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Old 10-23-13, 01:44 PM   #3976
Trevally.
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Do you tweet Stefan
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Old 10-23-13, 02:30 PM   #3977
plj
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Quote:
Originally Posted by Trevally. View Post
You asked...I answered
It is an expression .. supposed to mean something along the lines of: I dont know what to think anymore ...

I get the weirdest behaviour .. modlists working, then not working, then working again, then giving system freezes, then working again, then all of a sudden reviving a deleted save, or at least the killmarks ... you'd say I edit the complete game by hand while I sleep ... except that I dont.


It was not me being rude or anything
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Old 10-23-13, 03:07 PM   #3978
Trevally.
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Quote:
Originally Posted by plj View Post
It is an expression .. supposed to mean something along the lines of: I dont know what to think anymore ...

I get the weirdest behaviour .. modlists working, then not working, then working again, then giving system freezes, then working again, then all of a sudden reviving a deleted save, or at least the killmarks ... you'd say I edit the complete game by hand while I sleep ... except that I dont.


It was not me being rude or anything


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Old 10-23-13, 04:54 PM   #3979
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Quote:
Originally Posted by Trevally. View Post
Do you tweet Stefan
If you want me to - yes

or... why not Skype?
Check your PM
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Old 10-23-13, 05:07 PM   #3980
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Check your PM
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Old 10-23-13, 05:44 PM   #3981
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It might be a bug but I don't know...
I've sent you at least 4 PMs and -
I don't see any sent PMs in my profile...

So, I dont' know what's going on but I'll keep trying
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Old 10-24-13, 07:28 AM   #3982
Trevally.
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Quote:
Originally Posted by Silent Steel View Post
It might be a bug but I don't know...
I've sent you at least 4 PMs and -
I don't see any sent PMs in my profile...

So, I dont' know what's going on but I'll keep trying
Oh Ya - sounds like there is something up with your PMs
I do not have any

@Husksubsky
Your PM was the last one I have received on 22/10/13
If you have continued that discussion - I have not received them - so sorry and try again
(hope your exam went ok)
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Old 10-25-13, 05:16 PM   #3983
Chigley
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I can remember reading about CTD when approaching Kiel after the Baltic campaign. I believe there were some tips on how to avoid the CTD's, I've tried searching this thread but can't find it. Any help appreciated
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Old 10-25-13, 05:22 PM   #3984
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Quote:
Originally Posted by Chigley View Post
I can remember reading about CTD when approaching Kiel after the Baltic campaign. I believe there were some tips on how to avoid the CTD's, I've tried searching this thread but can't find it. Any help appreciated
I think you should add a little info on the CTD's you get, so we know what you are talking about .. for me 'CTD on Kiel approach after Baltic' does not ring a bell. Is it burried under twitter stuff ?
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Old 10-25-13, 06:01 PM   #3985
Chigley
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OK First CTD from vicinty of Danzig bay on completion of Baltic ops proceeding to Kiel as ordered at 17kts TC512 until 20kms from Kiel estuary dropped to TC32 when CTD on approaching Kiel estuary. I was planning on dropping to 12kts when level with mainland coastline.
2nd CTD. loaded game as continue campaign from last autosave before CTD 1. Again restarted game in vicinity of Dazig bay when proceeded at 17Kts TC512 upon entering Kiel estuary at TC16 and 17kts, I had just changed course 3-5kms short of a waypoint to avoid DD, then CTD.

Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
sobers more trees SH5
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z
Sjizzle's - Charts for NewUIs part1_07.06.2013
Manos Scopes-patch for 16x9
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Reworked Morale and Abilities v.1.1
MFCMCCDLite
Speech fixes and additions (english version)
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option One
OPEN HORIZONS II_full v2.2
Sobers Terrain fix for OH2 V2.2
R.S.D. - Reworked Submarine Damage v5.4 by vdr1981
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
Bullet_spark_test


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Old 10-25-13, 06:26 PM   #3986
Chigley
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PLJ if this helps here is the JSGME validator readout.

Code:
JSGME Mod Validator v1.0.11.0 by TheDarkWraith

C:\Ubisoft\Silent Hunter 5\data\Applications\JSGME mod validator\jsgmemodvalidator.cfg exists=True
Reading in items to look for in mods...
not looking for any items

using Silent Hunter 5

SH5 version is 1.2.0.0

MODS installed:
Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 12. Sounds
Small_trees_SH5_V1
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog  V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
sobers more trees SH5
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z
Sjizzle's - Charts for NewUIs part1_07.06.2013
Manos Scopes-patch for 16x9
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Reworked Morale and Abilities v.1.1
MFCMCCDLite
Speech fixes and additions (english version)
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option One
OPEN HORIZONS II_full v2.2
Sobers Terrain fix for OH2 V2.2
R.S.D. - Reworked Submarine Damage v5.4 by vdr1981
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
Bullet_spark_test

Validating mods...

Validating C:\Ubisoft\Silent Hunter 5\MODS\Accurate German Flags
C:\Ubisoft\Silent Hunter 5\MODS\Accurate German Flags installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers game loading tips V8 SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers game loading tips V8 SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DBM Background Video
C:\Ubisoft\Silent Hunter 5\MODS\DBM Background Video installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2
C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.2 Patch
C:\Ubisoft\Silent Hunter 5\MODS\SteelViking's Interior Mod V1.2.2 Patch installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers multi color mod V5
C:\Ubisoft\Silent Hunter 5\MODS\sobers multi color mod V5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 1. Main Mod
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 1. Main Mod installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 4.a Camera Filters - Realistic Colors installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 12. Sounds
C:\Ubisoft\Silent Hunter 5\MODS\DynEnv v2.9 - 12. Sounds installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Small_trees_SH5_V1
C:\Ubisoft\Silent Hunter 5\MODS\Small_trees_SH5_V1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers smoke screen V1 SH5 (DynEnv compatible)
C:\Ubisoft\Silent Hunter 5\MODS\sobers smoke screen V1 SH5 (DynEnv compatible) installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers water splash anim SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers water splash anim SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers best ever fog  V22 SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers best ever fog  V22 SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers base sky mechanics V1
C:\Ubisoft\Silent Hunter 5\MODS\sobers base sky mechanics V1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers better terrain v3 SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers better terrain v3 SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers waves mod V12 27032013
C:\Ubisoft\Silent Hunter 5\MODS\sobers waves mod V12 27032013 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\sobers more trees SH5
C:\Ubisoft\Silent Hunter 5\MODS\sobers more trees SH5 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SH5_7A_Conning_Fix
C:\Ubisoft\Silent Hunter 5\MODS\SH5_7A_Conning_Fix installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Fuel Gauge WoGaDi_SteelViking's Interior
C:\Ubisoft\Silent Hunter 5\MODS\Fuel Gauge WoGaDi_SteelViking's Interior installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_byTheBeast
C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_byTheBeast installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1
C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
C:\Ubisoft\Silent Hunter 5\MODS\#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\EUF_UBoat_FX_v0_0_3_ byTheBeast
C:\Ubisoft\Silent Hunter 5\MODS\EUF_UBoat_FX_v0_0_3_ byTheBeast installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\SH5 Longer Repairs v.1
C:\Ubisoft\Silent Hunter 5\MODS\SH5 Longer Repairs v.1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\AI_sub_crew_1_0_2_TheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\AI_sub_crew_1_0_2_TheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z
C:\Ubisoft\Silent Hunter 5\MODS\Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Sjizzle's - Charts for NewUIs part1_07.06.2013
C:\Ubisoft\Silent Hunter 5\MODS\Sjizzle's - Charts for NewUIs part1_07.06.2013 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Manos Scopes-patch for 16x9
C:\Ubisoft\Silent Hunter 5\MODS\Manos Scopes-patch for 16x9 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_39_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_39_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_39_ByTheDarkWraith_Patch_1
C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_39_ByTheDarkWraith_Patch_1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\R.E.M_by_Xrundel_TheBeast_1.2
C:\Ubisoft\Silent Hunter 5\MODS\R.E.M_by_Xrundel_TheBeast_1.2 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
C:\Ubisoft\Silent Hunter 5\MODS\R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Depth Charge Fix Reduced Explosion Range
C:\Ubisoft\Silent Hunter 5\MODS\Depth Charge Fix Reduced Explosion Range installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Cerberus62 Corrected Depth Charge Projector 1.0
C:\Ubisoft\Silent Hunter 5\MODS\Cerberus62 Corrected Depth Charge Projector 1.0 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Reworked Morale and Abilities v.1.1
C:\Ubisoft\Silent Hunter 5\MODS\Reworked Morale and Abilities v.1.1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\MFCMCCDLite
C:\Ubisoft\Silent Hunter 5\MODS\MFCMCCDLite installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Speech fixes and additions (english version)
C:\Ubisoft\Silent Hunter 5\MODS\Speech fixes and additions (english version) installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\TDW FX Fix for Sobers chimney smoke
C:\Ubisoft\Silent Hunter 5\MODS\TDW FX Fix for Sobers chimney smoke installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Church's Compass Dials Mod v2.2 - Option One
C:\Ubisoft\Silent Hunter 5\MODS\Church's Compass Dials Mod v2.2 - Option One installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v2.2
C:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v2.2 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Sobers Terrain fix for OH2 V2.2
C:\Ubisoft\Silent Hunter 5\MODS\Sobers Terrain fix for OH2 V2.2 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\R.S.D. - Reworked Submarine Damage v5.4 by vdr1981
C:\Ubisoft\Silent Hunter 5\MODS\R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
C:\Ubisoft\Silent Hunter 5\MODS\R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Bullet_spark_test
C:\Ubisoft\Silent Hunter 5\MODS\Bullet_spark_test installed correctly

Checking for items to look for...
no items to look for defined

Determining each mod conflict's conflicting files...

Mod conflicts:
+D = creation dates equal, -D = creation dates not equal
+A = last accessed dates equal, -A = last accessed dates not equal
+W = last accessed write dates equal, -M = last accessed write dates not equal
+S = sizes equal, -S = sizes not equal

SteelViking's Interior Mod V1.2.2 Patch conflicts with SteelViking's Interior Mod V1.2
\data\Cfg\Lights.cfg -D -A -W -S
\data\Filters\ColorCorrection\hdr_interior_submarine.cfg -D -A -W -S
\data\Sound\Metal_Door_5_Close.wav -D -A -W -S
\data\Sound\Metal_Door_5_Open.wav -D -A -W -S
\data\Submarine\Common\Rooms\Room_CR.sim -D -A -W -S
\data\Textures\TNormal\tex\comand_room(1024)_1.dds -D -A -W -S
\data\Textures\TNormal\tex\conning_tower_room_01.dds -D -A -W -S
\data\Textures\TNormal\tex\CR7_cadrane.dds -D -A -W +S
\data\Textures\TNormal\tex\diesel_engine_room_01.dds -D -A -W -S
\data\Textures\TNormal\tex\doors_rust.dds -D -A -W +S
\data\Textures\TNormal\tex\electric_engine_room_01.dds -D -A -W -S
\data\Textures\TNormal\tex\electric_engine_room_02.dds -D -A -W -S
\data\Textures\TNormal\tex\quarter_room1_01.dds -D -A -W -S
\data\Textures\TNormal\tex\quarter_room1_02.dds -D -A -W +S
\data\Textures\TNormal\tex\quarter_room2_01 .dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_03_N.dds -D -A -W +S
\data\Textures\TNormal\tex\tile_metal_11.dds -D -A -W +S
\data\Textures\TNormal\tex\torpedo_room_01.dds -D -A -W -S
\Documentation\SteelViking's Interior Mod.txt -D -A -W -S

sobers multi color mod V5 conflicts with SteelViking's Interior Mod V1.2
\data\Textures\TNormal\tex\tile_metal_01.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_02.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_03.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_04.dds -D -A -W -S
\data\Textures\TNormal\tex\tile_metal_05.dds -D -A -W -S

DynEnv v2.9 - 1. Main Mod conflicts with SteelViking's Interior Mod V1.2
\data\Cfg\Lights.cfg -D -A -W -S

Fuel Gauge WoGaDi_SteelViking's Interior conflicts with SteelViking's Interior Mod V1.2
\data\Submarine\Common\Rooms\Room_DER.GR2 -D -A -W -S
\data\Submarine\Common\Rooms\Room_DER.sim -D -A -W -S

Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with SteelViking's Interior Mod V1.2
\data\Objects\Sensors\NSS_Uboat_Senzors.dds -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 conflicts with SteelViking's Interior Mod V1.2
\data\Submarine\Common\Rooms\Room_QR1.sim -D -A -W -S

DynEnv v2.9 - 1. Main Mod conflicts with SteelViking's Interior Mod V1.2.2 Patch
\data\Cfg\Lights.cfg -D -A -W -S

DynEnv v2.9 - 4.a Camera Filters - Realistic Colors conflicts with DynEnv v2.9 - 1. Main Mod
\data\Filters\ColorCorrection\hdr_exterior.cfg +D +A -W -S

DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters conflicts with DynEnv v2.9 - 1. Main Mod
\data\Env\EnvColors_Polar.cfg -D -A -W -S
\data\Env\EnvColors_Polar_A.cfg +D +A -W -S
\data\Env\EnvColors_Polar_A_luv.cfg -D -A -W -S
\data\Env\EnvColors_Polar_luv.cfg -D -A -W -S
\data\Env\EnvColors_Temperate.cfg -D -A -W +S
\data\Env\EnvColors_Temperate_A.cfg -D -A -W +S
\data\Env\EnvColors_Temperate_A_luv.cfg +D +A -W -S
\data\Env\EnvColors_Temperate_luv.cfg -D -A -W -S
\data\Env\EnvColors_Tropical.cfg -D -A -W +S
\data\Env\EnvColors_Tropical_A.cfg -D -A -W -S
\data\Env\EnvColors_Tropical_A_luv.cfg -D -A -W -S
\data\Env\EnvColors_Tropical_luv.cfg -D -A -W -S

Small_trees_SH5_V1 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\0.Taigas and Dry Lands\vegetation_taiga_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\1.Small Vegetation and Temperate Alpina\vegetation_small_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\3.Arctic Tundra\vegetation_tundra_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_autumn.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_spring.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\4.Grasslands and Open Areas\vegetation_gl_winter.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\7.Savannas\vegetation_savanna_summer.dds -D -A -W +S
\data\Terrain\Textures_and_Vegetation\7.Savannas\vegetation_savanna_winter.dds -D -A -W +S

sobers smoke screen V1 SH5 (DynEnv compatible) conflicts with DynEnv v2.9 - 1. Main Mod
\data\Library\Baza_FX.dat -D -A -W +S

sobers water splash anim SH5 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Textures\TNormal\tex\water_splash_anim.dds -D -A -W -S

sobers best ever fog  V22 SH5 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Env\FogDistances.cfg -D -A -W -S

sobers base sky mechanics V1 conflicts with DynEnv v2.9 - 1. Main Mod
\data\Shaders\Sky\SkyPS_SH5.fx -D -A -W -S

EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with DynEnv v2.9 - 1. Main Mod
\data\Misc\caustics_anim1.dds -D -A -W -S
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.fx -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.fx -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.FX.fx -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.fx -D -A -W -S

FX_Update_0_0_22_ByTheDarkWraith conflicts with DynEnv v2.9 - 1. Main Mod
\data\Textures\TNormal\tex\water_splash.dds -D -A -W +S

Equipment_Upgrades_Fix_v1_4_Patch_1 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\Menu\Pages\Page WeaponsAndSensors.ini -D -A -W -S
\data\Menu\Skins\German\Gui\Upgrade\Uboat_7C_camo_d.dds -D -A -W +S
\data\Objects\Sensors\coatings.sim -D -A -W -S
\data\Objects\Sensors\Uboot_Sensor_parts.dat -D -A -W -S
\data\Objects\Sensors\Uboot_Sensor_parts.dat.GrannyIDs -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.sns -D -A -W -S
\data\Textures\TNormal\tex\Conning_7C_01_camo_d.dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_01_N_camo_d.dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_camo_d.dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_N_camo_d.dds -D -A -W +S
\data\Textures\TNormal\tex\Conning_7C_02_O01.dds -D -A -W -S
\data\UPCDataGE\UPCLocalization\UPCLocalization.tsr -D -A -W -S
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Ammunition.upc -D -A -W -S
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S
\Documentation\Equip_Upgrade_Dates.jpg -D -A -W +S
\Documentation\Readtme.txt -D -A -W +S
\Documentation\tooltip.jsgme -D -A -W +S

EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\documentation\tooltip.jsgme -D -A -W -S

SH5 Longer Repairs v.1 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S

NewUIs_TDC_7_5_0_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sns -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sns -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S

Reworked Morale and Abilities v.1.1 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCLocalization\dialogs.tsr -D -A -W -S
\data\UPCDataGE\UPCLocalization\UPCLocalization.tsr -D -A -W -S

MFCMCCDLite conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\data\UPCDataGE\UPCLocalization\dialogs.tsr -D -A -W -S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with Equipment_Upgrades_Fix_v1_4_byTheBeast
\Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.sns -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\UnitParts1VIIC.upc -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S

EUF_UBoat_FX_v0_0_3_ byTheBeast conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7A_Snorkle_Hinged.zon -D -A -W +S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7B_Snorkle_Hinged.zon -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7C41_Snorkle_Hinged.zon -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.dat -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.sim -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.val -D -A -W -S
\data\Objects\Snorkels\DG_7C_Snorkle_Hinged.zon -D -A -W -S

SH5 Longer Repairs v.1 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S

FX_Update_0_0_22_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

NewUIs_TDC_7_5_0_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Cfg\Contacts.cfg -D -A -W -S
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S

IRAI_0_0_39_ByTheDarkWraith conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

Reworked Morale and Abilities v.1.1 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\UPCDataGE\UPCLocalization\UPCLocalization.tsr -D -A -W -S

OPEN HORIZONS II_full v2.2 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.upcge -D -A -W +S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.upcge -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.upcge -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.upcge -D -A -W -S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with Equipment_Upgrades_Fix_v1_4_Patch_1
\Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.upcge -D -A -W -S
\Data\Submarine\NSS_Uboat7b\NSS_Uboat7b.upcge -D -A -W -S
\Data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7c\NSS_Uboat7c.upcge -D -A -W -S
\Data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.upcge -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S
\Data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Library\torpedoes_g7a-e.sim -D -A -W -S
\data\Library\Torpedos_AI.sim -D -A -W -S

NewUIs_TDC_7_5_0_ByTheDarkWraith conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.fx -D -A -W -S
\data\Objects\Sensors\UBoot_Sensors.GR2 -D -A -W +S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S

IRAI_0_0_39_ByTheDarkWraith conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

TDW FX Fix for Sobers chimney smoke conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Terrain\Locations\CustomAreas\alexandria\alexandria2.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\augusta\augusta.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\Big_generic\Big_generic.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\france\Brest\brest.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\france\Calais\calais.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\france\Dieppe\dieppe.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\france\LaPallice\lapallice.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\germany\wilhelmshaven.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\gibraltar\gibraltar3.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\kiel\Kiel.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\LaSpezia\La_Spezia.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\napoli\napoli4.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\norway\navrik.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\palermo\palermo.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\pantelleria\pantelleria.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\poland\danzig\danzig.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\poland\hela\hela.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\Small_generic\small_channel.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\Small_generic\small_generic.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\Small_generic\small_generic_mediu.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\taranto\taranto.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\tobruk\Tobruk.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\tripoli\Tripoli.sim -D -A -W -S
\data\Terrain\Locations\CustomAreas\valletta\Valletta.sim -D -A -W +S
\data\Terrain\Locations\CustomAreas\venezia\venezia.sim -D -A -W -S

OPEN HORIZONS II_full v2.2 conflicts with FX_Update_0_0_22_ByTheDarkWraith
\data\Zones.cfg -D -A -W -S
\data\Library\flag.dat -D -A -W -S
\data\Sea\NF_Boat_1\NF_Boat_1.GR2 -D -A +W +S
\data\Sea\NF_Boat_1\NF_Boat_1_AO01.dds -D -A +W +S
\data\Sea\NF_Boat_1\NF_Boat_1_LOD.GR2 -D -A +W +S
\data\Sea\NF_Boat_1\NF_Boat_1_sil.dds -D -A +W +S
\data\Sound\Sh.sdl -D -A -W -S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with FX_Update_0_0_22_ByTheDarkWraith
\Data\Zones.cfg -D -A -W -S

NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Menu\Gui\Layout\OfficerA.dds -D -A -W -S

Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.cfg -D -A -W -S
\data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sim -D -A -W -S
\data\Submarine\NSS_Uboat7a_AI\NSS_Uboat7A_AI.sim -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.cfg -D -A -W -S
\data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sim -D -A -W -S
\data\Submarine\NSS_Uboat7b_AI\NSS_Uboat7b_AI.sim -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.cfg -D -A -W -S
\data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sim -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.cfg -D -A -W -S
\data\Submarine\NSS_Uboat7c41\NSS_Uboat7C41.sim -D -A -W -S
\data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7C41_AI.sim -D -A -W -S
\data\Submarine\NSS_Uboat7c_AI\NSS_Uboat7C_AI.sim -D -A -W -S
\data\Submarine\NSS_Undine\NSS_Undine.sim -D -A -W -S

Sjizzle's - Charts for NewUIs part1_07.06.2013 conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith

Manos Scopes-patch for 16x9 conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Library\cameras.cam -D -A -W -S

IRAI_0_0_39_ByTheDarkWraith conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

Speech fixes and additions (english version) conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Cfg\Message_NA.cfg -D -A -W -S

Church's Compass Dials Mod v2.2 - Option One conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Menu\Gui\Dials.dds -D -A -W -S

OPEN HORIZONS II_full v2.2 conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\data\Menu\Gui\Layout\Flags\Russia.dds -D -A -W +S
\data\RadioMessages\WWIIShipNames.txt -D -A +W +S
\data\RadioMessages\English\1941\03\radiomessages.txt -D -A -W -S
\data\RadioMessages\English\1941\04\radiomessages.txt -D -A -W -S
\data\RadioMessages\English\1943\03\radiomessages.txt -D -A -W -S
\data\Roster\SOANNames.cfg -D -A -W -S
\data\Sea\NKMSS_HogIsland\NKMSS_HogIsland.cfg -D -A -W +S
\data\Sea\NKSCS_N3SA1\NKSCS_N3SA1.cfg -D -A -W +S
\data\Submarine\NSS_Uboat2a\NSS_Uboat2a.dsd -D -A -W -S
\data\Submarine\NSS_Uboat7a_AI\NSS_Uboat7a_AI.dsd -D -A -W -S
\data\Submarine\NSS_Uboat7b_AI\NSS_Uboat7b_AI.dsd -D -A -W -S
\data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7C41_AI.dsd -D -A -W -S
\data\Submarine\NSS_Uboat7c_AI\NSS_Uboat7c_AI.dsd -D -A -W -S
\data\Submarine\NSS_Undine\NSS_Undine.dsd -D -A -W -S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with NewUIs_TDC_7_5_0_ByTheDarkWraith
\Data\Submarine\NSS_Uboat2a\NSS_Uboat2a.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7b\NSS_Uboat7b.zon -D -A -W -S
\Data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sns -D -A -W -S
\Data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7c41_AI.sns -D -A -W -S

IRAI_0_0_39_ByTheDarkWraith_Patch_1 conflicts with IRAI_0_0_39_ByTheDarkWraith
\data\Scripts\AI\Ship-weapons.aix -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 conflicts with IRAI_0_0_39_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible conflicts with IRAI_0_0_39_ByTheDarkWraith
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

Depth Charge Fix Reduced Explosion Range conflicts with IRAI_0_0_39_ByTheDarkWraith
\Data\Library\DC_barrels.sim -D -A -W -S
\Data\Library\ShipParts\guns_radars_01.sim -D -A -W -S

OPEN HORIZONS II_full v2.2 conflicts with IRAI_0_0_39_ByTheDarkWraith
\data\Air\AS_USFloatEarlyWar\AS_USFloatEarlyWar.eqp -D -A -W -S
\data\Air\AS_USFloatEarlyWar\AS_USFloatEarlyWar.sns -D -A -W -S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with IRAI_0_0_39_ByTheDarkWraith
\Data\Library\DC_barrels.ZON -D -A -W -S

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible conflicts with R.E.M_by_Xrundel_TheBeast_1.2
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S

MFCMCCDLite conflicts with Reworked Morale and Abilities v.1.1
\data\Scripts\AI\Dialogs_Default\DT_Chief_all.aix -D -A -W -S
\data\UPCDataGE\UPCLocalization\dialogs.tsr -D -A -W -S

OPEN HORIZONS II_full v2.2 conflicts with Reworked Morale and Abilities v.1.1
\data\Campaigns\CampaignProjects\Monsun_Gruppe\Scripts\AI\Dialogs\DT_Bosun_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Monsun_Gruppe\Scripts\AI\Dialogs\DT_Chief_Turning_Point.aix -D -A +W +S
\data\Campaigns\CampaignProjects\Monsun_Gruppe\Scripts\AI\Dialogs\DT_Cook_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Monsun_Gruppe\Scripts\AI\Dialogs\DT_Radio_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Monsun_Gruppe\Scripts\AI\Dialogs\DT_Sonar_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Monsun_Gruppe\Scripts\AI\Dialogs\DT_Watch_Turning_Point.aix -D -A +W +S
\data\Campaigns\CampaignProjects\Monsun_Gruppe\Scripts\AI\Dialogs\DT_XO_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Turning_Point\Scripts\AI\Dialogs\DT_Bosun_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Turning_Point\Scripts\AI\Dialogs\DT_Chief_Turning_Point.aix -D -A -W +S
\data\Campaigns\CampaignProjects\Turning_Point\Scripts\AI\Dialogs\DT_Cook_Turning_Point.aix -D -A -W +S
\data\Campaigns\CampaignProjects\Turning_Point\Scripts\AI\Dialogs\DT_Radio_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Turning_Point\Scripts\AI\Dialogs\DT_Sonar_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Turning_Point\Scripts\AI\Dialogs\DT_Watch_Turning_Point.aix -D -A -W +S
\data\Campaigns\CampaignProjects\Turning_Point\Scripts\AI\Dialogs\DT_XO_Turning_Point.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approaches\Scripts\AI\Dialogs\DT_Bosun_Western_Approaches.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approaches\Scripts\AI\Dialogs\DT_Chief_Western_Approaches.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approaches\Scripts\AI\Dialogs\DT_Cook_Western_Approaches.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approaches\Scripts\AI\Dialogs\DT_Radio_Western_Approaches.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approaches\Scripts\AI\Dialogs\DT_Sonar_Western_Approaches.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approaches\Scripts\AI\Dialogs\DT_Watch_Western_Approaches.aix -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approaches\Scripts\AI\Dialogs\DT_XO_Western_Approaches.aix -D -A -W -S

Church's Compass Dials Mod v2.2 - Option One conflicts with sobers smoke screen V1 SH5 (DynEnv compatible)

OPEN HORIZONS II_full v2.2 conflicts with sobers smoke screen V1 SH5 (DynEnv compatible)

OPEN HORIZONS II_full v2.2 conflicts with Accurate German Flags
\data\Textures\TNormal\tex\German.dds -D -A -W -S
\data\Textures\TNormal\tex\German_m.dds -D -A -W -S

OPEN HORIZONS II_full v2.2 conflicts with Church's Compass Dials Mod v2.2 - Option One

Sobers Terrain fix for OH2 V2.2 conflicts with OPEN HORIZONS II_full v2.2
\data\Terrain\Data\DetailMasks\E021N056_2_6.dds -D -A -W +S
\data\Terrain\Data\DetailMasks\E021N056_2_6.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\E021N056_2_7.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\E021N056_3_6.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\E021N056_3_7.dds -D -A -W +S
\data\Terrain\Data\DetailMasks\E021N056_3_7.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\W003N059_2_2.RAW -D -A -W +S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with OPEN HORIZONS II_full v2.2
\Data\Zones.cfg -D -A -W -S
\Data\Submarine\NSS_Uboat7a\NSS_Uboat7a.upcge -D -A -W -S
\Data\Submarine\NSS_Uboat7b\NSS_Uboat7b.upcge -D -A -W -S
\Data\Submarine\NSS_Uboat7c\NSS_Uboat7c.upcge -D -A -W -S
\Data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.upcge -D -A -W -S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
\Data\UPCDataGE\UPCUnitsData\Weapons.upc -D -A -W -S

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 conflicts with SH5 Longer Repairs v.1
\Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S

R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) conflicts with R.S.D. - Reworked Submarine Damage v5.4 by vdr1981
\data\Objects\Sensors\UBoot_Sensors_2.sim -D -A -W -S
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Old 10-26-13, 12:57 AM   #3987
plj
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Thanx
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Old 10-26-13, 01:17 AM   #3988
Mikemike47
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@Trevally
Go to post #6 and #8 of my signature link. Page CampaignSelection.py information to keep you informed since it is in Open Horizons. This file did not cause the CTD.
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Old 10-26-13, 03:12 AM   #3989
Silent Steel
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Join Date: Jun 2008
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Quote:
Originally Posted by Chigley View Post
OK First CTD from vicinty of Danzig bay on completion of Baltic ops proceeding to Kiel as ordered at 17kts TC512 until 20kms from Kiel estuary dropped to TC32 when CTD on approaching Kiel estuary. I was planning on dropping to 12kts when level with mainland coastline.
2nd CTD. loaded game as continue campaign from last autosave before CTD 1. Again restarted game in vicinity of Dazig bay when proceeded at 17Kts TC512 upon entering Kiel estuary at TC16 and 17kts, I had just changed course 3-5kms short of a waypoint to avoid DD, then CTD.

Hi Chigley

I've checked your mod list and I'd suggest you try this load order. Mods in Bold are moved.

Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
AI_sub_crew_1_0_2_TheDarkWraith < has previously been reported to cause CTDs
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z < Hmmm, looks strange - disable

IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
Sjizzle's - Charts for NewUIs part1_07.06.2013
Manos Scopes-patch for 16x9

R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch

Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Reworked Morale and Abilities v.1.1
MFCMCCDLite
Speech fixes and additions (english version)
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option One
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 12. Sounds
OPEN HORIZONS II_full v2.2

sobers multi color mod V5
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers water splash anim SH5
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V12 27032013
sobers more trees SH5
Sobers Terrain fix for OH2 V2.2
Small_trees_SH5_V1
Fuel Gauge WoGaDi_SteelViking's Interior

R.S.D. - Reworked Submarine Damage v5.4 by vdr1981
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
Bullet_spark_test

And-
In many cases the savegames seem to be what's causing CTDs. Some of our mates around here have got rid of the CTDs this way;
- Do a save when you start your return to port, i.e. far away from port > 700 - 1000 kms from port (this has done the trick for some mates)
- When you then are in the bunker (hopefully) you save the game again

And just in case you haven't tried this -
When editing your mod list it can be dome quite easily this way;







If this shouldn't help just let us know. This can and will be solved.
I'm beginning to suspect a corrupted JSGME install. If you want to try a JSGME re-install, PM me. I have an instruction, flawless.

Your specs are just fine.
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Old 10-26-13, 04:15 AM   #3990
plj
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Dont disable the red one .. it's name is just dumb .. but matches the name in the 7z file and it's folder structure is ok. Personally, I renamed the folder to ommit the .7z
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