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03-10-10, 07:17 AM | #391 | |
XO
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What order did you install the mods? |
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03-10-10, 11:10 AM | #392 | |
Pacific Aces Dev Team
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03-10-10, 02:32 PM | #393 |
The Old Man
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Can anyone provide a link for Hitman's Fog Patch. It seems it was removed from Mediafile. Thanks.
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03-10-10, 02:43 PM | #394 | |
Loader
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Last edited by flymar; 03-10-10 at 05:48 PM. |
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03-10-10, 03:18 PM | #395 |
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After your crew spots the contact don't expect to see it immediately. After exiting from high TC, it takes smoke a while to reach the altitude. Use no more than x4 or x8 TC to speed it up. Anything above that resets the smoke.
@ Fish40: it can be found in the latest Hitman's post on the previous page. That is the latest beta. |
03-10-10, 03:45 PM | #396 | |
Pacific Aces Dev Team
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I'll wait and see what other people report, unfortunately no solution is absolutely perfect. It's always a compromise.
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03-10-10, 03:58 PM | #397 |
The Old Man
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Thanks Thor, I got it
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03-10-10, 04:54 PM | #398 |
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I am sorry to report that I am experiencing the deaf sonar guy again. Been given a Tambor class now, year is mid '43, I got all the equipment and on two occasions my sonar guy couldn't hear the merchant even when it was on 1500 yards away. First one was doing 9 kts, and second one 7 kts.
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03-10-10, 05:43 PM | #399 |
Loader
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Last patch and fog sensor fix.
SS-285 Balao Class 1. Medium tanker July 3 1943 - 45 N 144 30 E Clear sky, no rain, good visibility 16:02 Radar contact, map contact 16:16 Watch contact ~9250m Binoculars ~7500m 20m dive at 1000m distance - no sound contact but clearly hearable at sonar station 2. Fishing boat (convoy) July 7 - 45 30 N 142 30 E Clear sky, no rain, excellent visibility 17:35 Watch contact, map contact ~19400m (lockable) Binoculars ~11300m 3. Junk (convoy) July 8 - 45 15 N 143 45 E Partly cloudy, no rain, excellent visibility 02:21 Watch contact, map contact ~6700m Binoculars - after my deck gun fire set it on fire (hell it was a dark nigt) 4. Junk (convoy) July 8 - 44 10 N 147 3 E Clear sky, no rain, good visibility 22:31 Watch contact, map contact ~6800m Binoculars ~3200m ************************************************** ************* I think you've fixed the problem I mentioned in previous post. Runing max TC, contact reported, and it shows immediately on map. Thing to worry is no sound contact reported at 1. Sonarman should definetely hear something. Watch is superhumanly effective at night , but it may be because of my gamma (half) and the nights are really dark.. and I like it BTW looking through deck gun scope at the bow shows that the lower part of boat is not finished - the mesh is ending in the view. EDIT: Instant locking after contact report is a nice and seldom thing, but I'd preffer to lock on something I can really see. |
03-10-10, 08:50 PM | #400 | |
Silent Hunter
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03-11-10, 04:35 AM | #401 |
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Thanks. I would just like to add that the sea was calm - 0 m/s winds, on both contacts.
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03-11-10, 07:16 AM | #402 | |
The Old Man
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I had a similar experience. Loaded up latest patch and fog fix, and tried the single mission where the Growler must intercept a resupply convoy heading for Kiska. Gato class/42. Overcast skies good visibility. Lightning and thunder, no rain. The fog patch seems to work as my guys spotted the ships soon after I saw the first signs of smoke on the horizon. The sonar guy however never picked up the ships after I submerged. In the past, I remember him calling out the contacts every time I played this mission. |
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03-11-10, 10:01 AM | #403 | |||
Pacific Aces Dev Team
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@flymar: Thanks for the detailed reports, I'll note some comments below so you can get an explanation of how the game works and understand better why the cre reports things you can't see:
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Thanks again for the feedback, it really does help
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03-12-10, 05:07 PM | #404 |
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Does de-acceleration, especially underwater, seem a bit too long to anyone else but me? Acceleration seems perfect on the other hand.
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03-13-10, 01:33 AM | #405 |
Nub
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HI!
I have a problem - whenever I try to switch silent running mode nothings happens, exept officer shouting "yes sir, rig for silent running". Torpedos keep being loaded and repairs keep going (silent running mode button doesn't became red) What can you advise? |
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