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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#331 |
Argentinian Skipper
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Try Ccom full interiors. It works fine with MaGUI.
Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#332 | |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#333 |
Sailor man
![]() Join Date: Apr 2010
Location: Brantford, Ontario, Canada
Posts: 47
Downloads: 229
Uploads: 0
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Hi All;
I'm running with GWX 3.0. I haven't been able to find a readme document for "New Interiors' so I've assumed that the GWX open hatches mod must be disabled. I've found also that integrated orders has a conflict with 'New interiors'. I've installed the mod through JSGME and activated it. Once my game is loaded, I find that I have new interiors (very nice, BTW), but I can't get the hatches to open. Shift +H I believe? Is there another GWX mod I should be deactivating in order to get the hatches to work? Any help with this would be appreciated, thanks. Cheers, ![]() |
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#334 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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HI alpha_1
Open with Notepad your sh3\data\cfg\commands_en.cfg Find WEAPON OFFICER and copy: ;WEAPONS OFFICER [Cmd300] Name=Weapons_officer Ctxt=1 Key0=0x48,Cs,"Shift+H" ;;-------> ADD GoBack=Weapons_officer_view Then copy: [Cmd350] Name=Weapons_officer_end Ctxt=1 Key0=0x48,Cc,"Ctl+H" ;;-------->ADD Save You can only "ADD" 2 files !!! ![]() PS......Your Weapon Officer must ALWAYS be at his station !
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Parked under the balcony with my U-27 waiting Juliet finish makeup Last edited by hauangua; 05-05-15 at 08:54 AM. |
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#335 |
Sailor man
![]() Join Date: Apr 2010
Location: Brantford, Ontario, Canada
Posts: 47
Downloads: 229
Uploads: 0
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Jeepers creepers fellas! I think I knew that but just plain forgot
![]() Thanks for the heads up on this. I will give this a try for sure. Cheers, ![]() |
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#336 |
Stowaway
Posts: n/a
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hello, can i have a download link ( and working if possible )
of an open hatch mod for ix type plz. cause i have new interiors mod 2.1D but not working for type IX... :/ and i dont find ( working download link ) for open hatch mod ..... Thank you ! |
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#337 |
Stowaway
Posts: n/a
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hello, can i have a download link ( and working if possible )
of an open hatch mod for ix type plz. cause i have new interiors mod 2.1D but not working for type IX... :/ and i dont find ( working download link ) for open hatch mod ..... Thank you ! |
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#338 | |
Seasoned Skipper
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Take a look at here: ftp://hartmuthaas.no-ip.org/public/S...DS/DIVINGDUCK/ or here: ftp://hartmuthaas.no-ip.org/public/S...ODS/LUCAGAETA/ Username & Password in my Signature!!! So Long Maik |
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#339 | |
Stowaway
Posts: n/a
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Hello man, i finally found this mod with lot of difficulty.... anyway i know your space with all these mod, but i always get a error when dowloading one of your files :/ Thanks anyway.. ! but i have black texture on the food crate when using this mod, any idead about that btw.. ?? good week-end. |
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#340 | |
Seasoned Skipper
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Don't use Chrome or Safari Browser for Download ![]() So Long Maik |
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#341 | |
Stowaway
Posts: n/a
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well i am using dragon comodo i can download anything without any problem really. but on your ftp still not wroking. when i dl a files and when the download is finish, i see under the file something like network error :/ |
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#342 |
Swabbie
![]() Join Date: Jan 2012
Posts: 9
Downloads: 162
Uploads: 0
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Is there a way to move through the compartments in this mod? I can open hatches, but can't move through them. Thanks in advance for the help
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#343 |
Eternal Patrol
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Shift+F2 should let you walk around the boat. It works for me. Also Shift+E lets you do the same except the boat is moving all around you so simulate the actual movement in heavy seas.
If that's not working for you then something is wrong with the installation.
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“Never do anything you can't take back.” —Rocky Russo |
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#344 |
Swabbie
![]() Join Date: Jan 2012
Posts: 9
Downloads: 162
Uploads: 0
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Thank you sir, can't wait to try it out.
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#345 |
Admiral
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I had a question about this mod. Maybe someone can help me. I posted a link from another post I made about FM interirors. Thanks.
http://www.subsim.com/radioroom/showthread.php?t=220437
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