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07-01-10, 08:23 PM | #3376 |
Ace of the deep .
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07-01-10, 08:35 PM | #3377 |
Machinist's Mate
Join Date: May 2005
Location: The Windy City
Posts: 130
Downloads: 16
Uploads: 0
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Home and end keys?
So I re-installed the mod recently and when i go to the hydrophone station to turn the mouse wheel, with home and end keys, my persiscopes raise along with a motor noise. This makes listening quite impossible.
Any way to change this? J |
07-01-10, 08:37 PM | #3378 |
Black Magic
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I don't have anything mapped to the home and end keys. Sounds like a mod of yours has mapped them to the raise and lower keys for the scopes. Have you tried disabling all mods except for this one and seeing if the problem still exists? If so, let me know but I can't think of why I would be causing this.
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07-01-10, 08:38 PM | #3379 | |
Black Magic
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Quote:
# when entering the attack scope station does the scope fully raise automatically? # change below to either True or False AutomaticallyRaiseAttackScope = False set the False to True in the options file |
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07-01-10, 09:02 PM | #3380 | |
Ace of the deep .
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Quote:
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07-01-10, 10:12 PM | #3381 | |
The Old Man
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Quote:
The Twisty_periscope_thingies MOD increases the Attack Periscope Max_Height. Making it appear as though the OBsScope is not going up all the way but it is. If your Periscope is not going up at all, it may be a MOD soup issue. |
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07-01-10, 11:12 PM | #3382 |
Samurai Navy
Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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And the periscope height issue was fixed by BIGREG for both sets of scopes.
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07-02-10, 10:12 PM | #3383 |
Ace of the deep .
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Request please . While looking thru the observation periscope , if i click on the fully lower icon it puts me back out of the periscope view and into the control room and lowers the periscope . What i would like is the attack periscope to do the same thing . At the moment it just lowers the periscope fully and i stay in the periscope view . Iwould like to be back in the control tower .
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07-03-10, 12:04 AM | #3384 |
Black Magic
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looked over BIGREG's periscope height change to figure out how he did it and realized it was done really easily with Goblin Editor app so I changed the attack scope/attack wire scope to 5.3m and the obs scope/obs wire scope to 2.7m
Also been tinkering with the directional antenna and the radio antenna making them automatically extend/retract and for the directional antenna, rotate. Here is the radio antenna extended (it's not fully functional but just wanted to see if it was even possible to make it extend via key commands): |
07-03-10, 01:02 AM | #3385 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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seams that you`ve installed my dbsm sound collection, without reading the documentation... would it be possible using the mouse wheel for turning the hydrophone ?
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Stormy...... |
07-03-10, 03:16 AM | #3386 | |
Samurai Navy
Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Quote:
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07-03-10, 09:19 AM | #3387 |
Black Magic
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now that the obs scope/obs wire scope and attack scope/attack wire scope have new values for their heights (5.3m and 2.7m), the obs scope doesn't break the water at periscope depth. Thus I have added a new icon to the depth bar - snorkel depth. It's value is set to periscope depth - 2.6m in the sub's .cfg file. I edited all the sub's .cfg files to set the snorkel depth. This is also in preps for getting the snorkel working (which I don't currently have it working yet). Here's a screenshot showing the obs wire scope poking through the water at snorkel depth along with the new snorkel depth icon highlighted in the depth bar (notice that the message box says 'Snorkel Depth' when I clicked the new icon):
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07-03-10, 09:42 AM | #3388 |
Grey Wolf
Join Date: Feb 2009
Posts: 994
Downloads: 91
Uploads: 0
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It's really a great idea, now I see that obs scope is very useful...
...but does it affect by some way to the detectability of our uboat?
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07-03-10, 09:52 AM | #3389 |
Black Magic
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07-03-10, 11:36 AM | #3390 | |
The Old Man
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Quote:
Also, the ObsScope does not rise very high. This forces you to come closer to the surface to use it and again increasing the chance your submarine can be spotted as well. |
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Tags |
dbrn, favorite, new ui |
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