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08-14-21, 12:31 PM | #3751 |
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Join Date: Jan 2018
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Game CTD on opening menu
I just recently installed FOTRSU to a new, clean, SH4 1.5 install. Upon starting the game, it seems to load correctly. I get to the FOTRSU main menu without any issues. But then when I click any of the selections(US campaign, Single Mission, Museum, etc) it takes me to the next loading screen and then it crashes.
I'm pretty sure I installed FOTRSU correctly, its my only loaded mod, and its on a clean install. I have LAA active as well. Vanilla SH4 runs without any issues. I've had similar crashing issues with SH4 before, but that no longer occurs. Thank you for your time. |
08-14-21, 12:57 PM | #3752 |
CTD - it's not just a job
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The usual questions: 1. Did you empty the Save folder (C:\Users \UserName \Documents \SH4) before running the modded game? 2. Where do you have the FotRSU-modded SH4 game installed? You cannot be in a Program Files folder 3. Are you certain that LAA is properly applied to the SH4.exe file? Open LAA again and load the proper SH4.exe file in again, and see if the tick-box is still set. If it is not, then the SH4 is probably write-protected. While in the game folder, right-click on the SH4.exe file and choose "Properties" at the bottom of the resultant context menu. On the first "Properties" page is the "Attributes" section. If the "Read-only" box is ticked, then the file is write-protected. Clear that tick-box, "OK" your way out, and run LAA again. It (LAA) does not throw and error if there is a failure. 3. If not one, two or three, or a combination or all of the above, then what are your computer specs? You can refer to the first page of this thread, or the download page, or pdf files in the Support folder of the mod for detailed help also.
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08-14-21, 02:15 PM | #3753 |
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Join Date: Jan 2018
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I'm pretty sure all of these should be satisfied. I deleted the SH4 folder from documents entirely when I reinstalled, that should've cleared it right?
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08-14-21, 02:22 PM | #3754 |
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Join Date: Jan 2018
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Turns out, no, no it doesn't...
oops Okay, well that seemed to have fixed it... sorry about that |
08-14-21, 02:24 PM | #3755 |
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Join Date: Jan 2018
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The textures for some of the ships are... strange
Is that normal? Edit: I tried to insert an image, didn't work. Here's a link: https://imgur.com/a/ZymUg9k |
08-14-21, 03:38 PM | #3756 | |
I break things
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Quote:
You texture issue is not normal, as you can see my install bellow. Can you confirm from propbeanies list above, that you have followed and have listed the requests please. This way, we can get you up and running ASAP, and the required info is vital for us to do this.
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Last edited by s7rikeback; 08-14-21 at 03:47 PM. |
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08-14-21, 04:14 PM | #3757 |
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Join Date: Jan 2018
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All of the installation criteria are satisfied. Save folder is(was) empty, SH4 was not in program-files, LAA was active.
I have a few problems, the first being the texture bug as seen before. The other is that my sonar is not working. I first noticed on my first war patrol in a Gar class submarine, stationed from Pearl Harbor, 1941. I was ordered to patrol just off Shikoku and Kinki. I was attacking a convoy(no hits scored) when I wanted to check the bearing of an enemy escort. I went to the sonar station only to find it non-functional. I could not turn the sonar handle thing at all, it was stuck at 0 degrees. I then went to uninstall some of the extra mods I had. Doing so only seemed to make the problem worse. The entire sonar indicator thing had become a black void. I completely reinstalled the mod, but the issue was the same. https://imgur.com/a/iSsHPsn -as you can see here. the sonar issue is also present on all US boats, but not the U-Boats. Also: US boats don't have any deck guns available, or any upgrades for that matter. I have an intel i5-9600k, 8 GB of ram, and a GTX 1050, I'll just reinstall from scratch, actually |
08-14-21, 04:26 PM | #3758 | ||
Swabbie
Join Date: Jun 2007
Posts: 14
Downloads: 39
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Quote:
I use the original map that came with SH4 as a guide for mined areas and always try to give them a wide berth. I was close to area 4 transiting south when this happened, about where the cursor is in this screenshot : I thought I was well enough out to sea to avoid the fields along the coast in that area but perhaps not? Quote:
Yes I emptied the save folder, yes the game is installed in a non-program files folder, yes I have LAA working, no I have not done any further modding. I HAVE been saving over old save files though, I usually keep two saves at any one time and overwrite the oldest each time I save. Perhaps that is the problem? See the above screenshot for the approx. location I was when this last happened. I'll start making a new save file each time and if this happens again I will take a more thorough look around for mines. If the old original SH4 map is no longer accurate vis-a-vis minefields is there a newer intel map somewhere for Fotrsu? I see the in game map accessed with the short wave radio has convoy routes and air cover marked but not minefields. DW |
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08-14-21, 06:05 PM | #3759 |
Seaman
Join Date: May 2007
Posts: 33
Downloads: 32
Uploads: 0
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Dammit, I have crash to desktop.
I'm in port and it happens when I want to select the mission map on 11. dec. 1942. I've tried the save files I have, and it seems like it cannot find a mission to give me.... it downright throws me out into windows. Other save files from other earlier occasions when in harbour has no problem. I've even tried changing the boat/crew etc.... but nope. |
08-14-21, 06:23 PM | #3760 | |
Sea Lord
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- have you read the recommendations that the team gave you which I will call back for "xxx" times ... !! can be found via JSGME & Winrar from said mod ... !!! I doubt that your reading is enriching "there is no point in running .. you have to start on time" (Victor Hugo) I therefore recommend a new passage .. it does not hurt you will sleep better .. you will play less. . which is good for your health .. what is your version of games? (except steam see recommendation) anyway install in a directory created from any parts ex: (D: \ Sh4 \ Sh4_FOTRS \ sh4.exe) if you use more than one mod I recommend "Multish4exe" (see screen) now I don't like LAA adress .. I use the 4go patch (see the screen) which I find much better much less "CtD" I would even say none ... so far all at least for me .. then the rest you have all on this screen .. so don't tell me that you can't do it I chew your job now leave me alone to this FOTRS team .... who are working hard to get us a coherent mod .. damn it guys no time for that kind of bull**** ............ amicalement KM_U669 Last edited by Kal_Maximus_U669; 08-14-21 at 06:56 PM. |
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08-14-21, 11:02 PM | #3761 | |||
CTD - it's not just a job
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Quote:
Depending upon your system, you might have to go on the "Compatibility" tab of that "Properties" page and do some edits there: It varies from computer to computer as to what you might have to edit there - but make certain your LAA is indeed set correctly first. Quote:
As Kal_Maximus_U669 mentions, just make certain you have followed instructions for the game install, mod activation and other set-ups. There are times, especially in the area you are, where there are sub hunter groups, so if you're doing high TC, they could also be attacking. At 1024x TC, every second in real time is over 17 minutes in game time... that's a lot. Quote:
I got into there by use of the Win10 short-cut bar in File Manager, else you would see the "true" path of "C:\Users \propbeanie \Documents \147 \data \cfg \SaveGames" From the "147 on down is the "Save" folder structure. I changed the "SH4" Save folder name with MultiSH4. We are only interested in the most recent Save, so copy that and paste it somewhere else (don't cut -copy). Now, right-click on it and using the 7-Zip menu, "Add to archive". If you have a place to upload the zip file to, such as Google Drive, or MediaFire, DropBox, etc., upload it, and PM me a link to the file please. OR - look inside the folder yourself, and open the "CareerTrack.upc" file. You can right-click on it, and use "Open With", and look for "Notepad" in there, or if you have Notepad++, it will be on that context menu with "Edit with Notepad++", and you could use it. We'll need to know the line "PlayerCurrentObjectives=ID94" line, which is usually about Line 35. the "...IDxx" usually would be different from "94", because that is the default assignment, in case something else goes wrong with the game... With the IDxx, we can attempt to see if there is something incorrectly set with the mission file. |
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08-15-21, 06:13 AM | #3762 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
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Quote:
The key may be the higher TC. I don't think I've ever had it happen at 1x time unless I was slow to order a crash dive upon detecting an incoming plane. It is after running a TC of say 1024 for 4 hours or so that it happens, not on the initial dive. Next time it happens (and it will based on my experience) I'll capture the data.
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Run Silent, Run Deep, and Sink 'em All |
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08-15-21, 06:50 AM | #3763 |
Admiral
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Re: Damages out of nowhere...
On reading both posts, from 2DarkWolf2 & torp bait...
seem to recall there being a somewhat of a delay, after having dived for the depths to avoid incoming attacks from aircraft... of having damage reports... pardon the pun... 'flooding' in. Am wondering if this might not be yet.. another case of that, by chance... Know there's instances of taking damage/s, getting them repaired & after several hours in game going by, do a save & when you go & reload to continue... bam... there you are getting reports of those self same damages being re repaired... or finishing up... or shouts of damages then everything fades out & no damages are shown when you go to check the damage board... just some other examples of similar.. quirky end results that have cropped up before, that I recall. M. M.
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08-16-21, 11:59 AM | #3764 |
Nub
Join Date: Aug 2021
Posts: 3
Downloads: 17
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Is there an alternate download link (eg Mediafire or google drive) for the addinz V2 mod? Would be greatly appreciated!
Am also new here so Hi! |
08-16-21, 01:12 PM | #3765 |
Chief of the Boat
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Welcome to SubSim
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