![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#3541 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]()
Alright, so I'm planning on having 3 minecraft installs.
One with Buildcraft(or base depending on whether or not we get buildcraft on the server) One with my own technic pack(I want buildcraft, Industrial craft, Laser craft, treecapitator, and Railcraft) And then one with Equivalent Exchange.
__________________
|
![]() |
![]() |
![]() |
#3542 | |
Lucky Jack
![]() |
![]() Quote:
RAILCRAFT?! WHY DIDN'T I LEARN OF THIS SOONER?!!! AAAAAARCCC!! WE NEED THIS ON THE SERVER! Like...yesterday! ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#3543 |
Lucky Jack
![]() |
![]() |
![]() |
![]() |
![]() |
#3544 | |||
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]() Quote:
Railcraft is a bit pointless without Buildcraft. Edit: Steve's Carts is nice. If I wasn't getting railcraft, I'd opt for it. Edit2: For those interested, here's a tutorial on how to make multiple MC installs http://www.minecraftforum.net/topic/...-of-minecraft/ Edit3: It's pretty simple to do, all I did was create the .bat file with the following text inside Quote:
Quote:
When you launch through the .exe it'll run the base unmodified game, when you run through the .bat file, it'll load the modified version. As for creating the .bat all you need to do is create a text file and either save it as text.bat or turn on file extensions and turn the .txt into .bat. To edit bat's just right click on them and hit edit, it'll open notepad automatically.
__________________
Last edited by Spike88; 01-22-12 at 12:22 PM. |
|||
![]() |
![]() |
![]() |
#3545 |
Lucky Jack
![]() |
![]()
Steves carts and railcraft are compatible.
![]() Now if only we could get a mod which adds proper trains which is compatible with forge. |
![]() |
![]() |
![]() |
#3546 | ||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
|
![]() Quote:
__________________
Quote:
![]() |
||
![]() |
![]() |
![]() |
#3547 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]()
Equivilant exchange and Technic would require a downgrade to 1.0. Right now I'm fine with my current set up.
After offering my first born son, Arc is in favor of adding mods to the server, we just need to come to an agreement with what everyone wants. I'm in favor of what I like to call "Spike Pack" which is what I'm using right now. Which features: Buildcraft(We'd try to get a map with a desert, and thus oil) Railcraft Treecapicator(hit a tree with an axe, get all the wood) and Laser Mod. Laser mod may not work with MP, so it can easily be dropped(It only really adds lasers that can damage and laser sensors(like those things you see in Private garages) I don't see why we also couldn't add Steve's Carts and Mo' Creatures if anyone is in favor. Although we should try to keep redstone mods and mods that don't have server support out. I would also be in favor of Industrial Craft, and Equivalent Exchange, but these are both in 1.0. Any suggestions? Edit: Also, if anyone needs I can create a "Mod pack" for us to use.
__________________
|
![]() |
![]() |
![]() |
#3548 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
![]()
Yay for mods, I dont mind what we put on, as long as i can figure out how the hell to make it work.
__________________
Task Force industries "Taking control of the world, one mind at a time" |
![]() |
![]() |
![]() |
#3549 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]() Quote:
Alternativetively, I can make a separate install for those interested.
__________________
|
|
![]() |
![]() |
![]() |
#3550 |
Lucky Jack
![]() |
![]()
Spike, have you checked that all of those mods work in SMP? MC mods need
their own versions for client and server sides. EDIT: RC seems to work, tho it hasn't been really tested with BC. ![]() |
![]() |
![]() |
![]() |
#3551 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]() Quote:
Buildcraft, Railcraft, and Treecapitator should. I don't know about the laser mod though.
__________________
|
|
![]() |
![]() |
![]() |
#3552 | |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]() Quote:
Ask and you shall receive.
__________________
|
|
![]() |
![]() |
![]() |
#3553 |
Lucky Jack
![]() |
![]() |
![]() |
![]() |
![]() |
#3554 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]()
__________________
|
![]() |
![]() |
![]() |
#3555 |
Lucky Jack
![]() |
![]() |
![]() |
![]() |
![]() |
Tags |
minecraft |
|
|