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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#331 |
Ace of the Deep
![]() Join Date: Sep 2006
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Now we finally have a SubSim worth the name!
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#332 | ||
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
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Finally get to see liferafts ![]() ... and how awesome does the tracer fire in the sky look! ![]() |
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#333 |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
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Stunning screenshots.
The more I see, the more I adjust my list of impending upgrades. ![]() |
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#334 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
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I wonder how the lifeboat thing has been done... how they appear I mean.
Do they just spawn, or are they somehow let off the ship? The former is a bit dodgy, but the latter maybe a little bit too much to hope for. |
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#335 |
Ace of the Deep
![]() Join Date: Oct 2006
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Animated deployment would be great, though like you, I suspect it's likely a spawn.
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#336 |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,529
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Well, they're there. That's the important thing eh?
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#337 | |
Grey Wolf
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#338 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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#339 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
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What's will be the chance to witness events like those?
In campaign-mode, I mean....I have no doubt that great single-missions will be possible.
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#340 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
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oh CCIP those pictures with the manned liferafts really make my trigger finger itch
i better man the 40mm flak:rotfl: ![]() |
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#341 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
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They're animated. The developers let me get my hands on a short preview video, in which an American destroyer is sunk. The lifeboats were lowered by the heroic crew, but unfortunately one of them capsized when the Destroyer sunk. It couldn't get away in time because Parker had to jump back aboard the ship for his teddy, and, upon returning, realized he'd also left his comics book.
But yes, it was quite a sight.
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#342 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
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linky linky ?
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#343 |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
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No doubt those are truly stunning pictures of art and I'm just simply impressed.
On the other hand, I have yet ever seen any caps on the water... all the water looks too calm... Bit messy looking water might look more realistic than glassy clean water.. I guess. We haven't yet seen cloud generation? I still think the cloud texture does NOT look generic (same thing to textures used in major SH3 mods) but can quickly be looking repetitive(it's always "scattered" cloud of the same pattern), and moreover it looks very flat. Tho can't complain for the awesome looking nevertheless. |
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#344 | ||
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
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I thought we were going for murphy? MM |
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#345 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
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No, the screw-up is Parker.
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