SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-16-10, 06:53 PM | #3976 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Thank you
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
08-17-10, 03:48 AM | #3977 |
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,046
Downloads: 340
Uploads: 1
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Greetings TDW,
The only thing I've found was that when I press the teleport arrow or the 'M' key, It brings up the chalkboard weather info and the voice advising the weather condition each time.
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08-17-10, 04:03 AM | #3978 |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Is there any way to get the OBS scope to get abit longer?
At periscope depth it doesn't go over the waterline. Or did i miss something in the option file?
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
08-17-10, 04:24 AM | #3979 |
Ace of the deep .
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Thats what the snokel depth icon on the left panel is for i believe . Go to snorkel depth before you surface and have a good look around for planes and ships , works well .
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08-17-10, 04:44 AM | #3980 |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Ah thanks
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
08-17-10, 06:56 AM | #3981 |
Lieutenant
Join Date: Mar 2007
Posts: 250
Downloads: 135
Uploads: 0
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Under "Objects/Sensors" open UBoot_Sensors.gr2 and merge with UBoot_Sensors.sim. There you can find normal/wire scopes and adjust their length (obj_extensible @ atack_periscope_wire for wire attack scope)
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08-17-10, 08:59 AM | #3982 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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I get a strange bug after installing this mod (in port) . I get a 3rd periscope sticking out of the black whole on the left side of the conning tower and with a tip of an antenna. I guess this has to simulate some sort of antenna but how the hell do i retract the the damn thing. I dont want it sticking out. And i did nothing to make it do so.
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we live we die but death does not ends it. Jim Morrison 1943-1971 Last edited by oscar19681; 08-17-10 at 09:14 AM. |
08-17-10, 09:31 AM | #3983 | |
Black Magic
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Quote:
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08-17-10, 11:48 AM | #3984 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Yes but why have it stick out when i,m on 100 meters? It looks funny .
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
08-17-10, 05:12 PM | #3985 |
Sparky
Join Date: Aug 2005
Posts: 156
Downloads: 500
Uploads: 0
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it seems you can't please all of the people all of the time..........!
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08-17-10, 05:52 PM | #3986 | ||
Commander
Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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Quote:
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Quote:
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08-18-10, 12:00 AM | #3987 | |
Samurai Navy
Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Quote:
EDIT: Found most of what I needed to know here: http://www.uboatarchive.net/KTBNotesCommunications.htm The rod antenna was used for VHF ship-to-ship voice transmissions (and was rarely, if ever, used), most comms were transmitted on the forward jumping wire and recieved on the aft jumping wires. U-boats could receive VLF communications at shallow depth (presumably around periscope depth) using the DF loop antenna. So perhaps the rod antenna should just be stowed all the time and the DF antenna should be present on the surface and down to periscope depth or 20 meters or so... |
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08-18-10, 11:12 AM | #3988 |
Grey Wolf
Join Date: Feb 2009
Posts: 992
Downloads: 91
Uploads: 0
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4,000th reply, ho-ho-ho!
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08-18-10, 01:25 PM | #3989 |
Planesman
Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 123
Uploads: 0
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08-20-10, 01:28 PM | #3990 |
Watch
Join Date: Jul 2005
Location: South Wales
Posts: 30
Downloads: 31
Uploads: 0
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I really hate to be doing this...
In fact I'm utterly mortified... After a long break from SH5, I downloaded the latest version of the excellent Dark Wraith mod, installed and started a new campaign, and immediately managed to break the Journal and Message Box system again. All was working fine, and then I tried to save it under a new name 'Garland' and exited for lunch. Came back and had the old problem of the game now failing to add any messages at all to the journal box, unless manually typed in. I thought it could be because I forgot to check the main.cfg to make sure that it had been set to the "Yes" "No" "Yes". So I fixed that and started another new campaign... still the same problem. Uninstalled and reinstalled the mod, still nothing. I might uninstall and reinstall the full game, see if that fixes it. I just wish I knew how I was managing to break something that everyone else seems to enjoy trouble-free, and also wish that I wasn't rewarding Dark Wraith's tireless efforts and helpfulness with wrong-headed game-breaking clickery. Any thoughts of a solution that doesn't require a reinstall, folks? And tips on avoiding doing the same thing again?
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\"Dive! Dive! Dive!\" he cried out, but to no avail. His life may as well be over from this point, as Bunty-Smythe the goalkeeper flailed wildly in the air, the ball rolling serenely underneath him and into the back of the net. |
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dbrn, favorite, new ui |
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