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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#376 | ||
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
Uploads: 0
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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#377 | ||
Gunner
![]() Join Date: Apr 2007
Posts: 96
Downloads: 0
Uploads: 0
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#378 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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I was, of course, kidding.
![]() Such a thing would only be a feature in a game I designed. I had nothing to do with this game's design, so this particular anti-cheat feature must be unintended. To the 'How is it cheating' question: It's cheating because when you save before an attack and restart if the attack goes poorly that's like retaking a goal kick - it's about the most blatant form of cheating you can possibly get. Those who can't see it as cheating need to play some games in real life with real life opponents and see if their opponents allow them to retake kicks at goal after they miss: it ain't gonna happen. If you retake a torpedo attack you're only cheating yourself, but it's still cheating even if the person you're cheating doesn't care. Games are tools that teach us how to be better in the game of life, but when we cheat we make the whole exercise useless. Why buy a game if you're going to force success? Part of what gaming is about is dealing with failure - if you don't accept all the results (good and bad) the whole process becomes meaningless.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. Last edited by Beery; 04-27-07 at 11:22 PM. |
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#379 |
Sparky
![]() Join Date: Sep 2003
Location: Elko Nevada
Posts: 158
Downloads: 62
Uploads: 0
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When ever a Jap plane gets close to my sub they can drop their bombs but then they crash into the Ocean next to my Sub.
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#380 |
Gunner
![]() Join Date: Apr 2007
Posts: 96
Downloads: 0
Uploads: 0
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Deleted because it doesnt really matter :p
Irrelevant to this all, Sorry I let myself stoop to someone else's level. Back to bugs kids Last edited by GnarPow; 04-28-07 at 06:41 AM. |
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#381 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#382 | |
Medic
![]() Join Date: Jun 2003
Location: Boise, ID
Posts: 159
Downloads: 42
Uploads: 0
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System specs:Ryzen 9 7900x, Gigabyte 4080 |
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#383 |
Chief
![]() Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 326
Downloads: 70
Uploads: 0
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dont no if this is in here someware (probibly is) but after 1.2 dont think ive got an air contact from the SD set. ive been attact and i no the display is for the SJ but thay never pic the pleans up, only get air contacts from the deck watch.
and yes i have a fresh radar guy on the sets 24/7
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
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#384 | |
Gunner
![]() Join Date: Apr 2007
Posts: 96
Downloads: 0
Uploads: 0
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#385 |
Lucky Jack
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Beery looks to have made a joke that just did not go off to well.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#386 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#387 | ||
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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My DVD has NEVER left the drive since I installed the game, nor have I copied it, nor have I EVER run anything but the supplied SH4.exe |
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#388 |
Torpedoman
![]() Join Date: Apr 2005
Location: Michigan, USA
Posts: 119
Downloads: 33
Uploads: 0
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In addition to #77 on the list:
This may be related. I press the Follow Nearest button, it doesn't light up but he does what he's told. I press it again so he'll go back to a normal sonar sweep, but he doesn't. He continues to follow the nearest contact. As far as I can tell there's no way to stop follow nearest once you start it short of surfacing the boat. |
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#389 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#390 |
Nub
![]() Join Date: May 2005
Posts: 4
Downloads: 0
Uploads: 0
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Clean install of SH4, updated to v1.2: I was toward the end of my third patrol, and I had saved the game five times during the patrol. I lost all five. Game will not reload the saved files, but instead crashes to the desktop. I have had saved games refuse to load and crash me to the desktop in v1.2 multiple times. Normally, reverting to the previous saved file allowed me to at least salvage some of the feets my patrol. Losing the entire patrol is a real kick in the groin
![]() Asus Crosshair MB Windows XP Home (32 bit) AMD Athlon 64 X2 Dual Core 3Ghz 4 Gb RAM 2x GeForce 7950 GT/KO SLI config |
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