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Old 08-16-10, 06:53 PM   #3976
Obelix
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Thank you
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Old 08-17-10, 03:48 AM   #3977
Fearless
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Greetings TDW,

The only thing I've found was that when I press the teleport arrow or the 'M' key, It brings up the chalkboard weather info and the voice advising the weather condition each time.
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Old 08-17-10, 04:03 AM   #3978
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Is there any way to get the OBS scope to get abit longer?
At periscope depth it doesn't go over the waterline.
Or did i miss something in the option file?
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Old 08-17-10, 04:24 AM   #3979
THE_MASK
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Quote:
Originally Posted by Ragtag View Post
Is there any way to get the OBS scope to get abit longer?
At periscope depth it doesn't go over the waterline.
Or did i miss something in the option file?
Thats what the snokel depth icon on the left panel is for i believe . Go to snorkel depth before you surface and have a good look around for planes and ships , works well .
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Old 08-17-10, 04:44 AM   #3980
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Quote:
Originally Posted by sober View Post
Thats what the snokel depth icon on the left panel is for i believe . Go to snorkel depth before you surface and have a good look around for planes and ships , works well .
Ah thanks
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Old 08-17-10, 06:56 AM   #3981
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Quote:
Originally Posted by Ragtag View Post
Is there any way to get the OBS scope to get abit longer?
At periscope depth it doesn't go over the waterline.
Or did i miss something in the option file?
Under "Objects/Sensors" open UBoot_Sensors.gr2 and merge with UBoot_Sensors.sim. There you can find normal/wire scopes and adjust their length (obj_extensible @ atack_periscope_wire for wire attack scope)
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Old 08-17-10, 08:59 AM   #3982
oscar19681
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I get a strange bug after installing this mod (in port) . I get a 3rd periscope sticking out of the black whole on the left side of the conning tower and with a tip of an antenna. I guess this has to simulate some sort of antenna but how the hell do i retract the the damn thing. I dont want it sticking out. And i did nothing to make it do so.
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Old 08-17-10, 09:31 AM   #3983
TheDarkWraith
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Quote:
Originally Posted by oscar19681 View Post
I get a strange bug after installing this mod (in port) . I get a 3rd periscope sticking out of the black whole on the left side of the conning tower and with a tip of an antenna. I guess this has to simulate some sort of antenna but how the hell do i retract the the damn thing. I dont want it sticking out. And i did nothing to make it do so.
that is the radio antenna. It should only rise when you submerge and it should retract to not being visible when you surface. Is it not exhibiting this behavior?
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Old 08-17-10, 11:48 AM   #3984
oscar19681
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Yes but why have it stick out when i,m on 100 meters? It looks funny .
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Old 08-17-10, 05:12 PM   #3985
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Quote:
Originally Posted by oscar19681 View Post
Yes but why have it stick out when i,m on 100 meters? It looks funny .
it seems you can't please all of the people all of the time..........!
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Old 08-17-10, 05:52 PM   #3986
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Quote:
it seems you can't please all of the people all of the time..........!
True, but I think 99.9% recurring is pretty good going.
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Old 08-18-10, 12:00 AM   #3987
Capt Jack Harkness
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Quote:
Originally Posted by TheDarkWraith View Post
that is the radio antenna. It should only rise when you submerge and it should retract to not being visible when you surface. Is it not exhibiting this behavior?
Is it possible to tie the antenna to two depths instead of one? For example: extend below 8m then retract below 15m? Either way, I believe that antenna was primarily used for VHF line-of-sight comms to nearby u-boats in the wolfpack while running on the surface; I'll keep looking for confirmation.

EDIT: Found most of what I needed to know here: http://www.uboatarchive.net/KTBNotesCommunications.htm

The rod antenna was used for VHF ship-to-ship voice transmissions (and was rarely, if ever, used), most comms were transmitted on the forward jumping wire and recieved on the aft jumping wires. U-boats could receive VLF communications at shallow depth (presumably around periscope depth) using the DF loop antenna.

So perhaps the rod antenna should just be stowed all the time and the DF antenna should be present on the surface and down to periscope depth or 20 meters or so...
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Old 08-18-10, 11:12 AM   #3988
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4,000th reply, ho-ho-ho!
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Old 08-18-10, 01:25 PM   #3989
marleymen
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4,000th reply, ho-ho-ho!
Fail! 4001
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Old 08-20-10, 01:28 PM   #3990
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I really hate to be doing this...

In fact I'm utterly mortified...

After a long break from SH5, I downloaded the latest version of the excellent Dark Wraith mod, installed and started a new campaign, and immediately managed to break the Journal and Message Box system again. All was working fine, and then I tried to save it under a new name 'Garland' and exited for lunch. Came back and had the old problem of the game now failing to add any messages at all to the journal box, unless manually typed in.

I thought it could be because I forgot to check the main.cfg to make sure that it had been set to the "Yes" "No" "Yes". So I fixed that and started another new campaign... still the same problem. Uninstalled and reinstalled the mod, still nothing.

I might uninstall and reinstall the full game, see if that fixes it. I just wish I knew how I was managing to break something that everyone else seems to enjoy trouble-free, and also wish that I wasn't rewarding Dark Wraith's tireless efforts and helpfulness with wrong-headed game-breaking clickery.

Any thoughts of a solution that doesn't require a reinstall, folks? And tips on avoiding doing the same thing again?
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