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Old 08-16-09, 02:08 PM   #331
Lipud U-107
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Quote:
Originally Posted by AlphaBravo View Post
Hey Lipud thanks for help!
But iam not geeting you. Do i have to decide between the "VIIB & VIIC" and the "IXB & IXC & IXD2" files?

greetings
yes
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Old 08-17-09, 08:33 AM   #332
Von Talon
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Where I can download theese files to make this GWX compatible? If it can be GWX compatible and someone has made thoose mods.
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Old 08-17-09, 11:12 AM   #333
AlphaBravo
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Lipud I love you! Polish people are very smart!
Thank you very much, it is now working. But some problems are still there.
How do i fix the problem at starting?
I hang the bunker always.

Is it only possible to fix with SH Commander?
Or is there any Harbor? I found in 1939 Kiel is good to start.


greetings
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Old 08-30-09, 04:13 AM   #334
mickey117
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Default argh

Quote:
Originally Posted by Von Talon View Post
Where I can download theese files to make this GWX compatible? If it can be GWX compatible and someone has made thoose mods.
her man a version wsm 2.0 for gwx http://www.filefront.com/13903647/Wa...0_GWX_3.0.zip/
__________________
SH3 WARSHIP MOD WITH GWX 3.0
> http://www.bts-mods.com/?page=sh3user=mickey117

PART OF SUPER SURFACE WARFARE MOD
> http://www.subsim.com/radioroom/showthread.php?t=144946

{FIGHT TO THE LAST SHELL}
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Old 09-03-09, 11:24 AM   #335
Von Talon
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Originally Posted by mickey117 View Post
I downloaded, but isn't working. Even if only Warship mod and Part 1 is active, the game often crashes when I try to play career, single or multiplayer missions. If I try to play Naval Academy, the load stucks. Only the Navigation mission works. And I if it doesn't crash, its annoying when Bismarck starts from a sub pen. You can imagine what happens. I tried to put the "Start Patrols at sea" option from SH3 Commander, but it doesn't work. Also, the big guns are missing.

Btw, I downloaded the WSM3 beta, and tried to use it with normal SH3. How does it actually work? I activated the Fdbb (or something like that) by JSGME. I tried some subs but nothing seems to be changed.
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Last edited by Von Talon; 09-04-09 at 12:01 PM.
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Old 09-09-09, 12:01 PM   #336
Von Talon
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This would be DAMN AWESOME with this: http://www.subsim.com/radioroom/showthread.php?t=154643
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Old 09-14-09, 02:11 AM   #337
mickey117
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ummm

Quote:
Originally Posted by Von Talon View Post
I downloaded, but isn't working. Even if only Warship mod and Part 1 is active, the game often crashes when I try to play career, single or multiplayer missions. If I try to play Naval Academy, the load stucks. Only the Navigation mission works. And I if it doesn't crash, its annoying when Bismarck starts from a sub pen. You can imagine what happens. I tried to put the "Start Patrols at sea" option from SH3 Commander, but it doesn't work. Also, the big guns are missing.

Btw, I downloaded the WSM3 beta, and tried to use it with normal SH3. How does it actually work? I activated the Fdbb (or something like that) by JSGME. I tried some subs but nothing seems to be changed.
ok the first did u install the ixb,icb mod after those 2 and second with wsm2 beta IXC is the BB hope this helps if not message mei!!
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SH3 WARSHIP MOD WITH GWX 3.0
> http://www.bts-mods.com/?page=sh3user=mickey117

PART OF SUPER SURFACE WARFARE MOD
> http://www.subsim.com/radioroom/showthread.php?t=144946

{FIGHT TO THE LAST SHELL}
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Old 09-14-09, 01:29 PM   #338
Von Talon
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I activated IXD2 und IXC but the guns are completely missing
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Old 09-24-09, 02:08 AM   #339
mickey117
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you can only have one of each activated at once like VIIB,VIIC but you cant have IXB,IXC,IXD2 at the same time (one at a time) then if want to change ship deactivate VIIB,VIIC and then activate IXB,IXC,IXD2 k
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SH3 WARSHIP MOD WITH GWX 3.0
> http://www.bts-mods.com/?page=sh3user=mickey117

PART OF SUPER SURFACE WARFARE MOD
> http://www.subsim.com/radioroom/showthread.php?t=144946

{FIGHT TO THE LAST SHELL}
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Old 10-08-09, 11:43 AM   #340
Chinese U-47
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My God!You guys still remember me!
Oh Yeah!I'm so happy!
I'm back!With Warship Mod V3.0!
Uploading.
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Old 10-08-09, 11:53 AM   #341
Redeagle
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w0000t Awwsome!

Good to see you back around. You had a good time?
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Old 10-08-09, 02:43 PM   #342
Chinese U-47
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OK,guys,come here:
http://www.subsim.com/radioroom/showthread.php?t=157060

You know,I think I'm a bad guy,released a mod,and then disappeared like never existed......
I'll stay here help you this time.
Sorry.
And thank you.
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Old 11-12-09, 04:09 PM   #343
Wreford-Brown
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If you want to add VonDos' ships to your WSM campaign then 'WB's campaign with VonDos' ships v1.9' is compatible with this mod:

1. Use JSGME to disable ALL mods.
2. Enable "St Naz + Scleuse" mod.
3. Extract "WB's campaign with VonDos' ships" into JSGME MODS and install.
4. You will get warning messages about "GWX 3 - St Naz and Schleuse". Ignore these messages and continue to enable the mod.
5. Re-enable WSM.
6. Re-enable the Ge version that you are using.
7. Re-enable any other mods that you want to use.

Enjoy!
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SH3 Mods
Other modders SH3 mods
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Old 07-02-11, 11:07 AM   #344
matti95
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Quote:
Originally Posted by mickey117 View Post
The link is broken, can you please upload it again?
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Old 07-02-11, 07:04 PM   #345
Fish In The Water
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Quote:
Originally Posted by matti95 View Post
The link is broken, can you please upload it again?
You can try this one here:

http://www.megaupload.com/?d=QRW4W24A

Hope it's what you're looking for!
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