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Old 03-13-07, 01:50 PM   #331
tommyk
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> The hatch is re-attached, light bulb has been "replaced" by a working one.

And it looks just great! This mod is way cool! Love it!
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Old 03-13-07, 01:54 PM   #332
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Quote:
Originally Posted by DivingDuck
Moin,

@subeye:
as for now this room will not be part of the mod.


@all:
The hatch is re-attached, light bulb has been "replaced" by a working one.



Some minor issues are still pending. And I´m waiting for approval by OakGroove / GWX to incorporate textures of the Bordinstrumente Mod, that is part of GWX already. If anything works out as expected I´ll release the first final by the end of the week.

And please, nobody ask me to remove this hatch again. It was damn hard work to rotate the hinges by hex.

Regards,
DD
Why was it noth possible voor Ubisoft to make it like this ?.
DD its unbelivebel that you made this
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Old 03-13-07, 02:08 PM   #333
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Cause they allways rush things a bit I guess,
There were a lot of features that were suposed to
Apon the SHIII release and when it camed out were not !


radar was one of them, that is included in GWX now,
and other detailles like this for example....
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Old 03-13-07, 02:38 PM   #334
tommyk
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I don't know but I think they could have done this but been pushed to focus on release date. They just ran out of time to finish their product. I can imagine the devs like this work too!

I love this mod. Its much more than 'just' eye-candy to me. Its adding immersion for me and its great what DD made possible!
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Old 03-13-07, 02:43 PM   #335
JCWolf
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yea, I've talled that to someone on the moment Urfish camed out with the concept and first graphics, but nobody listened to me, an eye candy most of the times
brings a lot to the game, and if it's something like this will without any doubt
bring a lot more content to the atmosphere and game inmersion or ambience...


this Mod will bring the Comand room new dimension and for sure
a lot more realistic look!
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Old 03-13-07, 04:44 PM   #336
Shepelly
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DD Thats just beautiful Mate,
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Old 03-13-07, 05:09 PM   #337
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Quote:
Originally Posted by DivingDuck
Moin,



Some minor issues are still pending. And I´m waiting for approval by OakGroove / GWX to incorporate textures of the Bordinstrumente Mod, that is part of GWX already. If anything works out as expected I´ll release the first final by the end of the week.

Regards,
DD
Many many many many thanks DD!
Your work is awesome!

I will for the first time speak by the entire GWX team (as nobody reply here to you yet): you not only have our approval but you must release the version with GWX texture or anything more that you need! Please, do it mate!
This is an official post, ok?

Can I use yours debris on a non official SCR for GWX?
(I will only wait for the next upcoming GWX patch...)

Rubini.
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Old 03-13-07, 06:40 PM   #338
Shaffer4
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Quote:
Originally Posted by DivingDuck
Moin,

@subeye:
as for now this room will not be part of the mod.


@all:
The hatch is re-attached, light bulb has been "replaced" by a working one.



Some minor issues are still pending. And I´m waiting for approval by OakGroove / GWX to incorporate textures of the Bordinstrumente Mod, that is part of GWX already. If anything works out as expected I´ll release the first final by the end of the week.

And please, nobody ask me to remove this hatch again. It was damn hard work to rotate the hinges by hex.

Regards,
DD
No, No... The Hatch looks great and doesn't appear to be intrusive at all.... its beautiful man....
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Old 03-13-07, 07:48 PM   #339
Reece
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Thanks DD!

Wow, I think I'm more anxious to get this mod than the release of SH4!
Excellent job DD & Urfisch!
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Old 03-13-07, 08:30 PM   #340
ReallyDedPoet
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This definitely ups the keeping SH3 on the computer factor
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Old 03-14-07, 04:29 AM   #341
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Looks like it's time to reinstall SHIII!
I see alot of talk about high rez dials and GWX...will this work with stock SHIII?
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Old 03-14-07, 07:10 AM   #342
DivingDuck
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Moin,

@Rubini:
Thank you for encouraging me.
Of course you may use the debris package. It´s free to use for anyone except for commercial purposes.

@CptGrayWolf:
You don´t have to re-install to use this mod. And yes, it will work with stock.

Regards,
DD
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Old 03-14-07, 01:34 PM   #343
urfisch
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diving duck is my man! AWESOME work, dude! simply FANTASTIC

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Old 03-14-07, 02:01 PM   #344
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Yes, Urfisch , he's done a fantastic job

But let us not forget that it was your vision and great artwork that inspired all this!!!

Hope you have kept your working files for the " Combuse ". Really hope to see that one in-game too at some time or other.

Cskate

PS How does Combuse translate into English???
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Old 03-14-07, 02:30 PM   #345
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When can we download this beauty or am i missing something?
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