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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3286 |
Watch
![]() Join Date: Oct 2011
Location: Prague, Czech republic
Posts: 23
Downloads: 85
Uploads: 0
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Forgot to add some art shots
![]() Leaving port with brand new boat, the VIIB ![]() Moored KSM Bismarck ![]() Sunrise over te ocean ![]() This time I mean it: All for now, sverre out. ![]() |
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#3287 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
Used Fraps No idea of vid editing, so just upped to youtube lol Might try going back to dxtory, see if that's easier for me Anyways, simple vids ......... Moonlight night And to follow ........ admiring the weather and general wave motions
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Have Fun Bye Def Last edited by Defiance; 06-06-14 at 07:42 PM. Reason: added link |
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#3288 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's
As you can tell uploading stuff to the tube is new to me lol I just caught this in time on fraps lol U-Boat 1 Plane 0
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Have Fun Bye Def |
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#3289 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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They're great pics sverre
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Have Fun Bye Def |
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#3290 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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The water is very very realistic, unbeliveable
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What we do in life echoes in Eternity |
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#3291 |
Sparky
![]() Join Date: Jun 2012
Location: Mars Hill, North Carolina
Posts: 158
Downloads: 169
Uploads: 0
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Great video Defiance!
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#3292 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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A couple more vids
Testing some shadow editing I don't use external cam, but realized i could pan out while on deck gun lol The judder is the mouse scroll/click to zoom in/out The game is smooth as silk though you wouldn't know it from the vids ![]() Think i'll stick to pics now as fraps takes loadsa gigs up hehe Vid especially for you !!!!
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Have Fun Bye Def Last edited by Defiance; 06-12-14 at 06:56 PM. Reason: spellingz |
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#3293 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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![]() Mod List for this Accurate German Flags DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.d Ambient Settings - Brighter Nights DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - No Underwater Impurity Patch SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers best ever fog V27 SH5 Small_trees_SH5_V1 sobers more trees SH5 SH5_7A_Conning_Fix Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 MightyFine Crew Mod 1.2.1 Alt w beards Speech fixes and additions (german version) FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0 IRAI_0_0_41_ByTheDarkWraith Large Optics for TDW UI Large Optics for TDW UI 8 by 5 Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z Real U-Boat Performance - Type VII v1.4 Sjizzle's - Charts for NewUIs part 1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 R.E.M_by_Xrundel_TheBeast_1.2 Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) R.S.D. v5.7 - German Patch TDC Graphics by Naights v1.0 TDW Round Fire Button v12 by Torpedo Trevally Harbour & Kiel Canal Pilot v3.1 sobers no footstep sound mod SH5 V2 EQuaTool 01.01 by AvM - Large Style gap - HD 1 deg Scope Bearing v 1.0 Moon_light_mod Reboot's Water Drips 1.1 Reworked U-boat Guns (incomplete version) Silent Seagulls Grossdeutscher Rundfunk WHF-FUC_We Have Flooding-Flooding Under Control_Fix Popular German Music From The 30s Messervy_s_gramophone_pack1 sobers No bullet trasers SH5 sobers NO water drops V1 sobers see thru wake fix SH5 MadMaxs_SH5_Subdiesel (mono) v2 gap - destructible searchlights test 1 Radio Paris French Music Full Version 1.2 Pascal-sh5-Crew-Uniforms-Updated SubFlags_0_0_8_byTheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast My Sound Mods (assorted sound fx i use) Menu Etc (my edited menu) AilClouds 3.0 Soldati Fix SkyBaron's Bold SFX for SH5 1.0 Shadow Improvement Mod (should stress i edit using tonschks settings from pages back for some vids ![]() I'm getting close to how i want the environment now ![]()
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Have Fun Bye Def Last edited by Defiance; 06-13-14 at 12:49 AM. Reason: added text |
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#3294 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#3295 |
Swabbie
![]() Join Date: Jun 2014
Posts: 9
Downloads: 7
Uploads: 0
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So I run into this on one of my patrols...
... Don't think I have enough torpedoes ![]() |
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#3296 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Look at it the other way
You're in a target rich environment Go for it ![]() That's one nice amount of tonnage hehe
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Have Fun Bye Def |
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#3297 |
Sparky
![]() Join Date: Jun 2012
Location: Mars Hill, North Carolina
Posts: 158
Downloads: 169
Uploads: 0
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Wow Volkier never seen that before, A couple of fish could take out alot when they are grouped so close together like that.
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#3298 |
Swabbie
![]() Join Date: Jun 2014
Posts: 9
Downloads: 7
Uploads: 0
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The taskforce has taken a sudden turn North East, which ironically placed it in a direct intercept course with it's impeding doom.... well.... hopefully 12-14 ships if everything goes to plan.
I tried to catch all of them in a screenshot, but that appears to be harder than one would think... ![]() ![]() Will have to leave the engagement until after work. My plan is to use the same tactics that I've been using to bring down convoys of this size; get in right in the middle of all of them after waiting out the escorts at depth, then use one torpedo per ship aiming for the engine and the prop disabling it (if it doesn't sink in one hit). Reload and repeat, while hiding under one of the merchants from the escorts, using the above ship's engine to mask my own, and as a 'shield' that stops the destroyers getting above me. Once I'm out of torpedoes, and have ships disabled in the water, it is merely a matter of time as I either dive and sneak out of visual range, where I can surface, recharge my batteries, reload the two torpedoes from the deck, and wait until nightfall when I can get in cannon range to pick off the crippled ships. The two torpedoes now reloaded from the deck are saved for whichever escorts have decided to stick around for protection. |
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#3299 | |
Ace of the deep .
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#3300 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya sober,
Kiel for me so far with new gpu is the fps-killer I will try and link some game option screenies to show what game settings are ....... ![]() ![]() ![]() Ok second try those worked lol Mod List Accurate German Flags DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.d Ambient Settings - Brighter Nights DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - No Underwater Impurity Patch SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers best ever fog V27 SH5 Small_trees_SH5_V1 sobers more trees SH5 SH5_7A_Conning_Fix Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 MightyFine Crew Mod 1.2.1 Alt w beards Speech fixes and additions (german version) FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0 IRAI_0_0_41_ByTheDarkWraith Large Optics for TDW UI Large Optics for TDW UI 8 by 5 Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z Real U-Boat Performance - Type VII v1.4 Sjizzle's - Charts for NewUIs part 1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 R.E.M_by_Xrundel_TheBeast_1.2 Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) R.S.D. v5.7 - German Patch TDC Graphics by Naights v1.0 TDW Round Fire Button v12 by Torpedo Trevally Harbour & Kiel Canal Pilot v3.1 sobers no footstep sound mod SH5 V2 EQuaTool 01.01 by AvM - Large Style gap - HD 1 deg Scope Bearing v 1.0 Moon_light_mod Reboot's Water Drips 1.1 Reworked U-boat Guns (incomplete version) Silent Seagulls Grossdeutscher Rundfunk WHF-FUC_We Have Flooding-Flooding Under Control_Fix Popular German Music From The 30s Messervy_s_gramophone_pack1 sobers No bullet trasers SH5 sobers NO water drops V1 sobers see thru wake fix SH5 MadMaxs_SH5_Subdiesel (mono) v2 gap - destructible searchlights test 1 Radio Paris French Music Full Version 1.2 Pascal-sh5-Crew-Uniforms-Updated SubFlags_0_0_8_byTheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast My Sound Mods Menu Etc Soldati Fix SkyBaron's Bold SFX for SH5 1.0 Shadow Improvement Mod Bit of rig info, still running x58 mobo so slightly less fps than on latest boards ![]() i7 920 DO @ 4.2 watercooled loop with gpu r9 290x ek block watercooled loop with cpu (oc'ed 1250/1500 no need for added voltage, modified stock bios (i love editing gpu bios's and flashing gpu's ![]() 12gb ram @ 1600 9,9,9,27,36,2 @1.68v (notch over stock) SSD and 3 large assorted Hdd's W7 Ultimate using x64 flavour G15 kb MX518 mouse Brd burner Assorted peripherals chewed up by puppy rottweilers ![]() So to fps, From memory Bunker intial game load 40's to high 50's (this so low shocked me but shadows/rays etc zap fps) Leaving bunker on tower from mid 20's to 40's When i restart career i'mm make note of each harbour (still playing with mods so new career soon enough) At sea away from land, well, it will take anything thrown at her, the fx update zoomed in is just amazing to see so smoothly now, don't even know fps as i don't bother now running so smooth in fz lol If you want to oc that gpu it's easy enough, and if you're into bios flashing i can help you on your way (if you got asus you're most of way there, as their bios well some for sure come with voltage control ![]() So when new career starts, i'll write down all fps for ref
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Have Fun Bye Def Last edited by Defiance; 06-14-14 at 02:38 AM. Reason: added pics n text |
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