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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#391 |
Navy Seal
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Last ships:
![]() ![]() ![]() ![]() I'm done with adding / introducing ships! ![]() Museum loads in 3mn08, Career loads in 3mn45 max (depending date/sub type/flotilla) Now some MFM ships revision...quite a few! But that's worth it ![]() Each ship armament will be done & enhanced (noticed some errors) And probably funnel smoke revision too... Update not for now but coming nicely ![]() ![]()
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#392 |
Navy Seal
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Before:
![]() After ![]() ![]() Varient: ![]() Same skin adaptable to all MFM ships! ![]() ![]() ...
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Last edited by Fifi; 08-06-22 at 04:08 AM. |
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#393 |
Navy Seal
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Little head up: started the MFM ships revision...armament + deck loads.
All new skins have been finished ![]() ![]() ![]()
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#394 |
GWX Project Director
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Will it be ready when it's ready, Fifi?
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#395 |
Navy Seal
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#396 |
Navy Seal
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Okay, all ships have now been revised. Found quite many little things to be adjusted in the bunch of MFM pack…like life boats hanging in empty space (mainly for tankers), and many nodes to be fine tuned.
Now I’m finishing the ships funnel smoke enhancement. Think tomorrow or the day after, release will be up ![]() ![]()
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#397 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,456
Downloads: 494
Uploads: 0
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#398 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 921
Downloads: 362
Uploads: 0
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#399 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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#400 |
Navy Seal
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Last tests this morning, and I load it up on Mediafire this afternoon
![]() Might take few hours due to my crappy internet connection here… ![]() Silent Hunter is a game of patience even for the release ![]() Will let you know when ready for download. ![]()
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#401 |
The Analyst
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Just in time for the weekend. What more do we want more.
Perfect! ![]()
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#402 |
Navy Seal
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NEW VERSION IS OUT!
So brand new NYGM Enhanced is available in my signature spoiler. Readme PDF inside is updated. Some mods are deleted, other are new, even in SH3 Commander NYGM! Loading times in career are around 3mn 40 here, depending starting year & sub type as well as add-on mods chosen. Important: avoid more than X64 when leaving harbor, in a 50km radius... Thanks to AlexB & VonDos for those wonderfull ships ![]() Hope you'll enjoy the hard work ![]() ![]() ![]() ![]() ![]()
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Last edited by Fifi; 08-12-22 at 08:10 AM. |
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#403 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,456
Downloads: 494
Uploads: 0
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#404 |
Weps
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Thanks for all of your work, no issues with the download or installation, everything appears to work just fine.
But. Loading time is in excess of 10-minutes with no optional mods activated for starting a May '41 Type VII career so I have rolled back my NYGM-Fifi installation to your June version, which loads in less than four-minutes. I don't need the eye candy and don't want the modelled interiors. Having a reasonable loading time is more important to me than exquisite-looking models. And to be fair, they are impressive in your screenshots. Good Hunting -C |
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#405 |
Sea Lord
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Fifi Salutation
T est incroyable... ![]() ![]() Mais ça tu le sais déjà... ![]() Un grand merci... déjà en download.. Mes meilleurs Salutation Kal Maximus U669 ![]() |
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