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Old 06-03-10, 04:13 PM   #316
TheDarkWraith
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Quote:
Originally Posted by reaper7 View Post
Ya got a lot of that going on too .
Still its fun to see the results - Just experimenting I find is the best way to see how things interact together.
As my better half says "I'm not happy unless its broken".
experimenting is one of the ways one learns
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Old 06-03-10, 04:13 PM   #317
reaper7
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Originally Posted by SteelViking View Post
First of all, HOLY CRAP TDW, that is awesome. Having a stadimeter in this mod will be wonderful. Thank you for your generosity.

Second of all, Vann, a complete and rather extensive cleanup of all dials (TDC, control dials, buttons, switches, etc.) will be included in the next release.

Edit: I don't know about better calibration though.
As StellViking says all graphics have been cleaned up - Well done steelviking .

As for Calibration 360 degrees is as much contol as you can get out of a radial dial. Besides the real guys didn't have keyboard to imput numbers. There was alyway a chance of error on the real dials (Did Iinput 11 degrees or 12 degrees - your visual standpoint can give up to a few degrees of error).
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Old 06-03-10, 10:18 PM   #318
Vann
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Originally Posted by reaper7 View Post
As StellViking says all graphics have been cleaned up - Well done steelviking .

As for Calibration 360 degrees is as much contol as you can get out of a radial dial. Besides the real guys didn't have keyboard to imput numbers. There was alyway a chance of error on the real dials (Did Iinput 11 degrees or 12 degrees - your visual standpoint can give up to a few degrees of error).
actually the real dials where much more accurate that what we have in game.. with a computer mouse u don't have the accuracy of a real human hand. that u can very easily pick the numbers u want in the dials..and very fast too. no need to go back and forth until u "hit the target" like it is with a mouse. the dificulty is only in the torpedo *bearing dial* that u can't control directly the last digit of the bearing.. because 2 dials move at same time ,when u click in one. u can pick directly only in increments of 10 and maybe 5 but anything lower takes mouse skills and patience since the last digit dial that goes from 1-9 can't be controlled directly in this game. try and see by yourself how tricky is to use this dial.

also if u look carefully the attscope bearing indicator on top (red triangle shape) doesnt
match by 1-2 degress what the XO officer says ur boat is bearing.. maybe the XO officer data isnt correct? but this is very minor. Really to input the torpedo data with dials (just like it is with drawing lines to calculate angles and directions in a nav map) was much more simpler and easier in real life than what we have in game now. you just just pick the numbers you want with the real thing and thats it. here u need practice and a bit of patience ,specially with the measuring tools.. but i guess im asking too much of a computer game .. lol

Last edited by Vann; 06-03-10 at 11:07 PM.
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Old 06-04-10, 02:15 AM   #319
SteelViking
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I think I know a way that we could adjust the scope compasses if they are off. Since the compass is simply generated from .dds files, couldn't we just shift the image on the background alpha layer over a few pixels, and put anything that is pushed off onto the other side? Just a thought reaper7. I might try it, and see what happens.
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Old 06-04-10, 02:38 AM   #320
madmex
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Hi Reaper,

I have try your mod and its a nice one only few things what is not working.

* I don't see the Torpedo Panel

* and don't see the other gaugs also.
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Old 06-04-10, 03:42 AM   #321
SteelViking
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I checked the scope compasses, and sure enough they were off set by about 2 degrees(both the attack and obs were off). Which means that the XO was correct, as I checked the bearing in relation to the bow of the boat. But, no worries. I tried doing what I explained earlier with the .dds files, and now they are dead on as far as I can tell. Good catch there Vann.
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Old 06-04-10, 07:45 AM   #322
reaper7
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Quote:
Originally Posted by Vann View Post
actually the real dials where much more accurate that what we have in game.. with a computer mouse u don't have the accuracy of a real human hand. that u can very easily pick the numbers u want in the dials..and very fast too. no need to go back and forth until u "hit the target" like it is with a mouse. the dificulty is only in the torpedo *bearing dial* that u can't control directly the last digit of the bearing.. because 2 dials move at same time ,when u click in one. u can pick directly only in increments of 10 and maybe 5 but anything lower takes mouse skills and patience since the last digit dial that goes from 1-9 can't be controlled directly in this game. try and see by yourself how tricky is to use this dial.

also if u look carefully the attscope bearing indicator on top (red triangle shape) doesnt
match by 1-2 degress what the XO officer says ur boat is bearing.. maybe the XO officer data isnt correct? but this is very minor. Really to input the torpedo data with dials (just like it is with drawing lines to calculate angles and directions in a nav map) was much more simpler and easier in real life than what we have in game now. you just just pick the numbers you want with the real thing and thats it. here u need practice and a bit of patience ,specially with the measuring tools.. but i guess im asking too much of a computer game .. lol

Ah ok Isee what you are refering too now. Maybe I can relook at the 2nd dial been controllable for more percise 1/10th measurments .

Thanks for the Heads up on the red triange being of by 2 degrees. I used the stock graphics for all the compass stuff and as I don't play SH5 never noticed that . I'll either redo my own compass graphics or shift that layer to compensate.

Thanks Vann,


EDIT: Sorry Steelviking didn't notice you sorted it already.
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Old 06-04-10, 07:55 AM   #323
reaper7
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Quote:
Originally Posted by madmex View Post
Hi Reaper,

I have try your mod and its a nice one only few things what is not working.

* I don't see the Torpedo Panel

* and don't see the other gaugs also.

What happens when you click the Centre panel button at the bottom of the screen are you getting anything?
Can you post a screenshot of what your getting regards the gauges.
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Old 06-04-10, 09:14 AM   #324
SteelViking
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Quote:
Originally Posted by reaper7 View Post
Ah ok Isee what you are refering too now. Maybe I can relook at the 2nd dial been controllable for more percise 1/10th measurments .

Thanks for the Heads up on the red triange being of by 2 degrees. I used the stock graphics for all the compass stuff and as I don't play SH5 never noticed that . I'll either redo my own compass graphics or shift that layer to compensate.

Thanks Vann,


EDIT: Sorry Steelviking didn't notice you sorted it already.
No worries. I am just glad it was as simple as it was.
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Old 06-04-10, 09:55 AM   #325
reaper7
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Quote:
Originally Posted by SteelViking View Post
No worries. I am just glad it was as simple as it was.

Ok did a quick build of the binoculars. 5 min job literally so may not be 100% but looks good I think none the less.

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Old 06-04-10, 10:02 AM   #326
SteelViking
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Nice! Hey, if you send me that image I could put that good looking lens into the UZO. I don't like the idea of having a compass in the standard binoculars though.
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Old 06-04-10, 10:04 AM   #327
reaper7
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Quote:
Originally Posted by SteelViking View Post
Nice! Hey, if you send me that image I could put that good looking lens into the UZO. I don't like the idea of having a compass in the standard binoculars though.
Will send the Image on to you. Check your Pm in 5min . Will remove the Bearing indicator too .
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Old 06-04-10, 10:24 AM   #328
madmex
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Quote:
Originally Posted by reaper7 View Post
What happens when you click the Centre panel button at the bottom of the screen are you getting anything?
Can you post a screenshot of what your getting regards the gauges.
Reaper I don't see an Centre panel button at the bottom of the screen.
I will see if I can make an screenshot.
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Last edited by madmex; 06-04-10 at 01:02 PM.
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Old 06-04-10, 10:33 AM   #329
ali213net
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Old 06-04-10, 10:34 AM   #330
ali213net
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做的好棒,,,那里下载,,?
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