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#406 |
GLOBAL MODDING TERRORIST
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OK. I see the file structure you have sent me.
I will say there is a much better way to do this. If you don't mind I'll see if Gap wants to give me a hand to set it up better for you. |
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#407 | |
Navy Seal
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#408 |
Navy Seal
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Adding a second deck material/texture would be the best approach. The problem is that this texture wouldn't be easily configurable by year/unit. Or at least, there is a method for doing that in SH5, but I am not sure that it works in SHIII as well.
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#409 |
Admiral
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You're welcome :-)
Best regards, Vd
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#410 | |
GLOBAL MODDING TERRORIST
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![]() SH5 actually used the same thing from SH4 which works in SH3! ![]() If all us Modders had known about that little trick in the early days of SH3? It would be a whole different ball Game today! When SH4 came out and I saw that? It was tested on SH3 right off the bat! |
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#411 | |
Navy Seal
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![]() I think we are talking about the same "trick". Dont we? ![]() Code:
[UnitClass] ClassName=AMCRawalpindi UnitType=13 AppearanceDate=19391001 DisappearanceDate=19430501 DisplayName=BR AMC Rawalpindi [Texture 1] TextureName=*mil.dds LightmapTextureName=data\Sea\NAMC_Rawalpindi\NAMC_Rawalpindi_AO01.dds NormalmapTextureName= StartDate=19390101 EndDate=19461231 Frequency=1 ![]() |
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#412 |
Torpedoman
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Location: England
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The Belfast link is dead
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#413 |
Seasoned Skipper
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#414 | |
Admiral
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Link updated, thanks!
Quote:
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#415 |
Seasoned Skipper
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#416 |
Navy Seal
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Ciao VonDos,
any news on your upcoming Queen of Bermuda model? ![]() |
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#417 |
Admiral
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Hi mate!
![]() No at moment, still waiting ![]()
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#418 |
Navy Seal
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Okay mate, no hurry, thank you for the quick answer
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#419 |
Admiral
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__________________
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#420 |
Ocean Warrior
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Tags |
koninklijke marine, kriegs marine, regia marina, royal hellenic navy, royalnavy |
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