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Old 04-15-06, 02:16 AM   #391
VonHelsching
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Quote:
Originally Posted by jasonb885
Quote:
Originally Posted by sykor
Maybe it's the long hours searching for other stuff, but after trying to find an answer through the forum search I've yet to find it:

Is the new version of IC compatible with the NYGM+GW+EUC combo? or will a "patch" with the newest IC "break" some of the settings/paths created for those mods?
My understanding is GW uses the traffic mod, which uses all kinds of nations from Nationality Mod.

My guess is, you'll find some of the nations I used as proxies to fix the neutrality issue will not have flags.

Now, you won't see those nations in any convoy, ever, so unless you visit some obscure harbor, you won't even know there's a 'problem'. Also, these nations will still show up in the Museum, but also with missing flags.

I consider it a minor issue, but then I never cared much about traffic mods.

Any combined campaign would have the same 'issue' with missing flags on minor nations that weren't even in the stock game.

My understanding at least for the Unified Campaign of NYGM and GW is that they use a version of IC, which has now been subject to some changes, like speed changes between waypoints for all convoys, new Med traffic plus other .rnd layer changes.

The spawning and reporting rates follow the ones of IC.

Not too much single merchant traffic for my taste...(realistic nevertheless)
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Old 04-15-06, 01:49 PM   #392
jasonb885
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Hmm.

I'm considering dumping stock SH3 support entirely and pre-depending on the installation of either GW or NYGM for the inclusion of new ships.

I can't simply include any new ships, as NYGM has improved damage zones. Including ships which are duplicated elsewhere is messy. I prefer my footprint to be as small as possible and thus duplication should be avoided where possible.

While I could allow for the Large Cargo and Heavy Cruiser, neither will realistically appear often enough to warrant their inclusion just yet.
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X1 = Thieves

Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh?

Improved Convoys mod!
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