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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3526 | |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#3527 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Not sure how to do the Horizontal part via script maybe? If I can get it working I will make it available for both Mods if wanted. Mabe TDW would be interested in doing the scripting if needed ![]() ![]() |
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#3528 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Good work Reaper! Very nice looking
I can't imagine how it could possibly be done without scripting. But if creating a horizontal splitscreen stadimeter is too difficult, it's probably unnecessary anyway. Simply a movable vertical line (similar to the SH3 stadimeter but vertical) will be sufficient since for the length measurement the target is typically locked in the center anyway.
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#3529 |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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Is it normal to not to have recognition manual at all?
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#3530 |
Black Magic
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you don't have the stock XO TDC one? You have to click the XO's picture in one of the scope views to 'bring up' a part of the stock rec manual. If you have the Enhanced Recognition Manual add-on mod enabled then you have to drag it out from the upper left side of the screen to see it initially.
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#3531 |
Nub
![]() Join Date: Jul 2010
Posts: 2
Downloads: 33
Uploads: 0
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I am not sure if its because i am using this mod or not, but hopefully someone can help me. Whenever i try to dive below 100meters by clicking, the boat will not stop diving once it gets to my specified depth, and just keeps going down. I hit the button (shift+v i believe) and try to click at a higher depth and it just keeps going down. Anyone have any ideas about what is causing this?
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#3532 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Are you using a sub physics mod? How fast are you going when you go out of control?
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#3533 |
Black Magic
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Updated Spanish menu.txt file for v3.5.1 by b3rnard0c:
http://www.filefront.com/17105817/Ne...yB3rnard0C.7z/ |
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#3534 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
Uploads: 0
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Hiya's,
In TC the max i use is 1024 but generally stick to 512 Since installing 3.5.1 i am getting a few of these warnings ........ ohh, never had these messages before and have not messed with other mods either, in fact i removed a couple lol Error Replacing Contacts Actual Speed Is this anything to worry about ?? Am i right assuming the TC is causing contact updates to become fubar as such ?? Cheers Def
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Have Fun Bye Def |
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#3535 | |
Black Magic
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#3536 | ||
The Old Man
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![]() As for the horizontal stadimeter, I've requested this time and time again: more control over the stadimeter. I doubt that we can make it work horizontally so I'll again suggest the method I wrote a few pages back: Quote:
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#3537 |
Ace of the deep .
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I have the Error Replacing Contacts Actual Speed as well . I have .net 4 installed . Do i need to install .net 3.5 . thanks .
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#3538 |
Black Magic
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#3539 | |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
Posts: 234
Downloads: 147
Uploads: 0
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#3540 |
Watch
![]() Join Date: Jan 2007
Posts: 30
Downloads: 638
Uploads: 0
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Don't know what the issue is but i have no text being input in the message box when i am in a campain game but works fine when in historical mission. Anyone have any ideas on what is wrong.
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Tags |
dbrn, favorite, new ui |
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