. I love the intentional effects though, sinking ships has never been more fun! BTW: Merry Christmas everyone, happy hunting. |
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#430 |
Sink'em All
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Just wondering if the NSM 3.3 Classic can be used with the new updated ROW mods for the v1.4 patch?
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#431 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
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Turbo - make sure your guys are not all asleep and that the efficiency is high enough. I haven't seen this problem so I dont know what is causing it otherwise.
Cdr - NSM 3.3 is compatible with MOST of ROW - however the special effects ROW mod is NOT NSM compatible as it changes some zones to get its effects.
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#432 | |
Sink'em All
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Thanks for the reply, Capt. Would it be possible not to use the special effects ROW mod and use the NSM 3.3 instead?
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#433 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
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cdsubron, one possible solution for you (temporarily) is to use "ROW Classic Zones Special Effects V_3" along with "NSM Classic 3.3" until Werner Sobe and Leovampire are back in synch again. You can still use all of the other 1.4 compatible ROW parts. So far it's caused no problems for me.
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#434 | |
Sink'em All
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That's a great idea, letterboy. I only have version 2 on my computer, would you know of somewhere I could find v3 to download?
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#435 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
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cdsubron, check your PM.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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