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09-14-10, 02:00 AM | #4201 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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This is good but, the current version I am using is 4.0.4, will I have to replace (edit again) the "TheDarkWraithUserOptions.py" script file or can I keep the old one?
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09-14-10, 02:45 AM | #4202 | |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
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Quote:
EDIT: @TDW: As you are probably aware, some bugs I reported before were not fixed: - stopwatch minute arrows is "desynched" with the minute scale, - Attack Disc's Compass Rose (B-Ring) is only able to indicate bearings of range 180-360, for any 0 < bearing < 180 it stops on 0. Both above are IMO major issues. Nice job with the anti-aliasing, things look way better now. The Attack Disc however looks too clean and bright for my taste. The new pointers are fantastic. Generally awesome job. Still needs some fixes though.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to Last edited by Abd_von_Mumit; 09-14-10 at 04:37 AM. |
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09-14-10, 06:13 AM | #4203 | |
Mate
Join Date: Apr 2007
Location: Hertfordshire UK
Posts: 56
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Quote:
are you editing the map features within the game or in the "TheDarkWraithUserOptions.py file"? I'd do it in game, and I do, just press TAB to open the TAI map (if not already open), (1) click on the configure TAI map options button (2) check the 1,2,3 box )3) click the configure options button again to close. |
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09-14-10, 11:21 AM | #4204 |
Black Magic
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version 4.3.1 patch 1 available here and at post #1: http://www.filefront.com/17290087/Ne...-1-Patch-1.7z/
patch 1 fixes the following bugs: - fixed bug of attack disc compass rose not showing heading from 0-180 degrees - fixed bug of all clock minute hands incorrectly scaled for time (was 0-30 minutes, now it's 0-12 minutes) - made line darker on attack disc Bearing and Lead angle |
09-14-10, 11:52 AM | #4205 | |
Chief
Join Date: Aug 2010
Location: Rivoli (Italy)
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Quote:
I had already done all that However,. when I click the XO icon I get only the 2. Never mind option. so no 1,2,3 line |
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09-14-10, 12:21 PM | #4206 |
Soundman
Join Date: Mar 2005
Location: Switzerland
Posts: 149
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I think I found a bug:
In both navigation map and combat map, when I select a waypoint inside a path made of multiple waypoints and then, I press the keyboard key "delete" to remove it, the waypoint is removed as expected, but I loose almost all the UI interface. By the way, I am still wondering why (my message: http://www.subsim.com/radioroom/show...postcount=4183 point #1), with all option set to avoid the horrible XO officer Dialog box, I have to select-deselect several times a target, to finally not see anymore this dialog box poping around. By the way #2, I continue to think that there is no valid reason(s) to restrict the availability of the Attack disk, only when TDC toggle option of the XO Dialog box has been set to ON. It is perfectly possible to switch in a manual mode, WITHOUT being "TDC On" into XO Dialog box. As far as I understand, this mean that the Attack disk could be also used in this SH5 "default periscope mode". To toggle between auto/manual in this mode, is achieved by using SH5 variable "Toggle_TDC_autoupdate" (implemented on key "Shift-O" in my modified "Commands.cfg"). But, in fact, this keyboard command is even not necessary, because the central button on the attack disk will do exactly the same. I have modified TDW scripts and to my view, all is working perfectly (here is a modified 4.3.1 version of the script "Page attack periscope.py" http://www.acsoft.ch/tmp/PAP.zip). ACS |
09-14-10, 12:23 PM | #4207 |
Mate
Join Date: Apr 2007
Location: Hertfordshire UK
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09-14-10, 12:26 PM | #4208 | |
Frogman
Join Date: Jul 2007
Location: Nebraska...
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I hope you got permission?
Quote:
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09-14-10, 12:31 PM | #4209 |
Soundman
Join Date: Mar 2005
Location: Switzerland
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09-14-10, 12:37 PM | #4210 |
Frogman
Join Date: Jul 2007
Location: Nebraska...
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Yes sir
edit: lol by one minute
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
09-14-10, 12:38 PM | #4211 |
Mate
Join Date: Apr 2007
Location: Hertfordshire UK
Posts: 56
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09-14-10, 01:02 PM | #4212 |
Chief
Join Date: Aug 2010
Location: Rivoli (Italy)
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09-14-10, 01:02 PM | #4213 |
Soundman
Join Date: Mar 2005
Location: Switzerland
Posts: 149
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I don't think I violate TDW Copyrights in any way, I just give access to one of my PRIVATE file, to anyone who might be interested to test what I am talking about.
By PRIVATE, I mean these modified files still belong to TDW and will NEVER be published in a mod I would sign. I don't need to ask permission to anyone to modify these scripts for my personnal usage. If I take the time, already several times, to write message here, it is in the meaning to help this community, not to rob anything. ACS |
09-14-10, 01:14 PM | #4214 |
Frogman
Join Date: Jul 2007
Location: Nebraska...
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I was looking at the fact that you edited one of TDW's files, then published the download link here in his thread.
I was just looking out for ya, but I guess TDW will be the ultimate judge on it. Anyways happy hunting
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I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief. |
09-14-10, 01:27 PM | #4215 |
Mate
Join Date: Apr 2007
Location: Hertfordshire UK
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Well you sunk my battleship with that torpedo
not sure what else it could be... Edit: @ Robin I think I've found it... open up the UserOptions.py file scroll down to the "XO TDC Dialog box (SH3/4/5 modes)" section, look for # is manual targeting enforced? If True then the option to 'Turn TDC Off' is disabled and not visible # change below to either True or False XOTDCManualTargetingEnforced = True If that is True, then I think that is your problem, mine is set at False. Last edited by eon850aye; 09-14-10 at 01:39 PM. |
Tags |
dbrn, favorite, new ui |
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