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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#331 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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#332 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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Where I can download theese files to make this GWX compatible? If it can be GWX compatible and someone has made thoose mods.
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
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#333 |
Nub
![]() Join Date: Aug 2009
Posts: 4
Downloads: 7
Uploads: 0
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Lipud I love you! Polish people are very smart!
Thank you very much, it is now working. But some problems are still there. How do i fix the problem at starting? I hang the bunker always. Is it only possible to fix with SH Commander? Or is there any Harbor? I found in 1939 Kiel is good to start. greetings |
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#334 | |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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SH3 WARSHIP MOD WITH GWX 3.0 > http://www.bts-mods.com/?page=sh3user=mickey117 PART OF SUPER SURFACE WARFARE MOD > http://www.subsim.com/radioroom/showthread.php?t=144946 {FIGHT TO THE LAST SHELL} ![]() |
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#335 | |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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Btw, I downloaded the WSM3 beta, and tried to use it with normal SH3. How does it actually work? I activated the Fdbb (or something like that) by JSGME. I tried some subs but nothing seems to be changed.
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() Last edited by Von Talon; 09-04-09 at 12:01 PM. |
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#336 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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This would be DAMN AWESOME with this: http://www.subsim.com/radioroom/showthread.php?t=154643
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
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#337 | |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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ummm
Quote:
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__________________
SH3 WARSHIP MOD WITH GWX 3.0 > http://www.bts-mods.com/?page=sh3user=mickey117 PART OF SUPER SURFACE WARFARE MOD > http://www.subsim.com/radioroom/showthread.php?t=144946 {FIGHT TO THE LAST SHELL} ![]() |
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#338 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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I activated IXD2 und IXC but the guns are completely missing
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
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#339 |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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you can only have one of each activated at once like VIIB,VIIC but you cant have IXB,IXC,IXD2 at the same time (one at a time) then if want to change ship deactivate VIIB,VIIC and then activate IXB,IXC,IXD2 k
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SH3 WARSHIP MOD WITH GWX 3.0 > http://www.bts-mods.com/?page=sh3user=mickey117 PART OF SUPER SURFACE WARFARE MOD > http://www.subsim.com/radioroom/showthread.php?t=144946 {FIGHT TO THE LAST SHELL} ![]() |
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#340 |
Ensign
![]() Join Date: Dec 2008
Location: China,WuHu
Posts: 229
Downloads: 19
Uploads: 0
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My God!You guys still remember me!
![]() Oh Yeah!I'm so happy! I'm back!With Warship Mod V3.0! Uploading.
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#341 |
Sailor man
![]() Join Date: Nov 2006
Posts: 46
Downloads: 1
Uploads: 0
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![]() ![]() w0000t ![]() ![]() ![]() ![]() Good to see you back around. You had a good time? |
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#342 |
Ensign
![]() Join Date: Dec 2008
Location: China,WuHu
Posts: 229
Downloads: 19
Uploads: 0
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OK,guys,come here:
http://www.subsim.com/radioroom/showthread.php?t=157060 You know,I think I'm a bad guy,released a mod,and then disappeared like never existed...... I'll stay here help you this time. Sorry. And thank you.
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#343 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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If you want to add VonDos' ships to your WSM campaign then 'WB's campaign with VonDos' ships v1.9' is compatible with this mod:
1. Use JSGME to disable ALL mods. 2. Enable "St Naz + Scleuse" mod. 3. Extract "WB's campaign with VonDos' ships" into JSGME MODS and install. 4. You will get warning messages about "GWX 3 - St Naz and Schleuse". Ignore these messages and continue to enable the mod. 5. Re-enable WSM. 6. Re-enable the Ge version that you are using. 7. Re-enable any other mods that you want to use. Enjoy!
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#344 | |
Loader
![]() Join Date: Jun 2011
Location: Finland
Posts: 86
Downloads: 41
Uploads: 0
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#345 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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