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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#331 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
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So, i am just playing this mod now, bc i had some issues with OM, and i have to say IT FCKIN BLOWS!
At least thats my opinion, I'm now on my 2nd Patrol so far and everythings seems very in order. Just wondering if anyone knows how to get the rear hatch closed? That crew quarter is giving me slight fps drops. If anyone knows, i'll be very thankful for any info.
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#332 |
CTD - it's not just a job
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Have you tried running the LAA applet on the SH4.exe file? That will give the game some headroom for those doors. Myself,, closing doors is like turning out lights... I never remember how, especially in SH4... sorry.
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"...and bollocks to the naysayers" - Jimbuna |
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#333 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
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No,sir!
In fact, I've never heard about that LAA applet. Can you describe what it does? ![]()
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#334 |
CTD - it's not just a job
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Probably the easiest thing would be to have you read CapnScurvy's Windows10; Large Address Aware; SH4 Install thread. He wrote that specifically to Windows 10, but it applies to any Windows 64-bit version from Vista and later.
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"...and bollocks to the naysayers" - Jimbuna |
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#335 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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Ahhh, now I see. Very useful, thanks a lot!
__________________
"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#336 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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![]() Der Jäger im Mondschein ![]()
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#337 |
Stowaway
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Nice - when my ModSoljanka and the great FORTS Ultimate is finished and I do not want to change anything, it could mean a new project for me in the distant future.
I just have to win back my craving... ![]() Last edited by Bleiente; 02-14-18 at 05:31 PM. |
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#338 |
CTD - it's not just a job
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Wow, Geoff then... don't lose that shot. If you ever see a "Screen Shot Contest", that's the one, man - even if the celestial bodies might be a bit off... excellent
![]() ![]() @Bleiente - it'll come back brother! You're not as old and crazy as Ducimus or Lurker, are you?... ![]() ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#339 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Morro Bay, Ca.
Posts: 659
Downloads: 79
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Where can I find the TMO_Enable_Uboat_ver3 patch to use with the 9Delta2 beta campaign?
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#340 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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What patch do you mean?
This is a standalone, you just need this mod and the fix (posted above) activated in your jsgme. ![]()
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#341 | |
Starte das Auto
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#342 |
Stowaway
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I hang around with a heavy hammer in the Nordic style, maybe tomorrow I can put an update for these modes online.
Particularities: - German voice output including "The Boat" feeling - better physics for the IXD2 - better graphics - adapted and harmonious sounds Well - maybe this time I will make extra mistakes so that someone will answer as well. ![]() |
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#343 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#344 | |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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__________________
"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#345 | |
Stowaway
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=dll temporarily removed= As "Update" announced now but as a revised full version of "Nine Delta Two", which is currently a beta. The reason for the full version is that I was able to insert the campaign fix right away and thus avoid unnecessary problems for the users. In addition, later it is also easier to provide various add-ons and updates. Why a beta? Well I can not test all this alone - so I am looking forward to feedback and criticism. ![]() A new campaign has to be started! Credits: - AOTD MadMax - AOTD Rhonen - CapnScurvy - Ducimus - Flakmonkey - KaleunZippel - karamazovnew - Kriller2 - Lurker_Hib3 - Othr - Sailor Steve - SH3/Ubisoft - skwasjer - Stormfly - w_clear Greetings Bleiente-Ralf ![]() Last edited by Bleiente; 02-26-18 at 04:56 AM. |
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