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Old 12-27-08, 09:22 AM   #346
Uber Gruber
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I wouldn't mind using your Real Atlantic mod with NYGM and GWX 3.0, anything I need to watch out for before attempting a file merge ?
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Old 12-28-08, 12:47 AM   #347
Task Force
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I reinstalled, with out bug fix (haven't tested with bug fix yet) it worked. Im getting 95+ frames at sea. What resolution would youall advise I run this game at on a monitor that currently uses a resolution of 1920 by 1200?
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Old 12-28-08, 05:39 AM   #348
HanSolo78
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Quote:
Originally Posted by Task Force
I reinstalled, with out bug fix (haven't tested with bug fix yet) it worked. Im getting 95+ frames at sea. What resolution would youall advise I run this game at on a monitor that currently uses a resolution of 1920 by 1200?
Nice to hear I said it had to be an install error didn´t I?

@UberGruber

take the env files of wac3.0. it could also run without it..but you could get a black sky... don´t know.
have a try!
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Old 12-28-08, 07:59 AM   #349
Uber Gruber
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Hi HanSolo, I did try without the WAC env files and indeed got the black sky you mentioned, it looked quite apocalyptic.

I'll let you know what happens with the env files.

Cheers
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Old 12-28-08, 01:17 PM   #350
Task Force
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Did you ever think of installing anouther environment mod. The bug fix was causing it, the game crashed when I put it on WAC. (ya think theres a way I could put the wave model in GWX, WAC has a vary nice wave system.
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Old 12-28-08, 02:49 PM   #351
Cheapskate
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Quote:
Originally Posted by Task Force
The bug fix was causing it, the game crashed when I put it on WAC.
That's odd :hmm: I didn't have any probs with the bugfix. In fact the game crashed in at least six places without it.

Can you run the training missions OK ?
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Old 12-28-08, 06:55 PM   #352
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Yea, it only happens in the campaign.(bad campaign file?) Works fine without the bug fix, I ran a campaign mission out of Kiel and everything went fine.
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Old 12-30-08, 05:45 AM   #353
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hello hansolo,
i have a problem with wac3.if i try to load a single mission or campaing the game crash (the training works fine) . when i enable the empty campaign mod the single mission works ok, so i guess that the problem is at campaigns files .can you upload only these files ? ( or anybody that is sure that working )

thank you
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Old 12-30-08, 06:17 AM   #354
HanSolo78
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Hi everyone!

I´am sorry to say that there are no errors with the campaign files or the bug fix.
Everything works fine after a clean setup. This has been tested sometimes on different system rigs.
If a campaign or single mission is not loaded then there is almost 100% an error with ships that are missing in the sea folder or files of the ships.

I can only repeatly recommend to have a look at the museum and examine every unit!
If the games crashes with a special unit then there is an error!


If there would be these errors other people would also report problems of campaign missions, etc.

greetings
Han

EDIT:

Again the install orders:

1. All files have to be from 1 server !!! (Filefront for example) http://hosted.filefront.com/HanSolo78/

2. Download and install 7-zip from http://www.7-zip.org/

3. Put all 3 archives (WarAceCampaign 3.0 final.z.001, WarAceCampaign 3.0 final.z.002, WarAceCampaign 3.0 final.z.003 on the desktop .

4. Left mouse click on the first part 001, then right mous click -> choose 7-zip ->extract files-> "ok"

5. Now there should be a folder called "WarAceCampaign 3.0_final FULL" with a size of 4,41 GB

6. Enable the mod via ModEnabler and wait about 15-25 minutes (many files) or wait until your Harddisk LED is not lightning always

That should do the trick
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Old 12-30-08, 03:58 PM   #355
makman94
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ok , i downloaded again the whole wac3 ,followed your instructions but the result is the same. i search the museum ,as you suggested, and the game crashes when i clic to see the german u-boats ! anyone had the same problem and know the solution?

bye
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Old 12-31-08, 09:48 AM   #356
geosub1978
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For me WAC 3 works perfectly.

However, I faced exactly the same problem for WAC 2 series and never managed to find out what was wrong. I could never play WAC 2, inspite of any fix and without any additional mod.
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Old 12-31-08, 11:31 AM   #357
bigboywooly
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Museum was all ok for me inc Ge subs

Was at Narivk around Weserubung - April 18th - but couldnt end mission as a land unit still active despite the port being German

This one





Someone got a lil headache

Sailed out of land unit range and docked
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Old 01-01-09, 03:59 AM   #358
robbythesub
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Default WAC crashes

Hi Makman94

If it is any conso;ation, mine does the same wehn you view the u boats- specifically the IXD type, and therefore at any point in the game when one pops along!

Shame as this is a superb version of the game indeed.

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Old 01-01-09, 04:09 AM   #359
makman94
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Quote:
Originally Posted by robbythesub
Hi Makman94

If it is any conso;ation, mine does the same wehn you view the u boats- specifically the IXD type, and therefore at any point in the game when one pops along!

Shame as this is a superb version of the game indeed.

hello robbythesub,mine don't even allow me to see the german u-boats and don't even get me in the mission or campaign . something is not ok ,i supose, with the sea or roster or submarines files.don't know yet but i believe it will sorted out

wishes for a healthy new year
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Old 01-01-09, 07:50 AM   #360
robbythesub
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Yes hope so- I love the much higher levels of activity than one finds with GWX and also the graphics are superb.

I have copied the WAC sound files into my GWX game so as to get the Das Boot voices and it works great!

With W A C I think that you need to keep reinstalling the mod as each time it seems to miss some files (again due to sheer size) and hope that one of the installs will work!

Happy new year!
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